Rappa cleaves through Dark Sam in 3 cycles

Rappa cleaves through Dark Sam in 3 cycles

Ah yes the Break edition of the Dark Sam fight, with 3 puppets on the first side, with their 3 toughness bars allowed Rappa enough damage to squeeze by a Zero cycle, and the main Optimization I had to do to make Dark Sam as efficient as possible was to let Dark Sam break itself rather then Rappa breaking the toughness, to get his bugs back up quickly. Which allowed Rappa to Brute force through the tanky 20m HP in 3 cycles.

Investment

E0S1 Rappa

E1S1 Dahila

E2S5 Pearls Fugue

E6S5 DDD HMC

The MOC AA can be nice but you'll need Rappa to act every time before each cycle ends to get the most use of it.

u/Metalerettei — 2 days ago

Is Sparxie's future destined to be Hypercarry like future as the Anaxa styled sub dps intended?

Sparxie with her Evolution of Anaxa's Sub DPS style, but for 4.x, was proven to be fully Copium sub dps for the Silver wolf Elation team. Thanks to the midoff Aven is having with her (As he has a Impossible Uphill battle vs Srobin in Ashblade), and as a way to try and make his uphill battle with Srobin a little less Impossible. He managed to powercreep Sparxie in elation. Also Srobin is So OP, and is also the most synergistic Non elation thing Silver wolf can get, no wonder she's better then Sparxie in Elation.

Also we look at Anaxa, who from the start he was seen as Hypercarry, as he was considered copium in Herta team outside of Scenarios Herta didn't do really well in from the Start. As time went on she done less well in the Anaxa favored scenarios as Hoyo inflated HP in endgame. Also as Jade and Mini Herta were seen as Automatically better then Him in AOE Scenarios. Hoyo saw that and Decided to go through with doubling down on his Main DPS, first with Cerydra giving him 4 skills, and Cyrene with her Ode to reason Bass boosting his Skill damage, and then once again Srobin being mentioned here (Cuz of how OP she is) Kicking Cerydra out of Sustain Anaxa team. As her big buffs give him so Much more Damage with his normal skills, to the point it Out-damages Cerydra's 4 skills + his lower damage skills.

Now that Sparxie is seen as Copium in a Silver wolf Elation team, what do Hoyo do with her going Forward? If we stay consistent by the Anaxa style of Sub DPS, Hoyo is going to purely focus Improve Sparxie's Hypercarry performance, With Future Elation supports purely providing Synergy that helps improve Sparxie Hypercarry. Like how future supports tried to Improve Anaxa's Hypercarry, rather then try to Band aid the broken Synergy between Sparxie and Silver wolf. Will we see Sparxie Hypercarry really become her best purpose as a unit?

Or will my Agenda die in Darkness, If Pearl is no better then E1S0 DHPT, let alone Huohuo in a Sparxie hypercarry team. Plus newer Elations not helping her, to the point Sparxie's fate is really to be seen as the most Bricked unit since Jiaoqiu and Topaz.

u/Metalerettei — 15 days ago

Rappa 40k's All 3 sides of this Pure Fiction.

I am gonna be frank, I had a lot of fun with DDD spamming both HMC and E2 Fugue, Both Pom Pom and Gepard I got 40k on first try, while Abon Deer took 2, with my first attempt getting 38K.

Love using Rappa wherever I can Sustain or sustainless as I wait for future opportunities to further invest in Rappa rather that be another Dahila rerun for her E2, or shop/Celestial Invitation Additions for her and the other parts of her team.

Investment used for the team

E0S1 Rappa

E1S1 Dahila

E2S5 pearls Fugue

E6S5 DDD HMC

u/Metalerettei — 16 days ago

My thoughts on Srobin.

Honestly she feels like if OG robin was made in the Modern day, but instead of 100% teamwide AA, she instead kind ofhas a similar Kit structure to E6 Sparkle, but instead of 50% AA skill, you get the Sunday 100% ST AA + 20% Energy in her Ult. + a Speedy Memosprite, and unironically like OG robin at the time, Summerobin is a Really OP support.

I do definitely wanna pull for her, and even gonna hold off on Pulling Rin for my Archer, so I can focus on getting SRobin and her investment, with a full goal of E2S1. Her amp from E0-E2 + the SPD from S1 is really good that I find that the place I do wanna stop for her Investment, and other then Cyrene for a few reasons, I have pulled every other Support and a varying degree of their Vertical investment, and even if my Endgame has been overkill for a long time for me, Though IMO getting the new support and their Investment is always fun to try with new and Old DPSes alike, and Robin will be no different.

I don't know If i'll get the full E2S1 on her Initial run, I guess It'll depend on my luck, but any part of the E2S1 goal I don't get on her Initial run, I'll get on Rerun with an Aim of E1S0 at least.

