How can I break this

How can I break this

The fleet is not the problem the problem are the deep space citadels. How can I break them how much fleet power? Any tips in general

u/Icy_Age_8248 — 1 day ago

Cant beat fallen empires

I consitently outperform the AI except for the Fallen Empires I have looked up a guide to beat them but I seem to not be able to do that before 2500. Also how do I get those large nimbers of tech im like at 1k in 2330 and know thats bad but also dont know how to up that number without dooming my economy

reddit.com
u/Icy_Age_8248 — 13 days ago

Friends game keeps crashin and I cant join

my friend and I try to play dont starve but whenever I try to join him I disconnect from the server even. When he joins me his game freezes and crashes one time his computer even shut down. But for some reason he can join my other friends game just fine but when I try to join I get diconnected from the server. Here is the client_log file from my friend. Please we have fought so hard for his game even to launch please does anyone know a solution

[00:00:00]:
System Memory:
Memory Load: 41%
Available Physical Memory: 19156m/32680m
Available Page File: 15239m/35112m
Available Virtual Memory: 132116294m/134217727m
Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
Peak Working Set Size: 39m
Working Set Size: 39m
Quota Peak Page Pool Usage: 274k
Quota Page Pool Usage: 272k
Quota Peak Non Paged Pool Usage:20k
Quota Non Paged Pool Usage: 19k
Page File Usage: 7m
Peak Page File Usage: 7m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/
[00:00:00]: Starting Up
[00:00:00]: Version: 740477
[00:00:00]: Current time: Fri Jul 17 19:53:42 2026

[00:00:00]: Don't Starve Together: 740477 WIN32_STEAM
[00:00:00]: Build Date: 4213
[00:00:00]: Mode: 64-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments:
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: Steam AppBuildID: 24080983
[00:00:00]: ....Done
[00:00:00]: PersistUserStorage is now APP:Klei//DoNotStarveTogether/1694169029/
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (23208)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: ProfileIndex:0.44
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: THREAD - started 'IC' (23076)
[00:00:00]: Texture Streaming: ENABLED
[00:00:00]: Small Textures: DISABLED
[00:00:00]: Threaded Renderer: ENABLED
[00:00:00]: THREAD - started 'SimUpdateThread' (13704)
[00:00:00]: THREAD - started 'RenderThread' (10204)
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: Platform: 1
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin64\dontstarve_steam_x64.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: THREAD - started 'StreamInput' (24952)
[00:00:00]: loaded ping_cache
[00:00:00]: Offline user ID: OU_76561199654434757
[00:00:00]: Cached userid loaded:
[00:00:00]: SteamID: 76561199654434757
[00:00:00]: Checked cloud IDs - success: TRUE - 0
[00:00:00]: HardwareStats:
OS
name Microsoft Windows 11 Pro
version 10.0.26200
platformSpecific SP 0.0
architecture 64-Bit
CPU
clockSpeed 3801
name AMD Ryzen 7 5800X 8-Core Processor
manufacturer AuthenticAMD
numCores 8
features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
RAM
megsOfRam 32768
GPU
megsOfRam 4095
videoModeDescription 1920 x 1080 x 4294967296 Farben
name AMD Radeon RX 9060 XT
driverVersion 32.0.31021.5001
driverDate 20260628000000.000000-000
refreshRate 180

