
r/BG3

I stopped checking companion approval and my current playthrough feels way more alive
On my first run I was terrible about this.
Every dialogue choice became a tiny optimization problem. If I knew Astarion would hate one answer or Shadowheart would approve of another, that information was sitting in the back of my head even when it made zero sense for my character.
Eventually I realized I was basically managing coworkers instead of roleplaying.
So on this run I stopped checking approval completely. I'm picking whatever my character would actually say, even when I know someone standing behind me is about to hate it.
And weirdly, I like the companions more now.
They argue with me. Some relationships developed slower. I've gotten bits of dialogue I never saw before because I wasn't constantly trying to keep everyone happy.
It also makes high approval feel more meaningful when it happens naturally.
I think I accidentally spent my first playthrough trying to be the perfect camp manager.
Anyone else enjoy the companions more once you stopped trying to please all of them?
Jaheiraâs AI đ«©
Has anyone else found that Jaheiraâs AI is total shit in the moonrise towers fight? When sheâs not being hard targeted by the absolute, sheâs throwing ice storm on herself and jumping into my hunger of Hadar.
Any solutions to this pleasssee. The fight is so goddamn long and Iâve have to restart it three times now because of her đ«©đč
EDIT: Thanks for the replies! I totally forgot that you can take her as a part member and control her. That seemed to solve my problem.
Redeemed Dark Urge is Immortal
I just learned that if Dark Urge is redeemed and resurrected by Withers, Dark Urge is eternally tied to Withers (Jergal) himself, as long as Withers endures, so will Dark Urge, which unless youâre romancing Laeâzel and plan to eventually stay in the Plane for eternity after Warring with Vlaakith, Dark Urge will probably outlive all their Romances, possibly acting as Jergalâs Chosen for centuries, almost like an Elminster type, which although sounds cool, just a really sad end for the eventuality of Durge outliving their partner, adds to the tragedy of their whole character.
Fuck, I wish we got Durge as a Companion.
Rhaenyra Targaryen
I made my character as Rhaenyra Targaryen from House of the Dragon. Currently using Daenerys' outfit, because I haven't found anything more fitting. Huge thanks to Mantis for the head preset <3
Karlach and Tav Smooch sketch
WIP, but Iâm proud of how it looks so far
Dream Guardian Hypothesis
I've been playing BG3 since the Alpha, so a while and I love doing runs. I don't know if it was mentioned by anyone else but as we all are aware, our dream guardian cannot be Dragonborn and I had a theory about that, essentially scripture at this point in my head canon. The dream guardian refuses to take on the form of a Dragonborn because of what happened to Ansur. I don't know how vague I SHOULD be in case some one stumbles into this and ignores the tags, I do NOT want to be some one who ruins that for a new player, but for me it clicks perfectly that the Dream Guardian feels grief for what happened to Ansur and refuses to take on a form similar to them as a form of respect towards them, perhaps.
Kill the goblin leaders is a mess of a quest
This game feels like a poorly written adventure poorly run. It seems to rely on guessing where dialogue trees end and where to find important things, while being punished for failing to do either correctly. It clearly wants to proceed in a linear fashion while pretending to be a sandbox. It's far too easy to miss important things, xp, and even companions. Why on earth would you design a game that lets you miss finding the companions you need? That's just bizarre.
The goblin camp is a terrible quest. The whole thing relies on either being sufficiently strong enough to kill a hug enumber of goblins, including very tough leaders (Minthara is level 6), or somehow figure out oblique solutions to dialogue to convince them otherwise or get the better of them. This relies on the whole 'absolute' plotline that so far isn't explained that your character knows very little of (Shadowheart is no help, possibly the most oblique useless companion i've ever seen). You constantly engage in weird telepathy to try and guess how to win them over or get beaten to death otherwise.
And then it comes down to RNG. So I try to convince Minthara to leave the tieflings alone, fail and she attacks me. I have 3 level 3 companions. She has a room full of goblins and is level 6 and one shots Gale. Brilliant design. I've no idea how else you're supposed to do this. Halsin just tells you to kill them. He says he can assist but doing so will aggro the entire camp. So I chose not to.
