
Took me 4 months to gain first 50 wishlists. Here's where I went wrong
First mistake. I didn't have a trailer at all for the first 3 months. I quickly then scrambled one, with not enough content in the game, and it shows. It sucks, I want to remake it.
My tags were all over the place. Last time today I tried fideling with them to see any if anything changes.
Capsule is ok-ish, people have liked it when I've asked, but isn't on par with the competition. I paid an artist to do all the art and capsules, I wouldn't be too happy to pay another one double to get something better. BUT then again, just in the last month, my click-thru-rate has been less than 1% on basically every front, pure ass I could say.
No demo (yet). I don't have enough content in-game and I'm probably going to need to remake most of the game.
What would you say? Why does it suck so much? link to steam page