[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: THREAD - started 'AsynTextureLoadthread' (12164)
[00:00:00]: WindowManager::Initialize
[00:00:00]: THREAD - started 'AsynTextureLoadthread' (5244)
[00:00:00]: CreateWindow: Requesting 1920,1080 - 5/6/5 - -1/-1/-1 - 0
[00:00:01]: CreateEGLContext: 16 configs found
[00:00:01]: 0: 8/8/8 - 0/ 0/ 0 - 0
[00:00:01]: 1: 8/8/8 - 0/16/ 0 - 0
[00:00:01]: 2: 8/8/8 - 0/24/ 0 - 0
[00:00:01]: 3: 8/8/8 - 0/24/ 8 - 0
[00:00:01]: 4: 5/5/5 - 0/ 0/ 0 - 0
[00:00:01]: 5: 5/5/5 - 1/ 0/ 0 - 0
[00:00:01]: 6: 5/5/5 - 0/16/ 0 - 0
[00:00:01]: 7: 5/5/5 - 1/16/ 0 - 0
[00:00:01]: 8: 5/5/5 - 0/24/ 0 - 0
[00:00:01]: 9: 5/5/5 - 1/24/ 0 - 0
[00:00:01]: 10: 5/5/5 - 0/24/ 8 - 0
[00:00:01]: 11: 5/5/5 - 1/24/ 8 - 0
[00:00:01]: 12: 8/8/8 - 8/ 0/ 0 - 0
[00:00:01]: 13: 8/8/8 - 8/16/ 0 - 0
[00:00:01]: 14: 8/8/8 - 8/24/ 0 - 0
[00:00:01]: 15: 8/8/8 - 8/24/ 8 - 0
[00:00:01]: WindowManager::SetFullscreen(0, 1920, 1080, 60)
[00:00:01]: GLInfo
[00:00:01]: ~~~~~~
[00:00:01]: GL_VENDOR: Google Inc.
[00:00:01]: GL_RENDERER: ANGLE (AMD Radeon RX 9060 XT)
[00:00:01]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:01]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:01]: OpenGL extensions (19, 19):
[00:00:01]: GL_ANGLE_depth_texture
[00:00:01]: GL_ANGLE_framebuffer_blit
[00:00:01]: GL_ANGLE_framebuffer_multisample
[00:00:01]: GL_ANGLE_instanced_arrays
[00:00:01]: GL_ANGLE_pack_reverse_row_order
[00:00:01]: GL_ANGLE_texture_compression_dxt3
[00:00:01]: GL_ANGLE_texture_compression_dxt5
[00:00:01]: GL_ANGLE_texture_usage
[00:00:01]: GL_ANGLE_translated_shader_source
[00:00:01]: GL_EXT_read_format_bgra
[00:00:01]: GL_EXT_robustness
[00:00:01]: GL_EXT_texture_compression_dxt1
[00:00:01]: THREAD - started 'WindowsInputManager' (23132)
[00:00:01]: GL_EXT_texture_format_BGRA8888
[00:00:01]: GL_EXT_texture_storage
[00:00:01]: GL_OES_get_program_binary
[00:00:01]: GL_OES_packed_depth_stencil
[00:00:01]: GL_OES_rgb8_rgba8
[00:00:01]: GL_OES_standard_derivatives
[00:00:01]: GL_OES_texture_npot
[00:00:01]: GL_MAX_TEXTURE_SIZE = 16384
[00:00:01]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:01]: GL_MAX_RENDERBUFFER_SIZE = 16384
[00:00:01]: GL_MAX_VIEWPORT_DIMS = 16384, 16384
[00:00:01]: GL_MAX_VARYING_VECTORS = 10
[00:00:01]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:01]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:01]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:01]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:01]: 4 compressed texture formats
[00:00:01]: texture format 0x83f0
[00:00:01]: texture format 0x83f1
[00:00:01]: texture format 0x83f2
[00:00:01]: texture format 0x83f3
[00:00:01]: Renderer initialize: Okay
[00:00:02]: AnimManager initialize: Okay
[00:00:02]: Buffers initialize: Okay
[00:00:02]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:02]: GameSpecific initialize: Okay
[00:00:02]: cGame::StartPlaying
[00:00:02]: AppVersion::GetArchitecture() x64
[00:00:02]: LOADING LUA
[00:00:02]: DoLuaFile scripts/main.lua
[00:00:02]: DoLuaFile loading buffer scripts/main.lua
[00:00:02]: taskgrouplist: default Together
[00:00:02]: taskgrouplist: classic Classic
[00:00:02]: taskgrouplist: cave_default Underground
[00:00:02]: taskgrouplist: lavaarena_taskset The Forge
[00:00:02]: taskgrouplist: quagmire_taskset The Gorge
[00:00:02]: Running main.lua

[00:00:02]: loaded modindex
[00:00:02]: ModIndex: Beginning normal load sequence.

