Image 1 — Post to ask the Devs to change Devil Dino beam color to reflect the skin cinematic
Image 2 — Post to ask the Devs to change Devil Dino beam color to reflect the skin cinematic

Post to ask the Devs to change Devil Dino beam color to reflect the skin cinematic

Feels a bit absurd to have to ask in the first place but it’s the only way for it to change
If we are paying premium price we should get atleast a toggle option if we didn’t get chromas or Ult VFX

u/MasterOfKombat — 9 days ago

Cause I know people are gonna try to be funny here’s a reason why Gorr has a unique walking animation

Gorr is disabled and was born with a deformed leg which lead to him being seeing as cursed by his own people

u/MasterOfKombat — 1 month ago

Season 2 will likely have a different animation director

Upon my research and interest in learning more about the great people who worked on Dispatch, I found out that Aniket Natekar, S1 Animation Director, is not with ADHOC and is actually currently an animator at DreamWorks, meaning S2 will likely have a different Animation Director.
Curious if this will affect the directing style of a future season at all and who ADHOC might find for this position in the future.

u/MasterOfKombat — 2 months ago

There’s a game ADHOC worked on that hasn’t been announced

This was in the timeline section of their updated website (looks great)

Its been in the works since 2023 and i think i remember Nick mentioning a game they worked on that hasn’t been revealed yet.

Wonder what game or studio it is

https://adhocstudio.com/about

u/MasterOfKombat — 2 months ago

Marketing Director Position at AdHoc indicates Season 2?

So I checked AdHoc's website for openings and found that there is now a Marketing Director position open. It mentions some things that I found interesting and that made me think about the future of AdHoc and Dispatch.

Responsibilities:

  • Wishlist Conversion and Growth Strategy: Own the strategy and execution for converting wishlists into purchases
  • New Project Go-To-Market Strategy: Partner with creative and production leadership during early development by surfacing market insights and audience signals to inform go-to-market decisions

After this, there is a more detailed description of the required experience, and Dispatch is specifically mentioned.

https://preview.redd.it/hm1nhuduhoch1.png?width=970&format=png&auto=webp&s=2ac8cc656180d728bb40093c95fe0031c8d90b09

What makes me wonder is this: why would Dispatch need to focus on wishlist-to-purchase conversion right now? The game has already launched on multiple platforms, with only the Xbox version still unreleased.

The job listing also mentions that the person in charge should become familiar with Dispatch, its community, and its marketing strategies before moving on to a new project. But what if that "new project" is actually more Dispatch? Could this be an early sign that Season 2 is starting to enter pre-production?

Am i crazy looking into nothing or does this mean something (Maybe SDCC is making me paranoid).

u/MasterOfKombat — 3 months ago

Will ADHOC respect unpopular choices in Dispatch S2?

I finished my third playthrough and there i decided to not give Sonar a second chance cause I was curious to see how many people picked that option
After seeing it i started thinking in a potential S2 will ADHOC respect this choice?
If Sonar were to return and taking this path in mind he should despise my Robert, not only did i cut him, i stopped him from destroying L.A, gave him a scar and decided he wasn’t worthy to be part of my team
Our dynamic should be extremely different but will this be brushed aside cause its not the popular path?

u/MasterOfKombat — 5 months ago

If we’re being realistic, the earliest we could get Season 2 is late 2028

In the best-case scenario, they made up their minds and started pre-production at the beginning of the year
The QA Lead position was already filled, and they’re still looking for a Technical Director
But they would still likely need to finalize the scripts, work on gameplay innovations, do playtesting, and then move on to voice recording and eventual animation by Igloo Studio
And that’s assuming everything goes smoothly and there aren’t any major roadblocks
This is still a game, not a TV show, at the end of the day

u/MasterOfKombat — 5 months ago

Deadpool and Moon Knight solo comics are getting Tokon variant covers

Possibly first look into Ghost Rider Anti-Hero team?

u/MasterOfKombat — 5 months ago

The success of Dispatch changed AdHoc Studio’s internal plans, and they’re now finding ways to explore specific stories and characters within the universe.

More interviews done by AdHoc Studio for Brazilian outlets during gamescom latam 2026 are coming out, and with them some really interesting stuff about the future of the franchise showed up.

Here’s the most relevant info translated:

The success of Dispatch seems to have opened doors for the future of the franchise. During gamescom latam 2026, Nick Herman, the game’s director and co-founder of AdHoc Studio, commented on the possibility of new content and a continuation of the project — although he avoided revealing concrete details.

In an interview with Voxel, Herman explained that the studio was already envisioning a bigger future for the Dispatch universe while the first game was still in development. According to him, the positive reception from players ended up changing the team’s internal plans, which can now consider new stories and characters within that universe.

The creators of Dispatch hint at plans for a sequel.

When talking about a possible continuation, Nick Herman kept things mysterious, but made it clear that there are ideas being discussed internally. “If I talk about what I’d like to explore, I’d basically be telling you what’s going to happen,” the director joked.

According to him, Dispatch was always created with a long-term vision in mind, but the studio didn’t expect to get the chance to expand the project this soon. Now, with the positive reception from players, the team sees a lot of potential in continuing to develop the game’s characters and stories.

Herman also said the team is still figuring out just how far they can take the franchise. “There’s a lot of opportunity and a lot of characters we want to keep exploring,” he said.

u/MasterOfKombat — 5 months ago

Hey guys, last week Gamescom Latam happened here in Brazil and the devs were interviewed by IGN and there one of the developers seemed to hint that Dispatch Infinite mode is coming
Translation: “And Speaking about Dispatch Gameplay- One of the big requests from the community - and i include myself- is for the game to have a Infinite Dispatch mode focused on hacking and sending Heroes. While this hasn’t turned into reality, Charles gave us fans a thread of hope: “About the Infinite Dispatch mode, stay alert”

Article link: https://br.ign.com/dispatch/152828/sabiamos-que-seria-grande-mas-nao-nessa-magnitude-dev-brasileiro-de-dispatch-comenta-sucesso-do-jogo

u/MasterOfKombat — 5 months ago