My wife and I have been working for the past few months on Pharaoh's Secrets, a relaxing low poly 3D spot-the-difference game set in Ancient Egypt. What do you think?
Any feedback or advice is more than welcome!
⛓️💥Steam Page!
Any feedback or advice is more than welcome!
⛓️💥Steam Page!
Hello Comfort Gamers!
We are working on and will soon be releasing (!) MASUKU - a puzzle game for 1–4 players. Place, rotate, and flip cards to reveal colours and symbols that match shifting scoring goals.
There are a few different game modes, some that can be played co-op or competitive. Great to scratch the itch of something that makes you think without being super difficult. Also a game that doesn't require too much of a time commitment.
You can check out the demo on Steam here: https://store.steampowered.com/app/4588280/MASUKU_Demo/
Releasing on 20th July on Steam! And Switch later in the year. Let us know if you have any thoughts and wishlists welcome if you find it interesting.
Thanks for checking out our game! :)
Looking for some feedback on the art style for my witchy cottage in the witchy woods. Going for a magical/hand-painted realism style. Still have a few passes to do with adding details and messing with shaders, but this is the vibe. This is done with Unity, Blender and Krita.
Final product is an open-world survival/craft based on traditional foraging and homesteading.
Any thoughts?
Hello! I made Starglyphs, a puzzle game where you follow a guide and trace its paths through a constellation without retracing a line.
The puzzles are generated to be always solvable. When you finish one, the constellation turns into a very pretty nebula! It's meant to be a genuinely chill, relaxing experience - at least for me it is!
There is also a Daily Glyph, and completed constellations go into an Atlas where you can name them and revisit them later or use Photo Mode to save them.
You can try the free web version here: https://starglyphs.com
And wishlist on Steam here: https://store.steampowered.com/app/4879810/Starglyphs/
You were created five minutes ago.
The god who made you is watching your every move.
He's called the Sky King, and he abandons every world he builds the moment something new catches his eye.
You're the first creation he's made with the power to change that. Eight arms, a grappling hook, a sword, ink.
Eight endings, genre-shifting worlds, existential dark humour.
Wishlist Here!
Steam page: https://store.steampowered.com/app/
4767470/INKURSION/
Happy to answer anything about the game or the solo-dev process. I'm also the music composer :)
I've spent the last 3 days working every day on it, ! hope you get something out of it!
It's available to wishlist on Steam now! https://store.steampowered.com/app/4816430/Kitch\_Witch/
A few weeks ago I posted asking for wholesome, gentle game recs to help me unwind after starting my first post-grad job. I was in that classic Austin summer brain fog: I'd get home, tell myself I was tired, then lose an hour to my phone and feel worse.
Instead of hunting for the perfect title, I tried a tiny routine, and it's been oddly easy to keep up.
What I changed:
I made a rule: 20 minutes is enough. If I want to keep playing, great, but 20 minutes counts.
I pick one cozy game at a time and put it on my phone's home screen so I am not scrolling through options.
After each session I write one short line like "planted seeds, sold fruit, talked to neighbor" so it feels finished and not like another unfinished task.
The result: I've done this most nights and I fall asleep faster because I am not revving my brain with endless content.
I'm ready to rotate in a second game for variety, but I want to keep the same vibe: low stakes, kind characters, no time pressure, and minimal UI clutter.
What is your go-to "20 minute cozy" game when you are mentally fried, and what makes it work in short sessions?
Welcome to Still Wild! This is a living dictionary of endangered and extinct species that you can explore in the form of a video game. You can run with wolves, swim with whales, swing with monkeys, and slide with penguins in their own natural environments! I created a massive animal behavioral system to make all my animals as accurate and realistic as possible and the goal of this is to add animals on a rolling basis so there is always something new. This will not be your typical game. You won't be completing quests or fighting enemies, but you will be hanging out with realistic endangered animals in realistic environments for the low low price of free, because Still Wild is a place you visit, not a game you finish
Hi everyone!
My name is Alex, and I’m a solo developer at HoneyBeeGames. I’m currently working on my new project, **Pupper Rescuer**.
I’ve decided to start this development blog to share the progress, challenges, and behind-the-scenes moments of creating this game. I’ll be posting updates here as I move forward with development, as time permits.
**Pupper Rescuer** is a cozy multiplayer game where you play as rescue dogs. Your main goal is to search for and save puppies, bringing them back to safety. We are at the very beginning of the development journey, and I’m excited to build this experience from the ground up.
If you are interested in the project, please add it to your **Wishlist**. It really helps me stay motivated and keeps you updated on new builds.
Thanks for your support!
