I’ve been testing motion transfer busing blender cameras .. how can I improve the results to look more real
I’m shooting a music video for my sister & I’m trying to make everything look as real as possible but it captured the motion of the walking too good causing it to look fake
I also messed up by leaving the wood on the door misaligned
How can I prevent these type of flaws ?
I’m thinking of regenerating using this reference with seedance but I’m it sure what to expect in starting to run low on credits