▲ 6 r/threejs
Progress on threejs multiplayer fps
https://reddit.com/link/1tiesyq/video/quu0r0biz82h1/player
Hey everyone, here is my multiplayer fps available at barstow.io
The entire frontend is written in threejs and the backend server is written in go with websockets.
This week I learned about antialiasing and how it can really hurt performance on lower end devices. I also made it so shadow maps are computed once and then never again. Really trying to get this thing to run on all devices.
u/Navoke — 1 day ago