r/3danimation
Recently did this CGI for a watch. Maybe the biggest flex so far.
-juat wanted to gather some thoughts from actual audeinces.
Finally finished it !
Finally finished this small scene after 7 months , took me 5 months to model all of it
The Quite Normal - Personal project ( Cinema 4D/octane) 🔊
- fluid sim was done in houdini(flip solver)
lots of effectors and octane scatter for plant growth.
Iizunamaru-sama, the 45th Rampage (touhou MMD) by OBANIWAN
youtube.comAn Animated Review of Infamous Second Son
Infamous second son was one of the best video games to come out on the ps4 and it feels like a lot of people have forgotten about now only this game but the entire franchise due to it being so long since we got another one. It finally popped up in my head and I remembered how great the game was so here is my full review.
Birdy Tunes - Here is the second episode of my original animated series about birds. I did a small redesign of the characters!
youtube.comAnime 18+ animation help
Does anyone know any 3D anime that allows nsfw and character editor app that’s available on Mac or iPhone maybe windows but for free?
after hours (blender 3D animation)
made using blender and premiere pro
Rendering style
Hello!
So i recently started 3d animation so I am not very talented yet but whatever.
Anyways I keep seeing this thing that people do where the animation is 3d but it looks like it is 2d, so i was just
wondering how its done. I think its probably mostly rendering, but how do i render my animations to look 2d?
After 3-4 months of solo grinding, I've finally finished my Arcane-inspired short film in Blender. Here’s the trailer! (Premieres 1st July 9am EST)
Hey r/IndieDevelopers!
We are looking for a talented Environmental Artist like you, to join the team behind Forgotten Eras, a Slavic and Balkan folklore side-scroller with 3D areas built in Unreal Engine 5.7
About the Project
Forgotten Eras is an action-adventure side-scroller inspired by Slavic and Balkan paganism. The game features iconic mythological characters such as Baba Yaga, Vodyanoy, Domovoy, and others. The world is rooted in folklore. We already have a demo released and are now building the full game.
• We aim to release at the end of 2026 (Steam, Gog, Epic Games, VKplay)
• Game Duration will be 3-4 hours
• Dressing document ready for whole blockout
We are looking for an Environmental Artist who can:
• Work with an existing Blockout that is already in place
• Populate and refine environments using our established asset library (approximately 90% complete)
• Bring the Forest area to life in a dark, atmospheric folklore style
• Collaborate with the existing art direction and concept art pipeline
What We Offer
• Royalty share deal (details discussed upon application)
• Established project with existing demo, concept art, and asset library and future expansions
• Clear art direction with completed concept stages
• A passionate and organized team
Your responsibilities
• By weekly meetings with the team and update progress
• Record Updates on Miro and Google Drive (short format) for marketing
• Usage of Procedural tools and Blender
• Level optimization
• Lighting
Requirements
• Experience with Unreal Engine 5
• Strong portfolio showing environmental work with Stylized handpainted art style
• Ability to work with pre-existing blockouts and asset libraries separated in Levels.
• Passion for folklore, mythology, or dark fantasy aesthetics is a big plus
How to Apply
Drop your portfolio in the comments or send a DM. Let’s build something meaningful together.
I worked on a scene inspired by Scavengers Reign.
Learn facial animation and anatomy with an interactive experience free at arkit.miniface.org
He’s trading the TNT for a Fire Flower... and it’s still going to blow.
Watch it on YouTube:
https://www.youtube.com/watch?v=ZU_B1IpmDyw
Wile E. Coyote, Road Runner, Bugs Bunny and Daffy Duck models by J.C. Thornton and ported to MMD by SAB64.
Desert stage by Taro².
Mario, item block, Super Mushroom, Fire Flower, Super Leaf, Super Star, 1-Up Mushroom, raccoon tail and sign models by SAB64.
Mini Mushroom model by creatingsmygame.
Rock and cactus models by YadroGames.
Crate model by とりそば.
Binoculars model by Glitch--Gamer.
747 Boeing model by liloupeach.
Truck model by Lismo320.
Credit to Double C. for the music score and suggesting the Latin names.
One day the Five Elders (Gotairou) 15 (touhou MMD) by OBANIWAN
youtube.comI sculpted an ancient Dagon relic inspired by Lovecraft. What do you think?
I've always enjoyed imagining objects that could actually exist within fictional worlds.
Instead of making another character bust, I wanted this piece to feel like an ancient relic carved centuries ago and worshipped by the Deep Ones beneath the sea.
The whole sculpture was designed as a single printable piece while keeping as much organic detail as possible.
I'd really love to hear your thoughts. Does it capture the atmosphere of the Lovecraft universe? Any feedback is more than welcome!
Need help finding a computer
I've been doing mostly illustration and 2D animation, my whole life, but I've decided to get into 3-D animation as a major at the college I wanna get into. ChatGPT has been suggesting me good computers based on what I tell it I need, but I was hoping to also ask experienced animators what the best option would be. I'm looking for a laptop because it has to be mobile and portable. When I'm not in college, I'll get a PC. I know they run better and are more affordable.
These are what ChatGPT has suggested me, what are everyone's opinions? What experience do you have with animating on a laptop and which have you found works the best for you and your needs?
asus rog zephyrus g16
lenovo legion pro 7i gen 10