Is Clash Royale a solved game?
Back in 2016, 2017, and 2018, esports players were letting troops get away with damage on their towers, but they knew placements, and they knew card synergy. Fast forward to 2022-2023, players were letting troops get value without immediately dropping a spell or ranged card, and waited to commit instead of immediately making a decision to counterpush or defend and fix their cycle. Now, it feels like the game is solved. Swarm? Instant zap. You play evo ebarbs and mother witch? They predict the next mother witch with a knight ability. Now at the top level, taking any damage from a card that isn't a spell is like a death sentence. You just lose the game. Everyone is trying to mess up their opponents cycle, plays a deck that forces awkward placements, and avoids as much damage as possible.