u/No-Detective5160

The Problem with Riven's state IMOP

The Problem with Riven's state IMOP

​I think after eclipse changes. Riven has landed in an okay enough spot winrate wise. But I think a major issue with the changes is they've made her losing matchups even worse and her good matchups even better. With the exception of maybe Renekton.

Matchups like Illaoi, Zaahen, Jayce, and Quinn are significantly more difficult because Eclipse and Blackcleaver are not that good vs these champions. And Axiom is just flat out worse with the changes for obvious reasons. Meanwhile some of Riven's best matchups like Tahm Kench, Sett, Mundo, Sion, and Mordekaiser are potentially even better than they were before Riven got nerfed.

I think for this reason Riven has been shifted into more of a counter pick at least in top lane, making the experience even more feast or famine. I personally don't think Riven has an identity that fits being a counterpick the same way Mundo, Gwen, or Malphite do. But at this point that is who she is most similar to in terms of the difference between her good and bad matchups in toplane.

It does seem like there are still Riven onetricks doing well in challenger, but they are doing so in midlane from what I can tell. I'd be interested if anyone has strategies to make these matchups more neutral for Riven. In particular Zaahen, Quinn, and Garen are matchups I find very hard to get a lead versus even if I am not being camped, and so I feel like I am slowly losing the match unless I get a lucky break to start snowballing.

Edit: I also think it's a bit of a sticky situation since I think the wave to improve Riven in these matchups is to give her more tools to stay in lane (more hp regen/bigger valor base shield) or increasing her burst. Will also make her have more favourable matchups in midlane.

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u/No-Detective5160 — 1 day ago

Endless hunger and Gluttonous Greaves

Are Endless Hunger and Gluttonous Greaves under bought on Aatrox? They seem to have very high winrates looking at the data with modest but not insignificant pickrates.

leagueofitems.com
u/No-Detective5160 — 16 days ago

Riven's Winrate Should track With Gangplank

There's been a lot of discussion about Riven Nerfs and winrate lately and I just wanted to put forth a thought I have that should serve both as a counter to those visiting the sub who are not Riven players as well as something for Riot to consider.

I think Riven's winrate should track with Gangplank's winrate. The champs share many similarities. They require matchup knowledge. They have gimmicks with their spells you need to get used to. For this reason both attract one tricks/mains. They scale late game and spike hard at 3 items. They have strong wave clear and decent tower damage. They are both flex picks. They have certain kinds of drafts they dominate in. Their winrate improves as rank goes up. GP is also op in the hands of one tricks like Solarbacca who similar to Viper/Alois can dominate the ladder on multiple regions. They both rarely dominate pro play (if anything GP is more viable in pro)

For this reason I don't really see any argument for why Riven's winrates in Emerald or Diamond2+ should be any lower than Gangplanks.

Admittedly I'm hopeful the new Sundered Sky Changes will help provide a lot! But if Riot is nerfing Riven for those changes, why not do it in the same patch? And why not have the nerf hit after she gets an item rather than at lvl 6. Imop reverting the current change and nerfing ult CD scaling would hit just after you get first item at lvl 11 and it would help combat the reason Riven has been extremely strong lately Axiom Arc + Death Dance + Endless Hunger with the Endless Hunger CDR making you able to ult every fight.

It's notable such a change would hardly hurt build diversity either since lethality Riven still builds Axiom - and its cooldown refund scales with lethality.

Edit: Just a consideration. Nerfing Riven ult CD instead would also help target midlane where ultimate uptime is more important due to being able to affect and be affected by both sides of the map.

Another possible change would be simply removing be buffing Valor. Phroxzon mentioned her AD synergizing with endless hunger and burst windows as being issues. Buffing the shield on valor would keep both of these concerns intact while also enabling build diversity with the shield bash rune.

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u/No-Detective5160 — 16 days ago

ADCs are just experiencing top lane

There’s been a lot of complaints lately from the ADC community about mages bot. Frankly I’m of the opinion ADCs can cry a river and they are experiencing what toplaners have dealt with for decades.

They complain how the lane is boring and low skill and the mages don’t fall off hard into a lot of drafts. Clearly none of them have ever played Volibear vs Vayne or Jax vs Vlad.

As a crotchety grumpy toplaner, ADCs these days have no idea how good they have it. How about we trade objectives. Put dragon up in the toplane. I’ll even ask riot to nerf mages ;)

reddit.com
u/No-Detective5160 — 1 month ago