New physics Engine in the release

With the 1.0 release, what really intrigued me isn't really the content itself,modders can definitely deliver those ,but the physics Engine they have been cooking up should be the core talking point.Because new content can satisfy people for the short term while a solid newly optimised low bug physic system would actually be the thing that make this game survive and last with new unlocked potentials for even more insane creations without lagging the game

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u/MarkThorburn17 — 18 hours ago
▲ 17 r/blender

Made a custom Dragon(Wyvern) rig today, it's a pain in the a*s but it's done, file will be free for use when I'm done texturing

u/MarkThorburn17 — 25 days ago

Instagram ahh edits- inspiration core or smt idk

all creations showcased are mine and some aren't on the steam ws yet

u/MarkThorburn17 — 1 month ago

Make it exist first then you can make it look good later

still insane progression on my scrapirate custom game, I have learn to make animated parts and interactives, and even icon mapping too

u/MarkThorburn17 — 2 months ago

Insane progress on my scrapirate custom game

everything shown in the video is all in my customgame, no additional mods except for the fant tools, and finally a video worthy of this soundtrack

u/MarkThorburn17 — 2 months ago

because i made it a simple non physical model for the most part, the game can handle insane amounts of ships without lagging or even dropping fps, in the video there's around 20 ships and the game runs at arounf 60-90fps

u/MarkThorburn17 — 2 months ago

It's a custom pirate theme world with islands ,ships, sea creatures n some more stuff but for some reason i can't get rid of the weird ass entities spawns so now they just lags out the game intensely from time to time, which you can see me do the /killall command to bring back the fps, audio is messed up so i edited the pirate radio song, and yes it's the Jackdaw from AC4 black flag

u/MarkThorburn17 — 2 months ago