Shared Bennie pool
I'm adapting the Dishonored RPG by Modiphius for Savage Worlds on Fantasy Grounds. So my question will be twofold. I'd like to use Bennies to represent the "Momentum" mechanic from Dishonored, but it's a shared pool, and limited to 6. You gain it with raises. I'd still award them for role-playing, humor, and fantastic feats. You lose one Momentum/Bennie per scene.
So my question is does this sound like too much of a stretch? Momentum seems to function very much like Bennies. I don't like the limit of 6 though because it doesn't account for the amount of players, and besides, Bennies make the game more fun.
It does challenge the players to think more carefully about burning a bunch all at once since they are a shared resource...or they could also play that into their character traits like greed and selfishness.
My other question is specific to Fantasy Grounds, but limited to the Savage Worlds ruleset since Bennies aren't used in other rulesets. Since they're tied to a player's character sheet how would you recommend I implement a shared use of the Bennies?