Image 1 — Junders Plunkett is real!
Image 2 — Junders Plunkett is real!

Junders Plunkett is real!

I'm replaying Tale of Two Wastelands with the Wabbajack modlist, Nuclear Sunset and it's fixed many of the bugs in the game. The Lawbringer perk didn't work properly in TTW, but it does here and I finally encountered Junders Plunkett. For some reason when I travelled to New Vegas his unique weapon was the only thing that I kept when I awoke in Goodsprings. It's been very useful for punching Gecko's.

u/Glorf_Warlock — 2 days ago
▲ 385 r/CivVI

This is the most serendipitously named settlement you will ever see. I feel like the AI is mocking me.

I like my cities being able to use all of their own tiles, so I planned out my cities to let each city barely overlap. Hungary said No. And of course he called the city Pest to taunt me.

u/Glorf_Warlock — 21 days ago

Clawspeakers make playing as Cathay so much nicer. What others factions could get additional lores of magic?

The addition of life magic has made playing Yuan Bo so much less painful. This battle before Bhashiva would've left my lions absolutely smashed, but thanks to the new Clawspeakers, I ended the battle at full health.

Are there any other factions who could get new lores of magic that would enable/fix up some holes in their roster?

u/Glorf_Warlock — 1 month ago
▲ 126 r/totalwar

All the new skills for Dragon-Blooded Shugengan's. Even their bound spells got an upgrade.

I've been waiting for this lord to get this addition to her skill tree for 4+ years and I'm very happy with this. All the bound spells got a second rank and an additional spell added to them.

Edit: the lower level bound spells now only have 3 charges with 2 ranks instead of 4, but they get 1 use of a stronger spell instead.

u/Glorf_Warlock — 1 month ago

My new favorite thing is non-wizard lords being able to cast magic through an item.

This is a Prince lord, he cannot cast spells normally. But this item gives him knowledge of some basic fire, wind, life and ice spells. He doesn't get any spell passives, no arcane conduit, no arcane item and no easy way to reduce spell costs. But he can still cast his rudimentary spells, allowing him to act as his own healer.

The Book of Elements is from the mod Just More Items. Many of the items are like this, in that they add fun new ways to use your armies. I desperately want to play dwarfs with this Book of Elements, but getting it is very random as the mod adds nearly 300 new items.

u/Glorf_Warlock — 1 month ago

I fought the same 3 rat armies 8 times and killed 17 rat lords in one end turn.

A recent patch added a feature/bug that when a lord is killed and replaced by a new one, that new one seems to get their full movement range back. This combined with having only spirit leech as my damage spell meant I could only kill the enemy lords with ease. The rest of the rats mostly ran away, meaning they didn't take many casualties and could get a new lord who could attack again.

This started with Skrolk attacking me, he died and then he brought in 2 other armies. My lord has the Clownfather Nurgle trait which was a huge reason the leadership bombing worked. The area damage from that trait was also the only aoe damage we had and it's the reason I'm travelling with only 2 lords and 1 hero. The trait is that strong.

I also had a Mist Mage with the healing overcast spell. This let my lords and hero stay at full health between each battle. And the Chracian Scout on my lord made it so only the very last battle was an ambush. I got lucky in that regard, because she only got her horse right before the final battle.

In total I killed 17 lords and 1 hero over the course of 8 battles. It took 2 hours of pure grind without Purple Sun.

u/Glorf_Warlock — 2 months ago

I managed to kill my own lord with life magic.

These are 2 sister lords who spent about 50 turns total waiting in towns to get all the Stance traits, Sister Sword trait, Helm of Draesca trait and the Clownfather Nurgle trait. One is a death mage and the other is a life mage, and they go around the world as a team murdering everything.

Apparently that murder also includes each other because Awakening of the Woods knocked one mage from the wall into the tower, killing her instantly.

u/Glorf_Warlock — 2 months ago
▲ 164 r/totalwar

It took a few different campaigns, but I've built the strongest Treeman known to trees. I love creating and saving strong lords.

It took 4 different campaigns to get this Tree all the traits he currently has. But it was very worth it, he's now a literal god. The trickiest part was getting him 4 good traits while keeping him low enough level. I had to stalk Throt and Yuan Bo for a while to get them when they didn't have a big army.

This godlike Tree beat Belegar, 2 ghost dwarfs and a garrison on turn 6. The Clownfather Nurgle trait combined with Murder of Spites just melted everything near him.

The items you don't recognize are from the mod Just More Items.

u/Glorf_Warlock — 2 months ago

Getting a strong grudge settler army feels so good.

The AI is also very easy to bait. I slowly baited their army into the spot they're in now with my Gryocopters, then I flew over the water. They can't walk across the water, so they just died to torpedoes while trying to figure out what to do. All those bull centaurs did nothing but die.

u/Glorf_Warlock — 2 months ago

Tip: if you don't care about a distant armies movement during the end turn, click here to skip it.

This is especially useful for campaigns where you hold many regions throughout the world. Ping-ponging back and forth across the world to see some rando move his army got really annoying.

I like leaving neutral armies turned on in camera settings because sometimes it's important to track armies you aren't at war with yet. But sometimes it can just be tedious, like when playing as Oxyotl or Yuan Bo.

u/Glorf_Warlock — 2 months ago
▲ 241 r/totalwar

I wish I could do something with 7000 captive skaven.

God I hope Medieval 3 has population mechanics.

u/Glorf_Warlock — 2 months ago

I love how random campaigns can be sometimes. Katarin got killed by Kostaltyn and I ended up with all her land.

