Working Missile Launch
Finally got this working after a couple of days of trial and error. Not perfect, but I'm perfectly content with it.
Finally got this working after a couple of days of trial and error. Not perfect, but I'm perfectly content with it.
So I recently built a custom missile for my ship in space engineers, and on it's own, it launches and maneuvers fine, and hits and explodes enemy ships.
However, when I attached the exact same thing to the ship, suddenly the launch causes it to rotate randomly and often hit the main ship after a violent rotation and break. How do I fix this?
And yes I turned off align to planetary gravity and don't have my gravity generator's AOE in the missile's area.
My car ran out of gas miles ago. I've just been walking for what has felt like hours, but the sky is still pitch black.
So I do really like space games, and noticed that Space Engineers is on sale at 12 dollars, and was wondering what should I exactly expect from the game? The building mechanics looks interesting, and I like the way the ships seem to move where they continue to move without trust in space (like it would in real life).
Also, does the game require a lot of grinding? If so, how much? How long would it take to get actually functioning ships, vehicles, etc?
Hello, I have a Minecraft World in 1.20.1 on Forge, and was wondering if there are any good camera mods that can track players, and can have it's footage broadcasted onto a screen. Thanks!
Hello, I have a Minecraft World in 1.20.1 on Forge, and was wondering if there are any good camera mods that can track players, and can have it's footage broadcasted onto a screen. Thanks!