r/StarBlazers

Why does 3199 feel underwhelming?

Don't get me wrong I'm enjoying 3199 right now and I'm eagerly waiting for the next chapter to release but for me personally I just don't really enjoy the story as much as I did with 2199 and 2202. The story feels like it's moving in slow motion, and its kinda just less impressive than previous seasons. In 2202, or even in 2199 by this time the episodes were hype, the big battles were on going or starting, but in 3199 it's kinda like things happen like It was still the first few episodes. Another issue I have is that there's just not enough focus on things that were teased, like bolars, or even the Arizona. I know bolars did get a lot of screen time in the last chapter but I don't think it was really enough. And the Arizona was just robbed.

I just wanted to know if anyone else felt this way or something similar. Again, no hate to the series, I just don't really get it I guess.

reddit.com
u/krisi90 — 12 hours ago

So I decided to do the historical Yamato class in skaiandestiny's style,

Standalone pic for the historic yamato class from my redrawn Yamato class from Star Blazers, The reason i went ahead with even doing these is because i personally feel as if to understand Space Battleship Yamato, you have tp understand the historical context behind it's iconic design and namesake as well as to show how vastly larger the remake yamato is compared to the actual ship. Also the ships depicted are their as built appearances and milestone engagements, of which there is surprisingly few as they largely did nothing for most of the war.

u/Jonasblackwood231 — 22 hours ago

One movie destroyed the very legacy

The original series was awesome. But it took one movie, LITERALLY ONE MOVIE! which is Resurrection to destroy the very legacy of the original series. Why the hell did they have to kill Yuki where a dying Shima threatened Kodai that he will never forgive him if something happens to Yuki? Also Okita too gave his blessings to them by telling that he will consider their future child as his own grandchild. I don't know what in the name of Holy Iskander were the creators thinking?

reddit.com
u/Far-Error-3411 — 3 days ago

Cosmo Zero - From the Depths

The Cosmo Zeros have been built; they are the fastest fighters I've built thus far (at 174 m/s) both Alpha 1 and Alpha 2 will quite happily sit on the Yamato's Catapults and launch without issue, they're load outs are good for large slow-moving targets, making them less suited for dogfights, although they can sort of still do it.

u/Immediate-While1583 — 3 days ago

The Resurrection of the Yamato – (videogame) My Space Engineers Story

Here is my story happened in Space Engineers, i have posted it here because i was curious to show to others the playthrough that is become a story in my mind, and i m curious of what do you think about it.

I originally downloaded the 1:1 Space Battleship Yamato (2199) blueprint because I just wanted to fly my favorite ship from the anime. I thought I’d spawn it, get in, and start exploring the galaxy.
Instead, I found a completely dead ship.
No lights. No engines. No doors. Nothing.
At first I thought the blueprint was broken. I spent a long time looking for batteries, reactors, hydrogen engines… anything that could explain why absolutely nothing worked. I was convinced I had forgotten a mod or that something was missing.
Eventually I decided to get inside and figure it out myself. Since there was no power, every door was locked. The only way forward was to cut through them one by one with the grinder. It honestly felt like exploring a ghost ship. Everything was silent. No lights, no sounds, just dark corridors and sealed doors. I kept making my way deeper into the ship until I finally reached the Wave Motion Engine.
It was completely dark.
That’s when I noticed a small access hatch on the engine itself, the place where the Wave Motion Core is supposed to be installed. I tried activating the engine anyway, but all I got was a simple message: “Fuel depleted.”
That was the moment everything finally made sense.
The Yamato wasn’t broken. It was waiting for its heart.
I checked the assembler and discovered that the Wave Motion Core actually had to be built from scratch. It wasn’t something the blueprint just gave you. It required a huge amount of resources, and for some reason I loved that idea. What started as “I just want to fly the Yamato” suddenly became an actual objective. I wasn’t being handed one of the most powerful ships in the game anymore. I had to earn it.
So my entire playthrough changed.
I found another ship, the Desura III, and decided that my mission was going to be recovering the Yamato. Towing a powerless battleship through space turned out to be much harder than I expected. With no power, the Yamato just slowly drifted and rotated while I tried every ridiculous idea I could think of to connect the two ships. After a lot of failed attempts, I finally managed to lock onto it with a landing gear and, somehow, tow it all the way to a planet.
Once I got there, I started building a huge dry dock around it so I could restore it safely. Before I could even finish the walls, enemy ships started making raids on the area. What surprised me was that they barely cared about me. They kept targeting the Yamato instead, as if they knew exactly what was sitting inside that unfinished shipyard. The dock took some damage, the Yamato was hit a few times too, and I ended up reinforcing the walls over and over just to keep it protected.
Right now the Yamato is still there, sitting in the middle of that unfinished dock. Silent. Waiting.
I honestly never expected my Space Engineers playthrough to turn into a recovery mission for a legendary battleship, but that’s exactly what happened. My goal isn’t to build the biggest fleet anymore. It’s to bring the Yamato back to life.
And somehow, I think that’s a much cooler story than simply spawning it and flying away.
Do you want know the nex progress of this story, (nothing is already-programmed)

