
▲ 185 r/godot
The style of the What's New page is awful.
It's alternating between 3 patterns, which makes finding header of each feature difficult.
u/Hefty-Newspaper5796 — 2 months ago

It's alternating between 3 patterns, which makes finding header of each feature difficult.
By adaptive, I mean vertices are placed more densely at high curvature part. The ideal workflow is that I specify the number of vertices and an algorithm minimizes the error to find the optimal placement.
Using plain textures has the cost of texture streaming and sampling. Using shader parameters adds shader variation and has the cost of switching shaders.