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[Resident Evil 4] #79 - An amazing game, but damn S+ Professional doesn’t f*#k around!
With RE 2, 3 and 4 now behind me, ’m now halfway through my journey to platinum all 6 of the new/remade RE games.
Of the three I’ve played so far, this was without question the absolute best of them (and while 3 had its flaws, 2 is an absolutely stellar game in its own right).
This one ended up taking me 2 playthroughs and 40 hours. I started with an assisted run where I combined the no healing, pistols and knives only, not speaking to the merchant and no item boxes achievements. Even on assisted this proved quite difficult near the end of the game as your health only recovers to a point and you're limited to using non-upgraded pistols and knives.
After that I cleared mercenary mode to get access to the handcannon and jumped into my S+ Professional run, with the idea being I’d get S+ and all the difficulty trophies would stack. Now, while on this run I could heal, upgrade weapons and use the item box, S+ professional requires the game be completed in 5hrs 30mins of playtime with no more than 15 saves. In addition, as I was aiming to platinum in two runs, this meant obtaining all collectibles and doing all the merchant side quests as well.
While difficult, the hardest part was keeping to time, and it came down to the wire with only 14 mins and no saves to spare.
A big shoutout to the GOAT of guides Optinoob for helping me through the run!
Overall, I thought this game was brilliant, but after 40 hours I’m ready for a change of pace, so I’ve moved onto the much more relaxing RE 7. I’ll be sure to come back and play the DLC though once I’ve had a bit of a break!