Co-Op Platformer
Current State
Hello! I am currently working on my first-ever level in my first-ever game. The concept of my platformer is that there are no platforms. Instead, player two has to place platforms for player one. Player 2 can only place platforms when Player 1 is in the air. ALL of these assets were free, and if I am to continue making this game will be credited.
Next Steps
I am going to add in power-ups for Player 1 to collect that give additional platforms for Player 2 to use. I am also going to add enemies, and only Player 2 will be able to kill them, leaving Player 1 completely vulnerable. I am also planning on adding a mechanic that limits the amount of platform usage and recharge. Then I will address player movement. As of right now, the movement is very stiff. Finally, I am going to build out the scene and level further.
Conclusion
Is this something that creates an interesting game, and what are your suggestions?