







Hey so i got a 2am email saying my account details have been updated per my request. Now my password doesnt work and when I enter my username and it says its sending an email to the address I get nothing. Im a day 1 player so im pretty devastated. I cant log in for support, before I write a detailed email to support is there any better way to go about this? Am I out of luck?
just before i got the ssg email about account changes I got this email from Blizzard (never use my old blizzard login) which makes me think there was some data breach?
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Greetings,
We reset the password for the Battle.net Account associated with this email address because we detected the password associated with your Battle.net Account was exposed in a third-party security incident that was unrelated to Blizzard.
WHY DID THIS HAPPEN? Blizzard was not the source of this exposure. Your credentials were found in external data from other services. We proactively monitor for these leaks and take action to protect your account before unauthorized access can occur.
Not much more than that, just I enjoyed forochel the most. It would be interesting if on side, whatever survival thing is in the coming update that down the line they add big dune awakening style survival zones with separate resources. Or maybe an ex0edition you can take where every few months they adda new basic zone you journey to with basic resources allowed to be brought, like maybe no equipment, and you need to drop a camp in the real world, scavenge for resources, craft weapons, survive heat or cold, etc. I guess like NMS expeditions, then return with rewards.
Just some musings at work of new enemy types that wouldnt break immersion TOO much. Reminder that its a different timeline now so its ok if stuff not noted jn the books happens.
Ill add more if I think of them but feel free to add your own or tear mine apart.
A man once dreamt that he walked along the beach, and as he walked along, he saw his life flash before his eyes. As he looked back over his life, he saw that for every memory there were two sets of footprints in the sand, one belonging to himself and the other belonging to the Lord. But as he looked more closely, he saw that for the most difficult and painful memories in his life, there was only one set of footprints. Turning to the Lord, he said, “Lord, when I needed you the most, why did you leave me?” And you might know what God said back. God says back, “Those were special shoes...the shoes don't touch ground, they are sand shoes, I guess. They don't - cause I did that, I walked on water. So obviously I can walk on sand - didn't abandon you - so yeah, do you want some of those shoes? Actually I gotta be honest, I can't get those shoes anymore."
I did this alot in other games successfully, like Star Wars Galaxies, just use mechanics and assets found in game to make an interesting quest. I dont have big resources to provide quest rewards but im hoping basic rewards and the entertainment of unofficial content is worth it.
Heres an example. Player is informed there's a Bene Gesserit mind virus piggybacking unnoticed in some npcs and you need to talk to a few in Arrakeen to look for specific word combinations that indicate they've been influenced by it (using pre-existing dialogue options). When they find the infected one, some aspect of that npc dictates in which DD grid square they should search for a hidden base that is the source of the mind virus. Also clues of where to roughly look within that square (G6 for ex.). That base is set up like a maze/puzzle (if possible). Maybe its in pvp dd, and fellow storyteller as antagonist attacks them before or after they solve it, antagonist makes a good show of it but loses. Some item in a hidden chest at the end of the maze or puzzle must be returned to the quest giver (me, for ex.) for a modest reward and an offer to contact them for the next pwrt of the story when its ready.
I feel like if written well by a big Dunerd it could become a fun distracting for players waiting for content. Maybe work in a high speed bike chase.
Im looking for feedback, ideas on how to use existing mechanics and assets in clever ways that make them seem part of the quest, and people to be actors or help make stories, or if successful run the good ones on other servers. Thoughts?
95% Of ppl on here will say 'lame, waste of time' but ive learned theres always a minority of RPers etc who would be excited for this if done well, looking to hear from them, but all ideas welcome.