Katarin had a mega battle against the rats and she lost literally all her armies and some of her core territories. I got there and took Kislev, Zavastra and Vitervo from the rats and marched on Hell Pit, meanwhile Kostaltyn decided to just go kill Katarin. He's not even at war with the rats, he just really hated Katarin.

I then swapped Fort Straghov and Hell Pit to Kostaltyn to get Fort Jakova and Igerov. I get lovely green regions and he can defend the frozen north for me. Everyone's happy. Except Katarin. She dead.

u/Glorf_Warlock — 2 months ago

I lucked into the prefect trifecta of bonuses to make Bhashiva a walking god.

The Carnival of Nurgle spawned and the Helm of Draesca dropped very early into my campaign. It took a not insignificant amount of save scumming to get Bhashiva to have both traits, but it was very worth it.

Not too long after, the Peg Street Pawnbroker unusual location appeared too and sold me this amazing armor. I'd never seen the Peg Street Pawnbroker before and had no idea the Armor of the Oceans was even an item. This lets Bhashiva use her unique weapon instead of the Von Carstein Blade for healing, and it gives 20% more physical resist. I somehow got all of these buffs before getting a defensive good talisman.

Now she just needs more assassin power. Time to smash some chaos.

u/Glorf_Warlock — 2 months ago

Caradryan is an amazing hero to build your army around. I hope every race gets access to legendary heroes at some point.

Not only does he buff Phoenix's, he makes a fire wizard into a true god of magic. Between the Book of Hoeth, technology, her own skill and Caradryan, all her damage spells cost 1 mana.

With 5 Phoenix's, a flying lord, Caradryan on his Phoenix and a Noble on an eagle, we can very quickly surround and destroy 1 target. And to cap it off, the Loremaster of Hoeth makes sure everyone is healed. Since characters with regeneration have an inbuilt weakness to fire and Caradryan amplifying fire weakness, all our fire damage made killing Tamurkhan very easy.

This kind of hero is awesome because it lets me build one hyper specific army. I hope we get more heroes like Caradryan for other races.

u/Glorf_Warlock — 2 months ago

I love migration campaigns. I used the Chaos Dwarf end game crisis to migrate to the darklands.

I turned the crisis on to spawn at turn 10 or 11 and they spawned on turn 11. I was waiting by the tunnel before it spawned, so the moment it spawned I could travel. Before the crisis spawned I sold all my regions in Naggaroth for as much money as I could and I abandoned my starting capital. I had an unusual location spawn that added like 20 undivided corruption per turn, so Blacklight Tower got taken by chaos rebels.

I brought nearly 2 full stacks of shadow warriors and archers, as well as the 3 best lords I had saved. Beating the chorfs ended up being pretty easy, because Grimgor wandered past with 2 armies and 2 full WAAAGHs and he smashed 2 of the crisis armies. But then I had to fight his WAAAGH.

I brought a metal and death archmage, as well as my most powerful prince lord. All 3 have the Draesca trait. I opted not to bring life magic as I value killing my enemies more than healing myself. I can dodge damage, but enemies can't dodge Spirit Leech and Final Transmutation. And the chorfs had tons of single entities, so those 2 spells carried hard.

Looting the 2 settlements generated me 22000 gold, which got immediately reinvested in my new tier 4 city. Now I'll go meet up with Imrik and together we can kill the bad guys. I'm ignoring Ulthuan for now, hopefully it lives without my help, but as it currently stands literally every minor faction on Ulthuan is already dead.

u/Glorf_Warlock — 2 months ago

Of all the item reworks, The Other Trickster's Shard is easily my favorite. I hope we get more items in the future.

Stripping both Skarbrand and his units of both physical and spell resistance made this battle much easier than it otherwise would have been. Skarbrand just kinda melted when he ran into my blob. All the chaff distracted him while the good units killed him with ease.

Normally Khorne is heavily spell resistance and Winds of Death doesn't do a lot of armor piercing. But thanks to stripping away the spell resistance, my lords magic could actually do a lot of damage.

This one item turned the battle into a breeze even on L/VH with max ai cheats. I hope a future patch introduces more items in general, as many factions have only 1 blue item in some slots, so you end up with a dozen of Book of Ashur's.

u/Glorf_Warlock — 2 months ago
▲ 266 r/totalwar

It's kinda of crazy that Wood Elves have no value for The Oak of Ages. If there was ever a settlement that should be worth infinite money it's the big magic tree.

Region trading in general can be very exploitable, but if there was ever a time it should be an insane trade for the player, it's selling The Oak of Ages back to Wood Elves. But this guy won't even give me 500 gold for it.

u/Glorf_Warlock — 2 months ago

Sacking port settlements doesn't kill all the remaining units that fled. This is a really annoying bug.

From I think patch 7, if you attacked an enemy port city and they had an army in that city, that army could retreat into the water. Now in patch 8, the units don't all die when you sack a port city.

u/Glorf_Warlock — 2 months ago
▲ 121 r/totalwar

Nurgle blessed my Snikch campaign. I love unusual locations.

The Carnival of Nurgle unusual location spawned on turn 5 in my capital and at the start of turn 7, Snikch got the trait. What's even better, is the entire province is now fully nurgle corrupted, so it's made my capital extremely hard to reach (I've sold and put under-cities in all the other regions in the province and only hold my starting region).

That all said, I just fought Kugath as Snikch and got a plague on his army that now lasts 15 turns. Sometimes blessed, sometimes cursed.

Unusual locations are a fantastic addition to the game and I hope we get even more.

u/Glorf_Warlock — 2 months ago
▲ 209 r/totalwar

I never knew running down enemies after a battle could go this badly.

I guess my rat on his doomflayer hit a speed bump and went airborne, only to immediately die.

u/Glorf_Warlock — 2 months ago