Lake Skimmer Test

Seeing that small-grid drills cost very little compared to the area they can mine, using a rotor or hinge to plug a drilling subgrid lets you mine more ore faster in the early game with a lighter tool head.

youtu.be
u/Marcos-Am — 5 days ago

Space Engineers | A boring long orbit and landing with fleet.

Just a test video in the same vein as my last one.

I'm trying to learn how to capture scenes with the spectator mode and make a video and its not easy, kudos to content creators.

youtube.com
u/Marcos-Am — 26 days ago

Space Engineers | Squad Reentry & Planetary Landing Demo

A small demonstration of a few scripts I'm working on for flight support and squadron formations.

youtube.com
u/Marcos-Am — 1 month ago

Unified Flight OS. Need feedback about the script

A few days ago i posted my Flight OS script and a lot of people subscribed to it; and now I am looking for some quick impressions on Unified Flight OS, a flight script designed to handle cruise control and flight planning with heavy ships. You do not need to configure any logic. You just run the script with basic arguments like CRS:100 to cruise, FLIP to turn around, or LAND to touch down automatically at a safe speed. You can set up standard LCD screens with your speed, battery/fuel time, and braking distance. If you take it for a spin, please let me know:

  • Is it easy to pick up and use right away?
  • Did any of the autopilot macros fail or act weird during flight?
  • Is the screen information clear?

https://steamcommunity.com/sharedfiles/filedetails/?id=3755703553

https://mod.io/g/spaceengineers/m/unified-flight-os

u/Marcos-Am — 1 month ago

is there a way to remove these gps signals? they dont disappear with H only when i remove the entire HUD

u/Marcos-Am — 1 month ago

Unified Flight OS script.

I've been fiddling with scripts lately, trying to make larger, slower ships easier and more enjoyable to fly, and this is what I've come up with so far.

It has cruise control, atmospheric flight, vertical rocket launch and landing, gravity alignment, flip and flip-and-burn maneuvers, a navigation HUD, and a few extra displays to make flying a bit more intuitive.

The HUD can create navigation markers from GPS coordinates you paste into the Programming Block's Custom Data. It also shows your estimated travel time, braking distance, and how long it'll take to come to a stop. If multiple ships are running the script, they all show up on each other's tactical map, and you can also use them as navigation targets in the HUD.

I'm working on a video to show everything in action, but that's going to take a little while. In the meantime, I'd love to hear any suggestions, ideas, or feedback.

https://steamcommunity.com/sharedfiles/filedetails/?id=3755703553

https://mod.io/g/spaceengineers/m/unified-flight-os#description

u/Marcos-Am — 2 months ago

How can i change the thumbnail of a workshop script i uploaded?

I made a script, uploaded it, put some images but the thumbnail still the generic blue one.

reddit.com
u/Marcos-Am — 2 months ago

I would like to put into consideration the capacity to put scaffolding down or even build blueprints in the service terminal blocks in NPC stations exclusively.

After using the instant projector mod it makes the late game way smother and reduces the need for clang inducing printers.

Creates a reason to more frequently visit trade stations.

And also creates reason to farm more credit so you can sustain more complex ships.

The idea of instantly spawning blueprints can be exploited to get resources like gold and plat but just spawning scaffolding this becomes a non problem as only steel plates and simple components would be used.

If you support this idea please vote in Keen Support site

https://support.keenswh.com/spaceengineers/pc/topic/54761-add-the-ability-for-npc-service-terminal-to-build-either-blueprint-scaffolds-or-entire-blueprints

reddit.com
u/Marcos-Am — 2 months ago

Is the performance of player servers better than official ones?

Since getting the game in the enhanced update i haven't been able to play more than a few minutes with the lag in the official server.

reddit.com
u/Marcos-Am — 2 months ago

Started refitting that old Kushan Mothership from the workshop and its damn hard to control a tall ship.

u/Marcos-Am — 3 months ago