How you're meant to kill the Hobgoblin guy I've absolutely no idea.
I'm not really interestd in watching youtube videos. I'd rather play the game, but the game just feels like "can you guess the ingenious plot device i created to solve this puzzle I created? No? Ok game over!"
Finally beat Honor Mode, time to reflect!
Newish player that bought the game earlier this year. This is my fourth run and first completed honor mode. Thought I would share some of the highlights of finishing my first honor mode as a reject bhaal but still evil Durge.
It felt like it took forever to get my builds online but by act 3 my overpowered party was so fun in combat.
1 - I did a white draconic sorceror Durge that ran cold and control until act 3 where once I had the goat spell staff and the staff or spell power I changed the gear away from frost to boost spell save DC. From there I was just blasting chain lightning with all the free casts I would get. Feats ASI, alert, dual wielder
2 - tempest cleric SH - create water then up charged lightning blast was crazy. This combined with my sorceror was just destroying everything. With twinned haste or mind sanctuary I would have a devastating opening round. Feats ASI, War caster, Alert
3 - Sorcadin Laezel with bhaalist armor and shar spear. I had never used shars spear before and oh man this was fun. Just dealing out huge damage left and right after the cleric and durge blasted everything. Feats GWM and savage attacker
4 Sword bard archer Astarion. With titanstring bow and strength elixirs this build shreds. In act 1 I used stat sticks of knife of undermountain king and hill giant club. So fun and then once you get helmet or arcane acuity and band of mystic scoundrel it was so OP. This build alone clutched out my biggest honor mode close call. Feats sharpshooter, ASI
Highlights / near misses
- Not much in act 1 and 2 besides build milestones, I was so scared to die that I went into most fights over leveled. Although I am proud to say I beat myrkul without cheesing - was super close fight tho.
- Orin. Boy did I underestimate her. I made the probably bad decision to use my first turn to clear all the other people in the area using aoe spells and arrows etc etc. she killed shadowheart in one turn. But the team was then able to take her down after I used magic missile to strip unstoppable. Then Astarion fired some arrows, hold monster, and laezel dealt massive crit damage to win.
- Raphael - close fight as well but I did place explosives beforehand to wipe the pillars, laid down icy terrain and beat up on his minions. But when Astarion used arrow of many targets into a hold monster, it was over!
- Steel watch foundry this was my biggest risk. I recklessly went in blasting, aggroing everything. I confidently strolled through the first room before nearly wiping in the lab level. It just turned into such a huge fight. By the time the steel watchers were down I only had astarion and an air elemental left to fight the banites and gondians. Their dominate person nearly ruined everything but Astarion saved it, then between flourishes and arrow of many targets built up arcane acuity to upcast hold person on the remaining enemies and see out the fight.
- the scale of the foundry fight totally messed me up and I think I destroyed the body of the gondian you need to disable the foundry. So this left watchers and flaming fist hostile throughout the city - which actually spiced up the game and made it quite fun.
- however it did make getting to gortash waaaay more difficult. The gortash fight was fine, but the absolute brawl in the coronation chamber with the steel watch still alive was crazy. I had to flee once revive my party and come back in blasting. Super fun.
-in hindsight I should have used more special arrows scrolls and potions. I thought I used these aggressively but still had a massive unused stockpile.
- didnât love my ending since I failed my throws and got the resulting makeover!
I canât believe I finished honor mode and I got the golden dice. I definitely need to take a break but Iâm already thinking of the next run!
Halsin sketch + Tav sketch
since I (for some reason??) got a big veiny hyperfixation on him after being feral over Astarion for years
also i know the tattoo is messed up im too tired to fix it
Therapy Time
I turned Ketheric into gold and Aylin so that maybe they can sort things out by talking instead of endless fighting
Jokes aside, i just wanted to test if this would work, All done in Vanilla, i didn't think Ketheric could be turned into gold since he has that immutable passive, but it works.
Don't do this in your honour mode tho since it completely kills the A.I and bugs the cutscene, once he gets low enough for the cutscene to happen he turns into flesh again but the cutscene never starts, you can even bring him to 0 hit points but nothing will happen.
