My Hypothetical Silver Changes
To make myself clear off the start, this is NOT what I am outright requesting for Silver, its mostly a conversation starter on how I would like to see Silver changed in future. Obviously the two biggest problems with Silver is that she's a tank who can't tank and she is heavily pro jailed when she is balanced thanks to an especially strong lane and mid game which plays neatly into the pro-meta. So with that in mind, here's my proposal:
- Silver: Bullet damage adjusted from 5.1+0.117/boon to 4.7+0.172/boon.
(This results in a 8.5% DPS decrease at base and a 16% DPS increase at 35 boons)
- Silver: Base health reduced from 830 to 780.
- Silver: Health per boon increased from 28 to 36.
(This takes her from 1810 to 2040 at 35 boons, or from 3005 to 3386 at max vitality invest)
- Silver: Lycan Curse base bullet damage reduced from 25 to 20.
- Silver: Lycan Curse now provides +5% bullet and spirit Resistance.
- Silver: Lycan Curse bonus health per boon increased from 15 to 20.
- Silver: Lycan Curse T1 changed from '+15% Bullet and Spirit Resistance' to '+4m/s Move Speed and 15% Debuff Resistance'
- Silver: Lycan Curse T2 changed from '+4m/s Move speed and 200 Bonus Health' to '+18% Bullet and Spirit Resistance'
- Silver: Lycan Curse T3 now heals 15% of missing health on kill.
These changes would ideally take away a fair bit of her punch in the early game in exchange for doing the opposite late game. The increase in health alongside the increase to her resistances in ult should hopefully enable her to tank a lot better as the game progresses and actually enable her to frontline again rather than being an assassin who can occasionally off-tank.
Would love to hear your thoughts on this and if there would be anything you'd change/add!