Creating a Blade Runner Daytime Atmosphere Indoors
Looking for advice on creating a convincing outdoor daytime “Blade Runner 2049” style atmosphere entirely indoors.
My idea is to shoot upper-body closeups against a light grey seamless paper backdrop, lit with a warm amber/orange source to create the feeling of an endless sky and haze/fog to soften the backdrop and create atmospheric depth. To help sell the environment, I may composite in a distant city silhouette that’s only barely visible through the haze in some shots.
Shooting at f/4, mostly closeups and medium shots.
Just wondering how much haze is typically needed before a backdrop starts feeling like atmosphere rather than a backdrop? Is a subtle haze enough for this type of look, or does it require a heavily hazed room?
Also, would one of the handheld smoke/fog machines from Amazon be sufficient?
One concern is that there won’t be a visible horizon or ground plane behind the subject to help sell the scale and distance..
Any lighting tricks for making an indoor setup feel like a massive outdoor environment would also be appreciated.
(Also, if anyone caught my earlier post about attempting this in Unreal, I’ve pivoted away from that approach.)