Gameplay incredibly sped up
Was fighting the shadow druids and all of the sudden the whole game sped up to insane speeds. Everything was happening faster from dialogue to movement to speech. Anyone encountered this before?
Pirates of the Caribbean Ă Baldurâs Gate 3
Wanted to share a level encounter in the BG3 Toolkit I recently finished.
Iâm a level designer working in the BG3 Toolkit and learning from Larianâs craft. I built this one around the swashbuckling chaos of pirate movies. The Toolkit doesnât have many nautical humanoids or creatures, so I had to get a little creative with what was available.
The level is packed with explosives (and exploding ships), destructible planks and beams, lots of alcohol (or rum specifically?), small skirmishes, monsters, a touch of magic and, of course, hungry raptors! đ
I spent about 10 weeks building this alongside another level encounter.
Tired, but pretty stoked with where it landed. Iâll post the reel for the second level later if you guys are interested. đ«¶
[HM] Left the Inquisitorâs room before entering the prism
TL;DR:
We killed the Inquisitor before talking to him, triggered Vlaakith, then accidentally left the room before entering the Astral Prism.
Laeâzel is at camp and now wants to talk. Are we cooked?
Should we talk to her first or enter the Prism?
My girlfriend and I are doing an Honour Mode run in local co-op. Weâve reached CrĂšche Kâliir with a party consisting of my Tav and Shadowheart (both controlled by me), and her Tav and Karlach (controlled by my girlfriend). We deliberately left Laeâzel at camp to avoid her interactions during the scene with the Inquisitor.
First, we killed all the githyanki in the area to clear our escape route, and then we went to deal with the Inquisitor. We did everything extremely stealthily â we didnât aggro any enemies, and nobody became hostile.
Finally, we surprised the Inquisitor by attacking him from outside the doorway, BEFORE ever interacting with him.
After killing him, the cutscene with Vlaakith triggered, where she tells us to enter the Astral Prism and kill the Dream Guardian.
Now hereâs the problem: after Vlaakithâs cutscene, but before entering the prism, we started looting the bodies. My girlfriend accidentally took one step past the doorway of the room, and immediately a journal update appeared saying something along the lines of:
âYou left the room before entering the Astral Prism, disobeying Vlaakith. Laeâzel wishes to speak with you at camp.â
What the hell do we do?
In over 1,000 hours of playing this game, we have NEVER encountered this situation. Normally, we know that if Laeâzel is in the party, you absolutely must not leave the room before entering the Astral Prism, otherwise she becomes hostile. But we had no idea that the same thing could happen when she isnât even in the party.
ChatGPT is telling me that we should immediately go back to camp and talk to Laeâzel ASAP, and absolutely NOT enter the Astral Prism before speaking with her at camp.
Personally, though, from a purely logical standpoint, I would have thought it would be better to enter the prism first, find out the truth about Vlaakith, and only then talk to Laeâzel.
Another option weâre considering is going back to camp, killing Laeâzel, and then resurrecting her, since that sometimes seems to reset companion AI/state.
What should we do? Has anyone encountered this specific situation?
Please help us â we are desperate. My girlfriend is also romancing Laeâzel, so she is absolutely devastated by what just happened. đ
Looking for a mod that hopefully exists
No idea if it exists, but is there a mod that makes pouches stack items you drop into them?
Ex: I have a pouch with 3 healing potions. If I drop another healing potion into the pouch, it puts it in a separate stack.
I know this should be possible because the alchemy bag already does it, but I couldn't find a mod that does this.
New Playthrough Idea
As if I had exhausted all other means of playing this game, oh no I havenât. Using ASEâs species mod allowing you to play as a cambion/devil, Iâm planning to do a lone wolf playthrough as Raphaelâs servant. Being friendly to him at every turn, helping him get the crown and never opposing him. Not quite an evil playthrough, the kind of playthrough where all my actions that are not in service to Raphael will be done in expectation of reward.
If no reward comes, then as Raphael says, down come the claws.
What do you guys think?
Having an issue with "One of your party members isn't ready to proceed"
It's after the fight with thorm on the top of the tower i'm not in combat anymore can't talk to jehira or long rest