▲ 8 r/TESVI

How I would change/improve the radiant quest system

Greetings, citizen! As you know, on the past few months this sub has been flooded with and endless wave of unfunny memes, shitposts and unpatient people going crazy, so I decided to make a long discussion post to at least express our opinions or desires regarding the radiant quests system.

TL;DR: To increase variation on the radiant quests, each guild could have 3-4 different templates, making sure that every guild offers a different experience. Tavern and noble quest could have different templates either, making sure the player can have content to do outside of the guild. To make the world more reactive, a simple reputation system could be implemented, in order to unlock or lock some radiant quests under the reputation the player character has with the guild/political faction.

It's a known issue, in the modern Bethesda games, that radiant quests haven't really improved since Skyrim. That makes those quests, which should ideally would make the game more replayable and roleplayable, a system that many people don't even engage with.

Daggerfall, in comparison, was made almost entirely of radiant quests and they don't feel as repetitive as those in Skyrim or Starfield. Thinking about that, I realized that the variation of the quests is one of the things that makes difference between the games. Daggerfall has multiple guilds and faction, each of them having their various quest templates, making sure that the quests on the Fighters Guild is different from those in the Mages Guild, for example. Another thing that makes a difference is the possibility to fail quests and the reputation system. Of course, trying to copy Daggerfall's system to TES VI is just not possible, since it would require a massive open world and number of voice lines. However, I think the radiant quest system can be more varied and fun than it already is.

My suggestion to improve the radiant quests system is, therefore, the smart use of some of the characteristics of Daggerfall, while also adapting them to the modern way of making games. To increase variety, I would make 3 or 4 templates for each guild (making a total of 16 templates for the Fighters, Mages, Thieves guilds and Dark Brotherhood), 5 or 6 for the citizen/noble missions. This would make the system less repetitive already. Some of those templates might even reutilize others, and make the radiant quests have more randomness. For example, I get a quest from the Fighters Guild to kill a local bandit chief. When I get there, I may discover the bandit chief is not at that dungeon, and that he's planning to attack a village. I, then, go to this village to stop the attack, having the possibility to fail the quest if I don't arrive there in time.

To make the guilds and nobility more reactive to our actions, I would bring back the reputation system. For example, to do a quest for the local governor I must have a specific reputation with the people of the province, with the possibility of losing reputation if I commit a crime or fail a quest. That way the world reacts dynamically to the gameplay. Also, if there's rivalry between different provinces, being in high reputation with one could lower your reputation with the rival, and so on.

Of course, I'm not a game developer and don't know if it is indeed possible to make this without taking too much resources from other systems and mechanics of the game. I tried to stay very conservative on the numbers, since radiant quest are not the focus of the game. Anyway, that's just a fun idea that I had, and I would like to know what you guys think about it.

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u/JCP977 — 9 days ago

How can I hold a recorder if I have hitchhiker's thumbs?

Hi! I have this recorder at my home for about 3 years now, but I've never been able to actually study and practice because of my thumbs.

For those who don't know, people with hitchhiker's thumbs can bend the distal phalanx of the thumbs up to a 90⁰ angle (perhaps even more, but I only found information about it going up to 90⁰). In my case, my right thumb bends up to 90⁰, forming something like an L shape, and my left thumb, for whatever reason, can bend even further, forming something like a V or check signal (✓, with the smaller bit being the tip of the finger, the distal phalanx). Long story short, it shouldn't normally hurt, but I'm unable to hold a recorder for more than a few seconds without hurting my left thumb a lot. Since the left thumb is used to cover the thumb hole, I need to hold it still for most notes, and it gets literally impossible to do a simple exercise without having to stop quickly because of the pain.

I want to know if anyone here has a similar problem and, if so, how can I play the recorder without hurting my finger so much? Bear in my that I've already tried to not bend the thumb, but I don't have stability on my left hand fingers unless I bend it in the back of the recorder.

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u/JCP977 — 11 days ago
▲ 0 r/Scrubs

Does it get better?

Hi! I recently finished rewatching How I Met Your Mother and, wanting a new sitcom to watch, decided to give Scrubs a try, specially given it's description as a great show. I was very excited when I started the first episode but by the end it felt extremely boring to me.

