iPhone users needed for testing Stridera - Fantasy RPG powered by real world activity

Hey, as some of you may already know, I am building a game to quench the gaming thirst of used to be gamers who are now busy with life.

Stridera awards and at the same time gatekeeps you from nerding out too much by converting your calories burnt into ingame currency which you use to explore a spiritually hollow world.

The game aims to reward you for living well and give you a little gaming cheat meal for it. Worry not, there is also passive generation of said currency for not so active days.

And instead of games like Pokemon GO, where you need your phone open whilst walking, Stridera lets you live your life and sync calories once you are ready and willing to play.

On your journey, you gather, craft, evolve your base, tame companions and occasionally even fight an enemy.

Currently only the first biome is playable as part of external testing (7 more to come).

If you wish to join the playtest please send me a DM here or join our discord https://discord.gg/kB6rvatpjZ

AI is used for image generation and coding assistance.

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u/tr99house123 — 2 days ago
▲ 1 r/WholesomeGames+2 crossposts

Fantasy RPG powered by real world activity

Hey, as some of you may already know, I am building a game to quench the gaming thirst of used to be gamers who are now busy with life.

Stridera awards and at the same time gatekeeps you from nerding out too much by converting your calories burnt into ingame currency which you use to explore a spiritually hollow world.

The game aims to reward you for living well and give you a little gaming cheat meal for it. Worry not, there is also passive generation of said currency for not so active days.

And instead of games like Pokemon GO, where you need your phone open whilst walking, Stridera lets you live your life and sync calories once you are ready and willing to play.

On your journey, you gather, craft, evolve your base, tame companions and occasionally even fight an enemy.

Currently only the first biome is playable as part of external testing (7 more to come).

I am attaching a video showing some of the “ritual”.

AI is used for image generation and coding assistance.

u/tr99house123 — 3 days ago

Fantasy RPG powered by real life activity

Heya, I am building a game which is mostly powered by your real world activity. It converts calories burned into Essence - in game currency used to explore the spiritually hollow world of Yvernath.

This week I added a new lifeskill called Wood carving. It uses finger tracing to “carve” wood and craft trinkets/totems which you can offer at an altar for various buffs.

I am planning to release first playable “vertical slice” this week to some early testers.

AI is used for coding hep and image generation.

u/tr99house123 — 17 days ago

Fantasy RPG for mobile driven by real world activity

Heya, I used to be an avid gamer but life happens and time is spent for other things. Thirst is still there so I am making a mobile game which respects your time and rewards you for living well.

Art style is inspired by Black Desert Online, Elder Scrolls Online etc. instead of pixel or cutesy graphics.

Instead of being like Pokemon Go where you need to check your phone while walking, Stridera lets you focus on being present in real time and reap the rewards of your activity later.

It converts calories burned IRL into energy which you use to explore and eventually restore a spiritually hollow world.

I am attaching a video of the world map and first playable biome Verdant Reach.

Game is nearing “vertical slice” play test.

Curious to hear your thoughts on game concept. Do you prefer Pokemon Go style - looking at the phone while outside or something like this?

Thanks in advance for your responses.

AI is used for coding help and image generation.

u/tr99house123 — 30 days ago
▲ 6 r/MobileGameDiscoveries+2 crossposts

What are your thoughts on fitness/activity powered games?

Heya, I used to be an avid gamer but life happens and time is spent for other things. Thirst is still there so I am making a mobile game which respects your time and rewards you for living well. Art style is inspired by Black Desert Online, Elder Scrolls Online etc. instead of pixel or cutesy graphics.

It converts calories burned IRL into energy which you use to explore a spiritually hollow world.

I am attaching a video of Essence collection in your base which you can slowly evolve to gain more functionalities.

Curious to hear your thoughts on game concept.

Thanks in advance for your responses.

AI is used for coding help and image generation.

u/tr99house123 — 1 month ago

Recording screen on mobile without app button

Hey, does anyone know a free app on preferably Android to screen record without the recording app floating button on screen being present all the time? I read some phones have built in screen recorder all but this one does not have it.

Thanks in advance for all the suggestions.

reddit.com
u/tr99house123 — 2 months ago

Seeking advice on how best to award active players whilst keeping balance

Hey, I am building a game where real life activity turns into in game currency which is used to explore the world. It converts kcal burned at 1:1 ratio to in game currency. It is capped at 1000 daily.

Now, how to reward someone who runs 10km every day or does vigorous activity and not feel the “normal” player feel behind? My current solution is to pool excess calories burned into working towards rare material which is otherwise obtainable at a small rate from playing the game.

Does that feel fair? Curious to hear your solutions.

reddit.com
u/tr99house123 — 2 months ago
▲ 2 r/cozygames+6 crossposts

No coding background. Built an activity-powered fantasy RPG with Claude as my dev partner. Here's a year of progress.

This is Stridera. An atmospheric fantasy RPG for mobile where your real-world physical activity, walking, running, cycling, swimming, anything counts, converts into Essence, the in-game currency you spend exploring Yvernath, a world that's been spiritually hollow for four hundred years.

The workflow: I handle every design decision. The world, the lore, the economy, the art direction, the systems, the testing on a physical device. Claude writes the Dart code based on my specifications. The entire game lives in a single main.dart file currently around 17,400 lines, which sounds insane but works well for AI-assisted development since context is everything.

What's in the video: the real-world to fantasy world concept, the world map, node exploration at Mushroom Grove, the Emberholt (homebase), companion system, lore discovery, combat, and the player profile. All of it running on an Android phone, built in Flutter and Firebase.

Closed beta coming soon. Happy to talk about the workflow, the design decisions, or the game itself in the comments.

u/tr99house123 — 2 months ago

Hey, I'm playing around with FlutterFlow trying to build a game and encoutered a problem while trying to set up a conditional action. Tldr of the problem: I have a map with nodes and each node requires a specific amount of energy to enter. I set the conditional to be as shown in the screen below. Energy is set to 10 so this conditional action should proc the False branch and not enter, instead it procs the true branch. I will provide some screenshots for better understanding.

Hope someone can help :)

Thanks in advance,

T

https://preview.redd.it/n66crl8eqkxg1.png?width=1217&format=png&auto=webp&s=b4a84541f85bb30186c3de38f40270c071114dc4

https://preview.redd.it/jyidf48eqkxg1.png?width=1759&format=png&auto=webp&s=90831d476544d11e074a30502fc4a771c912581d

https://preview.redd.it/r0cia48eqkxg1.png?width=631&format=png&auto=webp&s=a69ceba2f1ce30ad3521e71324083784c234e8ca

reddit.com
u/tr99house123 — 4 months ago