Recording screen on mobile without app button

Hey, does anyone know a free app on preferably Android to screen record without the recording app floating button on screen being present all the time? I read some phones have built in screen recorder all but this one does not have it.

Thanks in advance for all the suggestions.

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u/tr99house123 — 9 days ago

Seeking advice on how best to award active players whilst keeping balance

Hey, I am building a game where real life activity turns into in game currency which is used to explore the world. It converts kcal burned at 1:1 ratio to in game currency. It is capped at 1000 daily.

Now, how to reward someone who runs 10km every day or does vigorous activity and not feel the “normal” player feel behind? My current solution is to pool excess calories burned into working towards rare material which is otherwise obtainable at a small rate from playing the game.

Does that feel fair? Curious to hear your solutions.

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u/tr99house123 — 13 days ago
▲ 2 r/cozygames+6 crossposts

No coding background. Built an activity-powered fantasy RPG with Claude as my dev partner. Here's a year of progress.

This is Stridera. An atmospheric fantasy RPG for mobile where your real-world physical activity, walking, running, cycling, swimming, anything counts, converts into Essence, the in-game currency you spend exploring Yvernath, a world that's been spiritually hollow for four hundred years.

The workflow: I handle every design decision. The world, the lore, the economy, the art direction, the systems, the testing on a physical device. Claude writes the Dart code based on my specifications. The entire game lives in a single main.dart file currently around 17,400 lines, which sounds insane but works well for AI-assisted development since context is everything.

What's in the video: the real-world to fantasy world concept, the world map, node exploration at Mushroom Grove, the Emberholt (homebase), companion system, lore discovery, combat, and the player profile. All of it running on an Android phone, built in Flutter and Firebase.

Closed beta coming soon. Happy to talk about the workflow, the design decisions, or the game itself in the comments.

u/tr99house123 — 8 days ago

Hey, I'm playing around with FlutterFlow trying to build a game and encoutered a problem while trying to set up a conditional action. Tldr of the problem: I have a map with nodes and each node requires a specific amount of energy to enter. I set the conditional to be as shown in the screen below. Energy is set to 10 so this conditional action should proc the False branch and not enter, instead it procs the true branch. I will provide some screenshots for better understanding.

Hope someone can help :)

Thanks in advance,

T

https://preview.redd.it/n66crl8eqkxg1.png?width=1217&format=png&auto=webp&s=b4a84541f85bb30186c3de38f40270c071114dc4

https://preview.redd.it/jyidf48eqkxg1.png?width=1759&format=png&auto=webp&s=90831d476544d11e074a30502fc4a771c912581d

https://preview.redd.it/r0cia48eqkxg1.png?width=631&format=png&auto=webp&s=a69ceba2f1ce30ad3521e71324083784c234e8ca

reddit.com
u/tr99house123 — 2 months ago