u/HumanMan00
Impulsor Hellblasters + Dark Age Arsenal Strats and Detachment Rule?
Would you call that legal? It says plasma weapons.
1st - Dark Angels - Take and Hold - Dark Age Arsenal, Unforgiven Task Force (2000 Points)
Attached Units:
Azrael: The Sword of Secrets, Lion's Wrath, Warlord + Sternguard Veteran Squad: Sternguard Veteran Sergeant, 2x Sternguard Veteran w/ Special Weapon, 7x Sternguard Veteran w/ Bolt Rifle (330 pts)
Lieutenant: Pistol, Master-crafted Bolter & Melee Weapon + Hellblaster Squad: Hellblaster Sergeant, 9x Hellblaster (265 pts)
Lieutenant: Pistol, Master-crafted Bolter & Melee Weapon + Hellblaster Squad: Hellblaster Sergeant, 4x Hellblaster (155 pts)
Lieutenant: Pistol, Master-crafted Bolter & Melee Weapon + Hellblaster Squad: Hellblaster Sergeant, 4x Hellblaster (155 pts)
Intercessor Squad: Intercessor Sergeant, 4x Intercessor (80 pts)
2x Deathwing Knights: Watcher in the Dark, Knight Master, 4x Deathwing Knight (500 pts)
Incursor Squad: Haywire Mine, Incursor Sergeant, 4x Incursor (85 pts)
Scout Squad: Scout Sergeant, Scout w/ Scout Sniper Rifle, Scout w/ Heavy Weapon, 2x Scouts w/ Combat Knife (65 pts)
2x Impulsor: Armoured Hull, Bellicatus Missile Array, 2 Storm Bolters, Ironhail Heavy Stubber (160 pts)
Redemptor Dreadnought: Redemptor Fist, Onslaught gatling cannon, Twin Storm Bolter, Icarus Rocket Pod, Macro Plasma Incinerator (205 pts)
Anvil Siege Force and Heavy
Do the changes to heavy impact Anvil Siege Force detachment rule and strats?
Ok which one of you disapora mfs is influencing the Swiss?
Dark Age Arsenal + 1st Company
What do you think about this combo. It's not broken by any means but im thinking about running something like this:
1st company arsenal - Dark Angels - 1st Company Task Force (1995 Points)
Epic Hero:
Azrael (125 pts)
• The Sword of Secrets
• Lion's Wrath
• Warlord
Character:
Librarian in Terminator Armour (90 pts)
• Force Weapon
• Smite
• Storm Bolter
• E: Iron Resolve
Lieutenant (55 pts)
• Pistol, Master-crafted Bolter & Melee Weapon
• Heavy Bolt Pistol
• Power Fist
• Master-crafted Bolter
Lieutenant (55 pts)
• Pistol, Master-crafted Bolter & Melee Weapon
• Heavy Bolt Pistol
• Power Fist
• Master-crafted Bolter
Battleline:
Intercessor Squad (80 pts)
• Intercessor Sergeant
• Bolt Rifle
• Close combat weapon
• Bolt pistol
• Intercessor w/ Grenade Launcher
• Close combat weapon
• Bolt pistol
• Bolt Rifle
• Astartes grenade launcher
• 3x Intercessor
• 3x Close combat weapon
• 3x Bolt pistol
• 3x Bolt Rifle
Infantry:
Deathwing Knights (250 pts)
• Watcher in the Dark
• Knight Master
• Relic Weapon
• 4x Deathwing Knight
• 4x Power Weapon
Deathwing Knights (250 pts)
• Watcher in the Dark
• Knight Master
• Relic Weapon
• 4x Deathwing Knight
• 4x Power Weapon
Deathwing Knights (250 pts)
• Watcher in the Dark
• Knight Master
• Relic Weapon
• 4x Deathwing Knight
• 4x Power Weapon
Hellblaster Squad (220 pts)
• Hellblaster Sergeant
• Bolt pistol
• Close combat weapon
• Plasma Incinerator
• 9x Hellblaster
• 9x Plasma Incinerator
• 9x Close combat weapon
• 9x Bolt pistol
Hellblaster Squad (220 pts)
• Hellblaster Sergeant
• Bolt pistol
• Close combat weapon
• Plasma Incinerator
• 9x Hellblaster
• 9x Plasma Incinerator
• 9x Close combat weapon
• 9x Bolt pistol
Sternguard Veteran Squad (200 pts)
• Sternguard Veteran Sergeant
• Sternguard Bolt Rifle
• Sternguard Bolt Pistol
• Close combat weapon
• Power Weapon
• 2x Sternguard Veteran w/ Special Weapon
• 2x Sternguard Heavy Bolter
• 2x Sternguard Bolt Pistol
• 2x Close combat weapon
• 7x Sternguard Veteran w/ Bolt Rifle
• 7x Sternguard Bolt Pistol
• 7x Sternguard Bolt Rifle
• 7x Close combat weapon
Vanguard Veteran Squad with Jump Packs (100 pts)
• Vanguard Veteran Sergeant with Jump Pack
• Vanguard Veteran Weapon
• Plasma Pistol
• 4x Vanguard Veterans with Jump Packs
• 4x Plasma Pistol
• 4x Vanguard Veteran Weapon
Vanguard Veteran Squad with Jump Packs (100 pts)
• Vanguard Veteran Sergeant with Jump Pack
• Vanguard Veteran Weapon
• Plasma Pistol
• 4x Vanguard Veterans with Jump Packs
• 4x Plasma Pistol
• 4x Vanguard Veteran Weapon
Are Bladeguard and ICC overpriced?
I have 3x full squads of ICC and 1x Bladeguard. I tried making a list using them and I couldnt justify putting in more than 1xICC.
They r too slow and no range so they r late to be useful or die too easily. On top of that they need leaders to trigger rules. BG need leaders to pack a punch.
Finnally 1st company detachmet dont work on ICC.
Am i just stupid? Im not aiming for compettitive just decent.
Maybe it gets better in 11th idk.
Thoughts?
EDIT: I realized that the thing that frustrates me.the most is that ICC and BG are somemof my fav squads coolwise but they just gather dust bcs playing with or against them is uneventful. They r mostly jusy cleared.
Can you give me suggestions of your favorite Balkan classical music?
First Yugoslavian Symphony
I just saw a short where they say Greeks will no longer be able to use the web anonimusly. How is this taken by the Greek?