tsuji - Free Motion Graphics Software
▲ 5 r/3danimation+1 crossposts

tsuji - Free Motion Graphics Software

Hi everyone,

After a few bumps on the road, I’m excited to introduce tsuji, a free, open-source 3D motion design software.

Blender users will feel right at home with a much simpler environment, complemented by some Unreal Engine and Houdini greatnesses.

Key features include:

  • Hybrid animation system: combines parametric node-based animation with a traditional keyframe workflow.
  • Cameras: intuitive camera positioning with a built-in tracking system.
  • Asset import: support for .obj files and textures.
  • Modeling & curves: built-in primitives alongside a versatile toolkit for curve-based strokes and surfaces.
  • Creative tools: object spawning, raycasting, lattice deformations, and spline-based deformation.
  • Display & overlay: an early-stage HUD system to overlay text and logos.
  • Post-processing: a selection of built-in post-production effects.

The project is actively under development. Feel free to ask questions, report bugs, or suggest new features!

You can try it directly online : tsuji.xyz

(Credits: Buddha model courtesy of T. Koeniger)

youtube.com
u/Nikos_prinio — 13 hours ago

New online software for motion design and video mapping (free & opensource)

Hi there,

I've been teaching motion design with Cables.gl for a while—it's great, but often too complex for beginners.

To simplify things, I built an online tool inspired by Blender's Animation Nodes (by Jacques Lucke), stripped down to a smaller node set and paired with a keyframing timeline and a built-in calibration module for video mapping. It’s tailored to my own workflow, but I hope you find it useful.

Check it out here (and feel free to report any bugs you find along the way!):

🔗https://nikos-unilasalle.github.io/openVMap3D/

u/Nikos_prinio — 5 days ago

New online software for Motion Design (free & opensource)

Hi there,

I've been teaching motion design with Cables.gl for a while—it's great, but often too complex for beginners.

To simplify things, I built an online tool inspired by Blender's Animation Nodes (by Jacques Lucke), stripped down to a smaller node set and paired with a keyframing timeline and a built-in calibration module for video mapping. It’s tailored to my own workflow, but I hope you find it useful.

Check it out here (and feel free to report any bugs you find along the way!):

🔗https://nikos-unilasalle.github.io/openVMap3D/

u/Nikos_prinio — 5 days ago