[00:00:02]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:05]: LOADING LUA SUCCESS
[00:00:05]: PlayerDeaths could not load morgue
[00:00:05]: PlayerHistory loaded player_history (v2) len:224
[00:00:05]: ServerPreferences loaded server_preferences 2
[00:00:05]: ConsoleScreenSettings could not load consolescreen
[00:00:05]: bloom_enabled true
[00:00:05]: EnableShadeRenderer: true
[00:00:05]: loaded shardsaveindex
[00:00:05]: OnFilesLoaded()
[00:00:05]: OnUpdatePurchaseStateComplete
[00:00:05]: Klump load on boot started.
[00:00:05]: Klump files loaded: 0
[00:00:07]: Load FE
[00:00:07]: Load FE: done
[00:00:07]: THREAD - started 'FilesExistAsyncThread' (25984)
[00:00:07]: FilesExistAsyncThread started (29097 files)...
[00:00:07]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/1694169029/client_save/blocklist.txt (Failure)
[00:00:07]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/1694169029/client_save/adminlist.txt (Failure)
[00:00:07]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/1694169029/client_save/whitelist.txt (Failure)
[00:00:07]: [MOTD] Downloading info from https://motd.klei.com/motd.json/?game=dst&platform=STEAM&locale=DE&lang=german&version=740477
[00:00:07]: Check for write access: TRUE
[00:00:07]: Check for read access: TRUE
[00:00:07]: Available disk space for save files: 862617 MB
[00:00:07]: ModIndex: Load sequence finished successfully.
[00:00:07]: Reset() returning
[00:00:08]: Do AutoLogin
[00:00:08]: [Steam] Auth Session Ticket requested...
[00:00:08]: [Steam] Got Auth Session Ticket
[00:00:08]: [MOTD] Done Loading.
[00:00:10]: [200] Account Communication Success (3)
[00:00:10]: Logging in as KU_LcARMCfY
[00:00:11]: There is no active event to get the status of.
[00:00:11]: [DLCS] 0, 2132800:0, 1338540:0, 1485060:0, 2236180:0, 282470:0, 840750:0, 1558300:0, 1205500:0, 1084430:0, 1289760:0, 1899050:0, 1051700:0, 3155070:0, 1205501:0, 981701:0, 840770:0, 1167510:0, 1447360:0, 981700:0, 840760:0, 382560:0, 1694780:0, 1874370:0, 798750:0, 1522880:0, 1230830:0, 1710241:0, 457140:0, 1172860:0, 1272440:0, 1710240:0, 2241030:0, 2711510:0, 3373370:0, 4211520:0, 393010:0, 987340:0, 2058281:0, 962960:0, 1167330:0, 2170670:0, 2058280:0, 798740:0, 2170671:0, 1612410:0, 1836630:0, 2769680:0, 3373360:0, 974740:0, 1698560:0, 2377640:0, 2007370:0, 712640:0, 981702:0
[00:00:11]: could not load pending_keyvalues_prod
[00:00:11]: loaded inventory_cache_prod
[00:00:11]: using inventory state token from cached file
[00:00:12]: saved APP:Klei//DoNotStarveTogether/1694169029/client_save/inventory_cache_prod
[00:00:12]: saved APP:Klei//DoNotStarveTogether/1694169029/client_save/inventory_cache_prod_sig
[00:00:12]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:00:12]: [Workshop] ModQuery got 0 results
[00:00:12]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:00:12]: [Workshop] ItemQuery finished downloading everything
[00:00:15]: ... FilesExistAsyncThread complete
[00:01:34]: [Connect] OnDirectJoinRequested( '', '-', '90289142434611209' )
[00:01:34]: [Connect] PendingConnection::Reset(true)
[00:01:34]: [Connect] PendingConnection::Reset(true)
[00:01:34]: [Workshop] CancelDownloads for all pending downloads
[00:01:34]: [Connect] InternalInitClient <4279318524726437191>
[00:01:34]: [Shard] Starting shard mode as player
[00:01:34]: [Connect] No server listing found for <UNASSIGNED_RAKNET_GUID>
[00:01:34]: [Connect] Sending ping(s)...
[00:01:34]: [P2P] Create session: 124.203.87.46|1 '90289142434611209'
[00:01:34]: [Connect] Punchthrough address is 124.203.87.46|1.
[00:01:34]: [Connect] Punchthrough Ping 124.203.87.46|1
[00:01:34]: [P2P] Sent to 124.203.87.46|1 '90289142434611209'
[00:01:34]: [Connect] Punchthrough Ping 124.203.87.46|1
[00:01:34]: [Connect] Punchthrough Ping 124.203.87.46|1
[00:01:35]: [Connect] Punchthrough Ping 124.203.87.46|1
[00:01:35]: [Connect] Punchthrough Ping 124.203.87.46|1
[00:01:35]: [Connect] Punchthrough Ping 124.203.87.46|1
[00:01:35]: [Connect] Punchthrough Ping 124.203.87.46|1
[00:01:35]: [Connect] Punchthrough Ping 124.203.87.46|1
[00:01:36]: [Connect] Punchthrough Ping 124.203.87.46|1
[00:01:38]: [P2P] Received from 124.203.87.46|1 '90289142434611209'
[00:01:38]: [Connect] Ping response from 124.203.87.46|1
[00:01:38]: [Connect] Joining server from ping response...
[00:01:38]: Friends are currently playing in 2 games(s)!
[00:01:38]: You belong to 0 clan(s)!
[00:01:46]: [Connect] Got join server response from lua
[00:01:47]: [200] Account Communication Success (13)
[00:01:47]: [Connect] PendingConnectionDoConnect to 124.203.87.46|1
