

Hey everyone,
I’ve been working on a strategy board game for the past few years, inspired by the kind of gameplay I always loved in RTS games like Command & Conquer and Advance Wars — especially positioning, resource management, and decision-making under pressure.
Instead of creating a fixed board game, I tried to build it more like a system with flexible setups, different map layouts, and a strong focus on logistics rather than just combat.
I’m launching it tomorrow and would really love to hear your thoughts:
👉 What do you think about this kind of concept?
👉 Does this sound like something you’d enjoy playing?
If anyone is interested, I’m happy to share more details or a link to the campaign.