Esto es claramente lo que desean?
▲ 25 r/Team_Liberal+1 crossposts

Esto es claramente lo que desean?

Claramente en una conversación en un hilo me saltaban diciendo siempre cosas a favor de Marruecos, como que existe desde siempre al parecer según creen ellos, vamos, que no han cambiado en 3 milenios. Además en ese mensaje dejaba claro que la intención que tienen quienes vienen a España, no es a trabajar o a escapar de nada, sino a conquistar España y ya está, y como le conteste entonces es que pretenden eso con España y toda Europa? Posiblemente está sea la intención islamista desde siempre, que es atacar de nuevo España y continuar lo que no pudieron en aquel entonces, que era seguir por toda Europa, ya que no pudieron pasar por el Este Europeo, pues seguir por todos lados y la zona más cercana y fácil les parece España, que además tenemos unos políticos que están vendiendo el país y la población española.

Que opináis de todo esto. Y que pensáis que se nos viene encima?

u/GoatSlow7673 — 10 days ago

Star's Ancestral

I'd like to ask anyone with 5-star Ancestral modules if that's the limit, and if there are any differences as you increase the number of stars, both in the main modifier and the sub-modifiers. Thank you to everyone who helps gather this information so it's available to anyone with these questions in the future.

reddit.com
u/GoatSlow7673 — 22 days ago

PINK ASTEROID'S Farming Credits

Well, since I see that people like to talk about credit farming, there's a method for younger players that ranges from 180 to nearly 500 credits per galaxy. It all depends on the level of your mothership rooms. It's recommended to have Engineering at x5, Aeronautics and Packaging at x7, Forge and Workshop at x4, rooms at the maximum level of 11, and the Rest Room at a minimum of x2.59 (the higher the level, the better, but don't neglect the minimum levels of the others). The Probability Rooms should be at least level 5, the first one at a minimum, the second one later, and the third only when you have credits to spare. The Classroom for upgrading managers should ideally reach a minimum level of x2.25. The Asteroid Room should be level 19 or higher; it's extremely important in 8- to 10-minute galaxies. The Market Exchange Room should be above x3, and the Sales Room above x2.

I'll call this strategy "pink asteroids" because it involves searching for these asteroids in the first 10 minutes, especially for newer players. As you can see, you barely need any stars on the items used for this strategy, since you only need to reach planet 19. The luckier you are, the better for reaching the highest level to collect that asteroid, which, for newer players, can earn you between 1500 and 2000 credits per hour, like I do right now, without the Exodus ship (if anyone wants to gift me one, I'd be delighted 😉).

It's extremely important that we need mining managers with the primary skill. Three-star managers will do if you don't have more stars. Next, all the skills I'll mention now are secondary skills because the primary skill is already required. Three of these should have "Galaxy Loadout" if they're three-star, four should have "Ship Speed," three "Manufacturing" is more than enough if they're four-star, and three "Smelting" even if they're three-star (the better the smelter, the better the smelter). For the secondary skill, the more and better the "Galaxy Extraction Rate" skills you have, the more effective this strategy will be. Remember that we need large quantities of materials to increase our value to reach the first asteroid that appears after 8 or 10 minutes. Very important: planets in year 1-13 will have the skill set shown in the screenshot, planets 14-16 will have skill levels 16-21, and planets 17-19 will have skill levels 11-21, depending on how quickly you leveled up before collecting the asteroid that appears. You can only collect the asteroid once you meet the minimum requirements to obtain the highest skill. There is a benefit, but you can try different levels yourself to reduce the time and get the most credits per minute, remembering that if I used the 12.5M strategy I would get barely 50 in 3 minutes, but the lottery of this galaxy allows you to match the minimum if you take 10 minutes, or triple it if you get a pink asteroid.

I apologize for any translation errors; I used Google Translate to express this so that most people can understand this strategy, which is only useful for those who aren't so advanced that they can complete galaxies in just a few hours without even trying. This strategy requires being proactive, quickly selecting each upgrade, and organizing yourself according to the positive and negative market values, because each positive or negative value can significantly affect you, especially with ingots if you get a pink asteroid and it ends up being the one you receive, or with minerals due to the difficulty of reaching the minimum levels before collecting the asteroid.

u/GoatSlow7673 — 1 month ago