The Artisan skill feels too broad

I love all the changes coming to Dragonwilds and I can't wait to start again fresh when 1.0 comes out. That being said, I feel like the artisan skill is 4 runescape skills packed in one. I would one day love to have fletching, smithing and herblore as separate skills from crafting/artisan :D

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u/Lvminosity — 2 days ago
▲ 22 r/BG3

I'm stuck at moonrise tower battle, is my save screwed?

This is my first playthrough. I made some mistakes along the way which I kept for RP flavour. Isobel was abducted and I had to kill the harpers. Then while trying to convince Shadowheart not to kill Nightsong she turned hostile and I had to kill her. I also didn't open the balcony door in Balthazar's room. So now I don't have a healer, I don't have enough health potions (every NPC in Last Light Inn is dead), and I don't have the harpers to help me. The battle seems impossible to win, even in story mode difficulty. I'm at a loss, also Astarion is dead. Is this possible to win or should I basically start from scratch?

Edit: I was able to beat it. I reloaded an older save file, went back to the tower before going to shadowfell, buy some potions, saved the prisoners, killed some enemies and opened the door in Balthazar's room. I then was able to climb up a tree on the left side and skip the whole fight and face Thorm directly, and I also was able to save Shadowheart too. Thank you for all the advice

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u/Lvminosity — 1 month ago
▲ 6 r/DnD

Playing D&D with my kids, is it a good idea for me to play a DMPC?

I'm new to D&D and I'm going to homebrew a simple campaign for my children (under the age of 10). I asked them what they would like to play and they chose DPS classes. As the DM should I play a tanky supportive character that stays in the background not making decisions, or should I let them be? I don't want to take away from their impact in the story but I also worry they will get upset if their characters die.

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u/Lvminosity — 1 month ago

an idea about what the class system

I just had an idea about what the class / combat system could be like. What if instead of choosing a class in character creation we instead chose a god affilitiation, either in character creation or in-game, that affects out class?

If you choose Balthazar you could be a warrior with fire magic

If you choose Dwayna you could be a monk with light and water magic

If you choose Melandru you could be a ranger with nature magic

If you choose Grenth you will be a necromancer with death magic

If you choose Lyssa you will be a mesmer with chaos magic

If you choose Abadon you will be an assassin with shadow magic

And that's 2 heavy classes, 2 medium classes and 2 light classes. There is a big emphasis in magic in the trailer and with the time period being when the human gods are still around, maybe every class has magical spells.

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u/Lvminosity — 2 months ago