[00:01:47]: [Connect] DirectConnect to 124.203.87.46|1
[00:01:47]: [Connect] PendingConnection::Reset(true)
[00:01:47]: PushNetworkDisconnectEvent With Reason: "ID_INVALID_PASSWORD", reset: true
[00:01:47]: [Shard] Stopping shard mode
[00:01:47]: [Workshop] CancelDownloads for all pending downloads
[00:01:51]: [Workshop] CancelDownloads for all pending downloads
[00:01:51]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:01:51]: [Workshop] ModQuery got 0 results
[00:01:51]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:01:51]: [Workshop] ItemQuery finished downloading everything
[00:01:55]: [Workshop] CancelDownloads for all pending downloads
[00:01:56]: Friends are currently playing in 2 games(s)!
[00:01:56]: You belong to 0 clan(s)!
[00:01:56]: Downloaded server listings - chunk 4 (ap-east-1): 4020 filtered completed: 2320
[00:01:57]: Downloaded server listings - chunk 3 (ap-southeast-1): 12040 filtered completed: 12277
[00:01:57]: Downloaded server listings - chunk 2 (us-east-1): 1234 filtered completed: 13022
[00:01:57]: Downloaded server listings - chunk 1 (eu-central-1): 2448 filtered completed: 14014
[00:02:14]: [Connect] Got new join server request from lua
[00:02:14]: [Connect] Init client connection to (S) <5241927131397114841>
[00:02:14]: [Connect] PendingConnection::Reset(true)
[00:02:14]: [Workshop] CancelDownloads for all pending downloads
[00:02:14]: [Connect] InternalInitClient <3268216145439668268>
[00:02:14]: [Shard] Starting shard mode as player
[00:02:14]: [Connect] Starting online connection to 91.52.193.93|10999
[00:02:14]: [Connect] Server name: chaoskiki's World
[00:02:15]: [200] Account Communication Success (13)
[00:02:15]: [Connect] Sending ping(s)...
[00:02:15]: [Connect] DirectConnect Ping 91.52.193.93|10999
[00:02:15]: [Connect] Punchthrough address is 124.203.87.46|1.
[00:02:15]: [Connect] DirectConnect Ping 91.52.193.93|10999
[00:02:15]: [Connect] Punchthrough Ping 124.203.87.46|1
[00:02:15]: [P2P] Sent to 124.203.87.46|1 '90289142434611209'
[00:02:15]: [P2P] Received from 124.203.87.46|1 '90289142434611209'
[00:02:15]: [Connect] Ping response from 124.203.87.46|1
[00:02:15]: [Connect] Joining server from ping response (silent)...
[00:02:15]: [Connect] PendingConnectionDoConnect to 124.203.87.46|1
[00:02:15]: [Connect] DirectConnect to 124.203.87.46|1
[00:02:15]: Connection accepted to 124.203.87.46|1 <5241927131397114841>
[00:02:15]: Network external address discovered: 221.84.193.70|1
[00:02:15]: SendClientHandShakePacket to <5241927131397114841>
[00:02:16]: DeserializeHandShakeServerListing
[00:02:16]: Network tick rate: U=10(3), D=15
[00:02:16]: Platform: 1
[00:02:16]: Version: 740477
[00:02:16]: [Steam] Game Connection initiated
[00:02:16]: SendClientInventoryHandShakePacket to <5241927131397114841>
[00:02:17]: Begin Session: 72BA5BF996BCCF32
[00:02:17]: [ClientObject] Added (pre-auth) on client: guid=3268216145439668268
[00:02:17]: [ClientObject] Received and initialized on client: guid=3268216145439668268 admin=0 self=1 name=Tonze_Leonze
[00:02:17]: [ClientObject] Added (pre-auth) on client: guid=2795355554961518812
[00:02:17]: [ClientObject] Received and initialized on client: guid=2795355554961518812 admin=1 self=0 name=chaoskiki
[00:02:17]: [ClientObject] Added (pre-auth) on client: guid=5241927131397114841
[00:02:17]: [ClientObject] Received and initialized on client: guid=5241927131397114841 admin=1 self=0 name=[Host]
[00:02:17]: Done Downloading Client Object Data
[00:02:17]: DownloadMods and temp disable
[00:02:17]: Downloading [0] From: server_temp
[00:02:17]: Download complete[0] Files: 1818700915 Size: 1634496544
[00:02:17]: Collecting garbage...
[00:02:17]: lua_gc took 0.11 seconds
[00:02:17]: ~ShardLuaProxy()
[00:02:17]: ~cEventLeaderboardProxy()
[00:02:17]: ~ItemServerLuaProxy()
[00:02:17]: ~InventoryLuaProxy()
[00:02:17]: ~NetworkLuaProxy()
[00:02:17]: ~SimLuaProxy()
[00:02:17]: Cancelling LuaQueryCallback handle [5]
[00:02:17]: [Workshop] CancelDownloads for all pending downloads
[00:02:18]: lua_close took 0.10 seconds
[00:02:18]: ReleaseAll
[00:02:18]: ReleaseAll Finished
[00:02:18]: cGame::StartPlaying
[00:02:18]: AppVersion::GetArchitecture() x64
[00:02:18]: LOADING LUA
[00:02:18]: DoLuaFile scripts/main.lua
[00:02:18]: DoLuaFile loading buffer scripts/main.lua
[00:02:18]: taskgrouplist: default Together
[00:02:18]: taskgrouplist: classic Classic
[00:02:18]: taskgrouplist: cave_default Underground
[00:02:18]: taskgrouplist: lavaarena_taskset The Forge
[00:02:18]: taskgrouplist: quagmire_taskset The Gorge
[00:02:18]: Running main.lua

