Easy Waterscape or Waterline Pro?

Hi guys! Which one do you prefer for bringing water to your scenes, and why? (Alternatives at a similar prices)

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u/MARvizer — 10 days ago

¿Cuánto puede costar donar una vivienda?

Buenas tardes,

Estaría planteando un hipotético caso de la donación de un piso, en Sevilla centro, de un padre de ochenta y pico años, a su hijo.

He preguntado a ChatGPT, pero me da demasiada información, y me gustaría simplificar el supuesto; ya sé que depende de si hay usufructo o no, de la comunidad autónoma, del valor catastral ("de referencia"?) -160.000€-, del valor de mercado, creo, del Ayuntamiento, etc...

Aunque sea burdo, me valdría estimar una cantidad aproximada del coste total de la donación, sabiendo que la vivienda costó unos 60.000€ en 1985 y que hoy podría venderse por unos 300.000€; el tema de la plusvalía me tiene completamente confuso, no sé si la operación podría costar 50.000€, o quizás más bien 10.000, por ejemplo, a ojo de buen cubero.

PD: al margen de la estimación burda, que me interesa muchísimo, ¿cómo sería el procedimiento para acreditar que la plusvalía es X y lo que tengo que pagar es Y, y que no haya problemas?

Muchas gracias de antemano y un saludo

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u/MARvizer — 29 days ago

No way to see replies to my message?

Seriously? Is this as "comfortable" as this? Some servers are a nightmare to navigate, and they don't even have this option? I don't know how people like this pure chaos.

If anyone could help: thank you in advance!

PS: I'm speaking about simple replies, not mentions.

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u/MARvizer — 1 month ago

How to handle Epic Games Launcher being sooooo slow?

Hi all. This is infuriating. The launcher takes AGES for any little thing. For example, I need to wait MI-NU-TES to just open it and achieve installing a new plugin.

How the hell do you manage to live with this pieace of pure s**t?

Any way to fully clean it, or something?

Thank you very much.

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u/MARvizer — 1 month ago

UE 5.8.2 being detected as Binary Build

Hi all,

After installing UE 5.8.2 (twice)m when I right clic on a .uproject file to change it's Unreal associated version, it shows 5.8 as a "Binary Build at...". Are you suffering this too? Any fix you know?

Thank you!

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u/MARvizer — 2 months ago

Please, help try to define better these cells and their "intersections"

Hi all,

For a cell bombing technique/pattern, I'm trying to make a procedural voronoi mask, instead of a texture based one (like in the second image).

The thing is struggling my mind is this simple "contrast" issue; I have tried some nodes like Power and Multiplys, to try to get more defined "intersection lines" without affecting the cells; something like you can see in the second image (defined but gradient lines, almost constant width), but it tends to finally convert cells in almost cricles, or to draw some ultrathin lines between some cells, which would not create a soft transition effect.

Please, could you recreate that base I show in the first screenshot and help me defining better the cells frontiers?

Thank you very very much!!

u/MARvizer — 5 months ago

In the last couple of days, based on Crimson Desert effect, I have seen some people achieving the Silhoutte Parallax Occlusion Mapping which has been asked for many times in forums and over the internet. Why is "so easy" now? Why "they" don't collaborate to get a community solution? Why Epic doesn't offer it's own master solution? (I imagine it's still cheaper than Nanite Tessellation, or maybe not?)

u/MARvizer — 5 months ago