
Follow-up to my previous post - I added the S1 Symphogear girls into the roster of my tactics game.
As a follow-up to my previous post and what this whole boardgame thing is about:
https://www.reddit.com/r/Symphogear/s/U8U0hP1sao
Yes, I know they are probably lacking a lot of "must have" moves that show up in later seasons, alternate forms and other flavor and chrome additions, but I'm just basing them on me finishing S1 like two days ago, and I'll definitely upgrade those designs as I go, and I wanted to share those.
Symphogear is definitely crazy and intense, and I think a lot of cool game mechanics can be derived from it and put onto a tactical gameplay core.