[00:02:18]: loaded modindex
[00:02:18]: ModIndex: Beginning normal load sequence.

[00:02:18]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:02:19]: LOADING LUA SUCCESS
[00:02:19]: PlayerDeaths could not load morgue
[00:02:19]: PlayerHistory loaded player_history (v2) len:224
[00:02:19]: ServerPreferences loaded server_preferences 2
[00:02:19]: ConsoleScreenSettings could not load consolescreen
[00:02:19]: bloom_enabled true
[00:02:19]: EnableShadeRenderer: true
[00:02:19]: OnFilesLoaded()
[00:02:19]: OnUpdatePurchaseStateComplete
[00:02:19]: Loading world: client_temp/server_save
[00:02:19]: Save file is at version 5.23
[00:02:19]: Klump load on boot started.
[00:02:19]: Klump files loaded: 0
[00:02:19]: Unload FE
[00:02:19]: Unload FE done
[00:02:21]: LOAD BE
[00:02:33]: LOAD BE: done
[00:02:33]: OVERRIDE: setting healthpenalty to always
[00:02:33]: OVERRIDE: setting wanderingtrader_enabled to always
[00:02:33]: OVERRIDE: setting lessdamagetaken to none
[00:02:33]: MiniMapComponent::AddAtlas( minimap/minimap_data1.xml )
[00:02:33]: MiniMapComponent::AddAtlas( minimap/minimap_data2.xml )
[00:02:33]: Loading 19 new character(s)
[00:02:34]: Total 19 character(s) loaded
[00:02:34]: World generated on build 740477 with save version: 5.23, using seed:
[00:02:34]: OVERRIDE: setting ghostenabled to always
[00:02:34]: OVERRIDE: setting basicresource_regrowth to none
[00:02:34]: OVERRIDE: setting portalresurection to none
[00:02:34]: OVERRIDE: setting spawnmode to fixed
[00:02:34]: OVERRIDE: setting ghostsanitydrain to always
[00:02:34]: Reconstructing topology
[00:02:34]: ...Sorting points
[00:02:34]: ...Sorting edges
[00:02:34]: ...Connecting nodes
[00:02:34]: ...Validating connections
[00:02:34]: ...Housekeeping
[00:02:34]: ...Done!
[00:02:34]: Check for write access: TRUE
[00:02:34]: Check for read access: TRUE
[00:02:34]: Available disk space for save files: 862534 MB
[00:02:34]: ModIndex: Load sequence finished successfully.
[00:02:34]: Reset() returning
[00:02:40]: Server Paused
[00:02:45]: [Steam] Game Connection terminated (1530184029|10999)
[00:02:45]: [Shard] Stopping shard mode
[00:02:45]: [Workshop] CancelDownloads for all pending downloads
[00:02:45]: Collecting garbage...
[00:02:45]: lua_gc took 0.08 seconds
[00:02:45]: ~ShardLuaProxy()
[00:02:45]: ~cEventLeaderboardProxy()
[00:02:45]: ~ItemServerLuaProxy()
[00:02:45]: ~InventoryLuaProxy()
[00:02:45]: ~NetworkLuaProxy()
[00:02:45]: ~SimLuaProxy()
[00:02:45]: [Workshop] CancelDownloads for all pending downloads
[00:02:45]: lua_close took 0.07 seconds
[00:02:46]: [Workshop] CancelDownloads for all pending downloads
[00:02:46]: saved ping_cache
[00:02:46]: [Steam] Auth ticket cancelled
[00:02:47]: CurlRequestManager::ClientThread::Main() complete
[00:02:47]: HttpClient2 discarded 0 callbacks.
[00:02:47]: Shutting down