Two years ago I started building a tiny 3D room that lives on your Windows desktop in a transparent always-on-top window, and it's finally launching this month. Solo the whole way (Bloomery Studio is just me). It's called Lofi Cozy Room. An avatar reads, works, and sleeps in the room while you do your own thing, with a puppy chasing sunbeams. You decorate, customize the avatar, switch between 14 themes, and a soft currency builds up passively. The free demo's up now for Steam Next Fest, with the full release on July 14. Wild to be this close after this long.
Happy to answer anything about the solo dev side.
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I just thought I'd share a picture of our first sketch from 2 years ago when we were just starting Isle of Finbari. This is our first game and it has been a huge learning curve with many mistakes along the way. We have worked night and day and life has had to take a backseat. We have battled through every difficulty and somehow kept each other going even in the hardest times. If you have a dream that you want to follow then just go for it and never ever give up.
Hey there everyone!
I posted in here before so I hope this doesn't come off as spam, but I've been working super hard on this project, new artwork, new trailer, updated gameplay and so on.
For those of you who aren't familiar, I've been working on a witchy aesthetic game inspired by my wife's love for all things witchy and macabre. All of the character cast have the core character strengths that I admire most about my wife. Where all the problems they have are metaphors to things I've been struggling with over the years.
It's a story driven occult/witchy shop sim indie game that for the time being, is exclusively on Steam.
The reason I'm posting today is that I was really hoping to get some people who are already fans of the aesthetic to take a look at my game's page or even play the demo if you have the time to give me some genuine feedback on the game.
I have been able to debug it and add polish pretty thoroughly, but I just don't know if the interest is there for the folks I had in mind.
If you want to give it a play or a wishlist you can check it out here:
https://store.steampowered.com/app/4545470/The_Totemist
We are 2 Nerdy Nerds and we've been working on this game live on twitch for the past year or so and we are so excited to finally reveal a proper gameplay trailer!
Our twist on the genre is that instead of smashing through a horde of zombies like you'd expect, you are actually curing/saving them! You'll be able to try a variety of different cure applicators with their own unique gameplay style and build a varied arsenal of fun and upgrades in your secret lab :D but be careful, the zombie virus mutates, making stronger zombies come after you! All with a super stylised hand-drawn cartoon vibe!
If our game catches your eye, consider supporting us with a wishlist! 👀😁
https://store.steampowered.com/app/2894090/Reclaim_The_Living/
Heya everyone 👻
My friend and I have been working on our cutesy and relaxed tidy-up sim for almost a year now. It’s called Haunted Cleaner and we finally feel ready to share it with you (please be honest, but nice 🥹) and hopefully gather some feedback!
About our game: You play a professional cleaner with the psychic ability to communicate with ghosts. Your clients contact you to clean up their haunted locations, where by tidying the space, doing small chores and solving light puzzles, you will learn more about the ghosts and help them to eventually move on.
The game focuses on relaxing, simple mechanics and a heart-felt story, is low stress and easy to get into. We’d love to hear your thoughts! (:
Check us out on Steam. A wishlist would be boo-tiful 😄
You can try my cozy crochet-doodling and scrapbooking game.
Download demo at: https://store.steampowered.com/app/4714860/Meander/
The Little Crumb is a bakery management game where everything looks like a toy! 🥐
Do you have a fav recipe you would love to see in the game? (bonus points if it's something typical from your town/country). Comment down below ⬇️
I love cozy, wholesome games, but a lot of them expect longer play sessions than I have.
If a game is sold as relaxing and low-stress, it should not quietly demand 90 minute blocks just to feel like you made progress. As a parent I usually get 15 to 30 minutes between bedtime cleanup and getting myself ready for the next morning. I want the cozy vibe, not the feeling that I need to track ten half-finished tasks, daily resets, and what feels like a spreadsheet of crafting materials to avoid falling behind.
The best ones for me have short, satisfying loops: do a small thing, get a little payoff, save easily, and come back later without punishment. Bonus points if you can stop instantly without losing a day, breaking a streak, or missing a limited-time event. Even on my phone I gravitate toward stuff I can dip into for a few minutes, like the little bite-sized sessions I get from apps such as Mistplay.
I also prefer cozy games with clear boundaries. A gentle story chapter, a small puzzle, a quick town errand. I do not want an endless list of chores pretending to be self-care.
Maybe it is just the suburban parent brain talking, but real life already has enough invisible labor. If a cozy game wants to be my decompression tool, it needs to be kind to my calendar.
Anyone else feel this way? What wholesome games have the best pick-up-and-put-down pacing?
Hi I'm 31 F. I am just looking to make some new friends and hang out online with people. I am not sure where to go. I used to have a discord where friends would hang but we have all gone our seperate ways. I really miss the feeling of community and laughing together. So if you know of a place where I can start looking please let me know?
A bit about me I love cosy games, but I also like survival games. Puzzle games , platformers and story based games. I am very random and I got grazed with the bullet of the tism.