u/CaptRevenge561 — 4 days ago

I did a total redraw of Skaiandestiny's Yamato class scale pixel drawings

As follows:

first image:

A complete and total redraw and expasion of Skaiandestiny's Yamato class drawings as they made a previous error i found out when measuring them for this drawing: that the 333 meter overall length is the length between the actual ships hull and th nozzle tip. the overhands from the differing bow shapes giving differing lengths as the actual length is from a dotted line from each of the preliminary designs by junichiro tamamori that terminates to a junction point above the wave motion gun muzzle and the bottom of the fairing that overhangs.

As for the color/paint schemes and liveries, is is entirely in AU territory and because i can't reist the temptation to have yamato painted in her "proper" historical colors and other irl naval coior scheme. another change i made ifor these schemes is coloring the cosmo radar arrays to made them more visible. Hinomaru nee on the hull is meant to show that she was specifically a product of the far east sector as the ship was originall intended to be an one of multuple evacuation ship built by each underground sector before the arrival of yurisha changed everything.

To explain each livery:

  • 2199 original configuration: exactly based on the 1/10 yamato museum in kure. Cosmo Radar Arrays painted in the same color as the ones on the model post-april renovation.
  • 2202 first refit is in the dark variant of JMSDF hull colors. the shift from IJN to JMSDF color schemes meant to show the globalized nature of the UNCF post-2199.
  • Final Battle ver.: Darkest Sasebo grey color and a shift back to IJN colors as her parts were cannibalized from her sister ships and thus needed to be consistent. the coloring of the forward main turrets being a reference to musashi's camouflage during the battle of leyte gulf..
  • 2205 third remodel: return to JMSDf colors, this time,. standard colors used on their ships to represent a new era for the Earth Federation and her standard service in the EFCF as a training vessel. Her having the same visible name and registry marks as ginga in this era.
  • 2207: Participation Award Ceremony Livery: USN Measure 21 Camouflage. This to make this livery make sense and have a reason to exist given Yamato's use in Operation Defense Against Dezarium (Operation D.A.D). Her antifouling being Mare island 143 as a nod and reference to the fact that she is a creature who's home is comfortably in the pacific.

Musashi here is based on the original preliminary drawings of the Ginga with featured a different design and features actual portholes that stay consistently above the waterline. Me using this version to represent the enigmatic missing middle child implied to exist. Her livery uses standard Sasebo grey as a reference to the as-built configuration of her real life namesake.

As for Ginga:

  • 2202 Formal Dress Lovery: USN Measure 21 and suing a late war variant of Navy Blue (5-NB) created due to shortages of certain ingredients and pigments for standard Navy Blue (5-N). Her antifouling is Norfolk 65N as a reference to the break in tradition as she was the third yamato class ship and yet they didn't name her "Musahshi".
  • 2205/2207 Standard Operation Livery: JMSDF colors to also represent her being pressed into normal service by the EFCF.
u/Jonasblackwood231 — 6 days ago

Yamato Resurrection: Director's Cut.

I found this video buried in my archives.

If I recall correctly, this fleet was evacuating the last humans from Earth and transporting resources to Amarl or Amare.

At 1:20, we see the flagship Blue Earth, at 1:30, they appear to be Arizona class ships and at 1:38 the Musashi. There are also Super Andromeda class ships and "super" Isokaze class ships.

For some reason, Kodai refuses to go to Amarl and decides to head toward the black hole instead.

I prefer this ending because it feels more iconic and fitting for Earth, though I understand the final choice to make the *Yamato* the ultimate hero.

If anyone knows how to translate this, feel free to do so.

u/Jeff_Duck — 6 days ago