Tips to stabilize VR gameplay footage?
raw VR footage can be very shaky and disconformable for the viewer and some of the stabilizers we have didn't worked for me so i thought to try stabilizing in editing process.
tried to use stabilization mode in inspector (davinci resolve), but it seems kinda ineffective. there are another way to try stabilization or other ways to make this better? even if its just a little less uncomfortable for the viewer
(i'm using davinci studio 20.1)