u/InquisitiveHomosap

Sprinting Mech V 2.2, now has the ability to vary speed and shut the engine off completely allowing for standard running. Thanks to Evanthebouncy for the suggestion of using recall

I chose to use a wheel for the engine as it allows for those nice drifting stops and slight variation in speed but used a spring as the stopper as the slight movement occasionally dislodges dragon parts and stabilisers especially on dismount

u/InquisitiveHomosap — 1 day ago
▲ 93 r/HyruleEngineering+1 crossposts

Sprinting mech V2.1 added juney engine for extreme speed needs tweeking a little but a good start

Im thinking of creating a locking mechanism that can be turned on and off without getting off the stick so probably steering wheels, let me know of any ideas you have to lock it so its not active

u/InquisitiveHomosap — 4 days ago
▲ 107 r/HyruleEngineering+1 crossposts

Sprinting mech, able to run, walk, swim and glide with good turning capabilities(also have a roller skating version)

Kinda looks like a trex this thing is real fun 🤣 and good to attack groups of enemies. The wing and fans allows it to glide slightly on each step allowing further extension of the legs and a boost of speed from the fans also allowing for quicker turns and drifting sideways this allows it to run at quite a bit higher top speed to a normal walker, stake nudged stabiliser from the axel

u/InquisitiveHomosap — 4 days ago

Older design i made but still thought id share as i like the design, its just slow 🤣 but uses more friendly methods if anyone wanted to copy it (QR in comments)

u/InquisitiveHomosap — 15 days ago
▲ 134 r/HyruleEngineering+1 crossposts

Infinite wing, no battery juney jet designs

Here's a couple designs for a jet i made using a juney engine, also so slick flying 🤣

u/InquisitiveHomosap — 16 days ago

Fastest plane (made with infinite wing)

Been playing this game since release and thought id share my favourite and fastest thing to fly (you can add weapons easily)

u/InquisitiveHomosap — 19 days ago