Curious question for devs...
Hi, did any of you decided to give up an Steam release due to the flood of an game style and instead, convert the mechs to an iOS version and release inside apple store for example? I know there are huge difference of players on both markets, but in my situation I feel that doing this would be more successful than the common path that most devs go... What do you think?
u/LTRgames — 4 days ago