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u/Metalerettei — 17 days ago

E2 Sparxie is incredibly fun

Got her E2 at 35 pity and her E1 at 66 pity, and Her E2 is absolutely fun to play, through Sparxie Hypercarry, and Sparxie/SW elation team. So fun that I went through the RNG to do SW/Sparxie Elation (Least RNG) and 6 different sustain/sustainless Sparxie Hypercarry comps, and scored sub 200 av with all of them besides Huohuo sustain comp, with SW elation scoring the lowest av at 139 av.

The extra turn is super fun to play around, Hypercarry or even Elation team. Albeit vs Graphia, outside of SW Sparxie elation, and Huohuo sustain, I did go through varying amounts of RNG to get the clears, from Mblade and Tribbie low to medium amounts of RNG, to Rng Resetslop fest with Cipher, EMC, and Ashveil. With a lot of the RNG coming around hit RNG and Graphia's train attack.

Units used in all screenshots

E2S1 Sparxie

E6S1 Sparkle

E0S0 Mblade

E0S1 Cipher

E1S0 Tribbie

E1S1 Ashveil

E0S1 Silver wolf 999

E1S1 Yaoguang

E6S5 Hertashop EMC

E1S0 Huo2

u/Metalerettei — 30 days ago

No SW999? No Problem, let Ashveil help you with that.

Much more RNG then SW999, but a score not too far off from if Sw999 was in his slot. Ashveil did die when Graphia summoned her mobs, but that didn't matter as Graphia was finished off with 234 av consumed.

Investment

E1S1 Sparxie (Working towards her E2 currently)

E6S1 Sparkle

E1S1 Yaoguang

E1S1 Ashveil

Ashveil seriously is quite goated no matter where I put him in, Bro provides a crap ton of amp and versatile damage, and now with Mblade, he has one of the most fun teams in the game. Bro's the peak man of HSR for me.

u/Metalerettei — 1 month ago

MMM Yummy Toughness bars

Did take 6 cycles almost 5 cycles, but Those Toughness bars were Gorgeous, 3-5 Elite enemies, and Graphia respawning those Toughness bars feels crazy good, with the only Downside being Graphia's 40% Img Res.

Chars used

E0S1 Rappa, 35 substats

E2S0 Fugue

E1S1 Dahila

E0S1 (Loucha sig) Lingsha

u/Metalerettei — 1 month ago

Sparxie + Elation absolutely destroys Asatified Graphia

No HP sap mechanics and actual Healing from Corrosion and Asatfied Graphia's RNG Heal/HP Sap made this super Easy to do Sustainless. Effortless Zero cycle with about 226 av consumed av and aganist the Tankiest AA (Even with Sparxie dying), E0S1 Sparxie Hyper did a 1 cycle of this.

I love Sparxie Skin, absolutely pretty, and I enjoyed playing her with her Skin.

And definitely working towards E2 Sparxie at the moment, which will likely go even Crazier vs this AA

Investment

E0S1 Sparxie

E0S1 Silver wolf

E6S5 DDD Sparkle. Her S1 lands her similar result of 216 AV consumed)

E1S1 Yaoguang

Give me your Sunder, Inversion, and Hemovore, This is Elation powered by E6 Sparkle we are up aganist.

u/Metalerettei — 1 month ago

The Ninja's still got it with Starward Pure fiction

Got 36k with Lingsha rather then HMC, so Pulled out HMC and not only got 40k on side 2 but even the Starward side 3, and attempted a 40k Side 1, but Lygus killed my team at around 38.6k Score.

Investments used

E0S1 Rappa: 35 effective Subs

E2S5 Pearls Fugue

E1S1 Dahila

E6S5 DDD HMC.

u/Metalerettei — 2 months ago

Thumbs up relic system in a nutshell

This Thumbs up Relic thingy baits me a little too much, The thumbs up pops up when the relic has a mere atk stat, maybe with Spd or one Crit, the most dumb part is it Loves to Thumbs up HP boots and HP orbs for Evanescia like this stupid piece.

Building my Evanescia showed me the full brunt of the thumbs up systems random stupidity

u/Metalerettei — 3 months ago

Knight 1 was clearable with my Rappa

Wanted to clear a Knight with Rappa this time around

If not for a certain debuff that starts the team out at 0 energy & -50 er, I would probably 2 cycle even with Lingsha instead of HMC, and the current team would have had a lot easier time 2 cycling.

This feels like one of the better Knights for her besides the Depowered debuff.

My Rappa does have around 35 effective substats, with the effective subs going into 175 spd and 250 BE

and Investment used includes

E0S1 Rappa

E1S1 Dahila

E2S0 Fugue

E6S5 DDD HMC

u/Metalerettei — 3 months ago

Sparxie squashes Quantum Swarmacles

Sparxie Hypercarry performed better then SW Elation team with Huo2 (That team 4 cycled almost 3 cycled Swarm king), couldn't do SW999 instead of DHPT as the -500 HP kills my team pretty quickly (Died around second phase of Swarm king's with it having most of it's 20m hp), otherwise that would be my clear rather then Sparxie hyper as the difference between any current Sustain and my E6 Sparkle for Sw999 is basically Astronomical.

