
Lens of Tyranny vs Lens of Celerity
I understend it correctly and they do the same thing? Celerity is just worst Tyranny lens?
Or there some trick with fevor which I'm missing...

I understend it correctly and they do the same thing? Celerity is just worst Tyranny lens?
Or there some trick with fevor which I'm missing...
The Mask of the Stitched Demon Unique Helmet now has Regenerate 1% of Life per second per 500 Player Maximum Energy Shield (previously per 500 Maximum Energy Shield). This change affects existing versions of this Unique.
Previously you needs to use Fleshcrafter Body armour or take Grave intentions notable for make this helmet work, but it worked for every build if you can take this notable.
Now every single character with 10k ES will grant AG 20% life regen, combine it with Doppel and AG will never die. I see bunch of ppl use new vestigal implicit for 8 reserve or defualt leer cast/shaper ele damage helmets taken, but this helmet make AG much biffy in jucy maps or vs DoTs(the main weakness) only Uber Sirus is capble of killing it (bcz his degen disable regen lol)
The game have 5 fourstars and 9 fivestar operators. So its endmin full potental waiting room for us plebs? Bcz looks like there will be no new 5stars and 4 stars operators.
I m talking about laev signature where its effect (120% AA damage when in ult from) is practically useless while her battlepass weapon give her actual generic damage she need. And there ofc woolfguard Clannibal (which was always the bait weapon bcz you never whant use his BS at all lol) in normal mode you want use OBJ Velocitous for energy regen and for actual damage Ration Farewell is superior bcz its give dmg just for pressing combo.
I can make my char immune to bleed, ignite, poison and corrupted blood... but its all doesn't matter when GGG can make another dot that's completely you can't avoid.
Same with slow debuffs, what the point of reducing slow debuffs when its not work on things like witches water balloons or Temporal Bubble rares and there more debufs that's slow your action speed regardless.
As wiki says:
Damage taken Recouped as Life is also Recouped as Energy Shield: This modifier causes stats that grant #% of Damage taken Recouped as Life to grant an equivalent percentage of damage taken recouped as eneregy shild. This energy shield recoup will not scale with life recovery modifiers.
Does Sacrosanctum work with prevented damage recuop like Made to lust node or Forsaken Bangle charm?
Does Sacrosanctum work with Physical or Elemental damage taken recuop as life?
This body armour is sleeper op and i want to know how it works with this niche mechanics.
And its not disappear until you look at all new MTX!