reddit.com
u/Icy_Age_8248 — 1 month ago

Question about fleet composition

I am new to the game and wanted to know if the ship types matter in your fleet. Coming from hoi4 I am under the assumption that I need small ships (korvetts friggates) and big ships (cruisers battle ships) in a 4:1 ratio. Is that the case or can I just make cruiser/battleship spam go brrrr. Note I dont have apocalypse.

reddit.com
u/Icy_Age_8248 — 1 month ago

Cant join friends server

So me and two of my friends wanted to play togerther I tried to join their servers but it didnt work. They could join to eachother but I would always disconnect before I could choose my character. We all play on PC and have good internet I even tried to join a random servor and it worked. Any idea on how to fix?

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u/Icy_Age_8248 — 1 month ago

Noob needs help

I have started to play this game and ran into a problem. At first all is fine I explore make colonies sometimes even win some early wars but then around 2240 I dont have enough pops to work jobs. How can I increase pops and what is the cause am I expanding to fast too early should I get more medical jobs? Im playing on the standard settings

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u/Icy_Age_8248 — 1 month ago

Need help with ratling guns

I have been playing skaven for the first time and had a lot of fun but I hat issues using ratling guns because if I place them in my formation they can't shoot anything once the front lines clash and outside they get obliterated. Does anyone have tips on how I can move them into a shooting position meaning how can I effectively get them to an angle mid battle?

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u/Icy_Age_8248 — 3 months ago