I don't want to doubt what people say about the series and don't want to trash it either, but I'm not willing to watch the rest of it after finishing the first episode (though part of me wants ti finish, because I like the premise), and very rarely I get that way with a series. I don't think my issue with the episode is because it is dated, since I grew up with shows like My Wife and Kids and The Suite Life of Zack & Cody, so I'm already used to early 2000s sitcoms. So, is the first episode rough or is the series just not for me? Does it get better?

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u/JCP977 — 1 month ago

Top five metal albums

Nobody asked for it, but anyway, here's a list of my favorite albums (surprisingly, all metal related).

1. Nightfall in Middle Earth - Blind Guardian: the first album that blew my mind. I've listened to many albums that shaped my taste on music before this one, but this one was the album that made me want to listen to more metal than just Iron Maiden and Judas Priest. Also, this album introduced me to the best movies ever made: The Lord of the Rings trilogy. Favorite track: Nightfall or Mirror Mirror.

2. Aégis - Theatre of Tragedy: the last great album of the band, and for me the magnum opus of the entire Gothic Metal genre. It's pretty simple, but it mixes the typical 80s Gothic Rock with some influences of Doom Metal masterfully, and Liv Kristine's voice is perfect. Favorite track: Venus.

3. Last Fair Deal Gone Down - Katatonia: my companion on dark times, I actually didn't like it very much when I first listened to it. All songs are epic, but I've listened to it so much on this year alone that I'm getting tired of it, so it may leave this list soon. Favorite track: Tonight's Music.

4. Blackwater Park - Opeth: released a couple months before me, it's the best progressive death metal album ever, and I think that's a consensus. There not a single bad song on this album, and Åkerfeldt's voice was at it's peak at this time. This album also has a claustrophobic and perverse atmosphere that I love and I've never found on other records. Favorite track: Bleak

5. Annihilation of the Wicked - Nile: Another death metal classic, I think it's their best despite having a lot of slow songs. In fact, the album is kinda groovy, and it's even groovier than Those Whom the Gods Detest. As all the others on the list, all songs are really good, but I specially like how different it is from the rest of Nile's discography compositionally. Favorite track: Lashed to the Slave Stick.

Honorable mention: Operation: Mindcrime - Queensrÿche. I somehow forgot this one existed and remembred it earlier this week. It's great, smart and I feel like it belongs on this list, since it's there along the others in terms of quality. I can totally see it making it into this list on the next months/years, since my tastes are changing yet again and this album seems to resonate a lot to me right now. Favorite track: that's a tough one, but it's either I Don't Believe in Love, Suite Sister Mary or Eyes of the Stranger.

Anyway, what do you guys think of my list, and what's your top five lists as well?

u/JCP977 — 1 month ago
▲ 36 r/TESVI

About TES VI being a life simulator

So, I'm pretty sure I've listened a few months (years?) ago Todd Howard saying that the TES VI was going to be "the ultimate fantasy life simulator", or something along those lines. I'm also pretty sure that at least some of you here know that Daggerfall is considered by fans a " medieval life simulator". That got me thinking: is Todd really referencing Daggerfall, or is he thinking of something else?

One of the features of Daggerfall that was very cool, and I miss on modern BGS games, for example, is seasons. I don't know if it's due to engine limitations or because the newer games are smaller on scope, but it feels weird to me that it isn't present, specially after they started to develop the radiant AI to make the NPCs behave more naturally and stuff like that. I also miss little things like the banking system, with loans and even dept, affinity systems with the different political factions of the game, different (and more mundane) factions, temples which you could join, knight orders, witch covens, different types of conversations which affected the answers NPCs gave you, and so on, and almost nothing of this tied to a quest or blocked somehow. All those little, small things (or maybe not so small, I don't know) makes of Daggerfall one of the most roleplayable, if not the most roleplayable, BGS game to date, which is crazy when you compare it to Starfield (a game I find very roleplayable as well), which is their newest entry.

So, I was thinking: to which extent Bethesda devs will try to include sandbox and simulation to TES VI? Should we expect the same mechanics of Starfield or similar things, or will they actually try to make the world seems more alive and reactive through simulation? I have a rule that consists of not expecting anything groundbreaking to avoid disappointments, but that phrase from Todd made me think about it.

Anyway, what do you think of all of this?

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u/JCP977 — 2 months ago