
How to deal with ambient occlusion?
I have a problem implementing SSAO. I am trying to do it learnopengl.com way, and I am failing. At this point I am at loss.
There's just too many steps to achieve the result, each of which can fail and I don't know which one is failing.
I wanted to ask, what is the best way to ensure correctness of each step? How would you test SSAO creation steps?
u/Kverkagambo — 2 days ago