
What do you mean "Data on Memory Card is out of date"?!
I'm a bit confused. I wanted to play CTR again after a long time and tried to load a save file.

I'm a bit confused. I wanted to play CTR again after a long time and tried to load a save file.
While watching Patrick Troughtons episodes, I noticed more and more that the Tardis seemed to be in a worse condition as the stories progress. It starts in "The Enemy of the World" when the Tardis arrives on a beach, we hear an unexplained slowed down and echoed landing.
Throughout the stories, when the TARDIS lands it continues with that slowed down and echoed landing sound. In "The Seeds of Death," we have the scene at the beginning where the Doctor tries to move the scanner camera, and we can clearly see that he's struggling to move the camera, which might be another hint that the TARDIS is in a bad condition and it shouldn't be that difficult to control the camera? But it's best seen in Patrick Troughton's final episode of "The War Games," when they're in the TARDIS console room. You can see the TARDIS console is in a even worse condition and it starts to fall apart. Parts of the console are missing and the glass front of one of the dial has been smashed.
Which brings me to the next Doctors season. In the seventh season with Jon Pertwee, we see again the state the Second Doctor left the TARDIS console in. And as we know, the Doctor removes the console from the TARDIS in season seven. Of course, this wasn't explained anywhere, but perhaps the reason the Third Doctor removed the TARDIS console was so he could repair it more easily and wouldn't have to keep going in and out of the TARDIS? And finally in Claws of Axos, we see a new TARDIS console and that the third Doctor finished repairing the console and it's probably the first and last time it made sense why the TARDIS console has changed, because the Doctor repaired the console with UNITS funds and equitment like the Brigadier mentioned in The Three Doctors "So this is what you been doing with UNITS funds and equipment all this time"
Of course, the real reason the TARDIS console is in such bad shape is because the BBC stored it poorly, but I think it would be an interesting theory that the Second Doctor left the TARDIS in poor condition and the Third Doctor had to repair it. It also makes the line "I can see you've been doing the TARDIS up a bit. I don't like it." a bit funnier, since the Third Doctor had to repair the TARDIS because of HIM.
I didn't want to create two separate threads, so I'm combining both into one.
Let's start with the newly discovered track on the july prototype: I and many other people think it's the original track for Enchanted Towers.
The first reason I believe this is simply because of the sound samples that were also used in the Bone track.
Second reason: I seem to recall Stewart Copeland himself mentioning that he uses certain instruments for certain places, and he uses certain instruments for castles and tall towers. And he uses these instruments in this track too and well... Enchanted Towers.
And the third reason is that this track has this Spyro 1 atmosphere which also fits Enchanted Towers because this level is basically a world from Magic Crafters from Sypro 1.
Now you probably say "But Enchanted Towers already has it's own track". Yes, that's true, but after listening to the music again, I noticed that the track you hear in the skate park and during the other minigame sounds a bit too cheerful to me. Sure, the track kinda fits Enchanted Towers, but the track itself suits many Spyro levels, as you can clearly hear in the demos. My theory is: the track you hear in the Enchanted Towers sublevel should actually be the track you hear when you enter the skateboarding levels. The track is very upbeat and I think it fits the skateboarding levels.
And now to the Crystal Islands and Bugbot Factory tracks. In some Prototypes, Crystal Islands plays Bugbot Factory and vice versa. I think the way they play on the prototype was actually meant to be like that. The reason why they switched the tracks: because as you know, all the Sparx level ended up using the same track and the track which ended up in Crystal Islands probably didn't suit the rest of the Sparx level. Also the track isn't even present in the PAL version/first NTSC version.
Please let me hear your opinions on this. I've already read on the Discord server that someone believes the new prototype track is supposedly an early version of Crystal Islands, which I absolutely disagree with.
Last year I found this masterpiece of a game and I'm a little bit upset that this game was never released in europe.
Anyway, I saw the trailer for this game yesterday and noticed a few differences + some scenes have a few frames more than in-game and some scenes are not in the game at all. I thought I'd make a little comparison with the FMV shown in the trailer and the in-game FMV. I hope there are some things here that were not known before, enjoy!