Also the Clear was done with both Elation + the 60% Fire res + fire Weakness buff, both landed me at a very similar av in the second cycle, so both are pretty interchangeable, which is nice for Sparxie to get two synergistic buffs rather then the usual elation buff for this AA king

Team

E0S1 Sparxie:

E1S0 Yaoguang: Got her E1 right as her rerun came live (Currently aiming for her sig lc)

E6S1 Sparkle:

E1S0 DHPT

Can't wait to E2 my Sparxie when she does rerun. Which I assume won't be long especially with >!The rumored skin for 3.4!<

u/Metalerettei — 3 months ago

Rappa did pretty well vs Side 2

Ashveil did the first side in 1 cycle, Rappa did the second side in 3 cycles

Joy Ascendant absolutely made the first half of the second side a lot easier, certainty feels like Indirect Rappa shill, As it's 3 forms gives Rappa a crap ton of Energy, splitting into a total of 7 Elite Toughness bars, and has Low HP to the point that it's easy for it to get pushed into Prelude and FInale states, and because of how crazy it was for Rappa she was able to 0 cycle the first half, (I usually 1 cycle the 1st half with the current HP levels in MOC), and then she went through Pompom in 3 cycles, which was decently better then fighting through Dark Sam 5 cycles, (1 first half 4 second halr)

Rappa and Dahila have their Sigs, Lingsha is using Loucha's Sig, and Fugue has Pearls of sweat.

u/Metalerettei — 3 months ago

Sunday's Fanmade Novaflare

Since I did Novaflare Ideas for the other 3 (Argenti/Topaz/Jiaoqiu) (Kinda a Coincidence on Argenti one) that were leaked in the latest leaked Novas. I feel like I will round this out with Sunday

Sunday's nova Changes

Skill: Dispels one debuff and Advances allies and their Summons action by 100%, and Increases their Damage dealt by 60%, and Further Increases their Damage dealt by 50% if the ally has a Summon (I do think Hoyo could Consolidate the Summon/Non summon Damage boosts and in that case I'd even up the damage boost to 110%) lasting for 2 turns and he still doesn't advance harmonies,

Ultimate

Regenerates Energy = to 30% of an Allies Max Energy, and Increases the Beatified Allies Crit Damage by 30% of Sunday's Crit Damage +28% lasting for 3 turns

when the Ally is Beatified Sunday will recover a Skill point when he advances an ally

Rest Day Longing A2:

When using Ultimate: If the Energy Regenerated is Less then 60, Sunday Immediately increases the Energy regenerated up to 60

Haven in Palm A6:

When the Ally has Beatified, Their All Type Res Pen is increased by 24% for 3 turns

Now for his Eidolons:

E1: When Sunday uses his Skill on a Ally, they can Ignore 16% of the enemies Defense, and they Ignore an Additional 24% of the Enemies Defense if they Have a Summon (Like the Skill's Damage boost this could be Consolidated to 40% Def ignore)

E2: Increases the Allies Attack or Max HP stat by 56%, and When Sunday uses Ult, He Additionally Regenerates Energy = to 10% of an Allies Max energy when he uses his Ult on them, and increases the minimum Energy gained by Rest day Longing, by 15.

How the Attack/Max HP boost works is that Sunday will give the ally either attack or Max HP boost based on if their scaling they deal damage with is Either Attack or HP.

E4: Sunday Regenerates 8 Energy when his turn starts, and when he uses Beatified on the Ally Increases the Ally's Speed by 30% lasting for 3 turns

E6: The ally with Beatified will Deal additional Damage = to 180%/360% of their Max HP/Attack stat and Increases Sunday's Crit Rate Boost by 50%, and when the Ally has more then 100% Crit Rate, for every 1% Crit Rate above 100% They will Increase their Crit Damage by 2.7%, Allies that have Converted Crit Rate boosts will have their Crit rate counted towards the Crit Damage conversion

(The Additional damage is like Tingyun's Benediction)

What do you guys think of the Novaflare I gave to Sunday? Also feel free to provide any Changes that You'd also want to see when it comes to Novaflare Sunday

Also I almost forgot, but I'd also make Sunday's Buffs the same type of buffs as RMCs, so Memosprites regardless if on Field or not get his Buffs

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u/Metalerettei — 3 months ago

Rappa Build update

Had E0S1 Dahila and 2pc Taila beforehand, but Rerolling a ATK orb I got on the Kapigani set when I was doing a Break set Relic Recon, It Originally had 5 SPD and 11.6% BE, but Rerolling it and xing out the 2 rolls in Effect Res got me this (Which is even Better then my Taila 4 roll BE 2 spd). I probably would just need to Minmax her some more to get AEON. ranking

I also got E1 Dahila before her Banner ended (Could've gotten E2 but Lost her E1s 50/50 to E2 Yunli) but whenever Dahila Reruns again her E2 will be mine,

u/Metalerettei — 3 months ago