


I'm kinda disappointed about the squid update and it's NOT because of cultists
To preface, I don't hate what we got in this update, I like crushers and wretches, the missions (though sadly exclusive to the void) are cool and the biomes are alright.
But my problem is the moment you leave the void the illuminate returns to the same repetitive, half-finished faction of varying enemy quality, I was really hoping the base illuminate experience would finally be fleshed out but it didn't really happen.
The mission variety outside is still very weak, and the best ones are relegated to events like Exostorms and void planets, side-objectives are also basically non-existent; you get "blow up cognitive disruptor", "kill overseers" and the last one is locked to the void.
The standard enemy roster is still pathetically small and gets extremely repetitive, I assume the mix-and-match subfactions are trying to remedy this but it's still not great.
On D10 there's STILL no megabase like Fortresses and Meganests :(
When are squids going to be brought up to at least close to the level of the other 2 factions? it's been nearly 2 years since they were added...