



















Nullscape Hunger Games Part 2: Now With Classes!
Website is still nguh.org. These are the highlights.




















Website is still nguh.org. These are the highlights.
Website is called nguh.org and I saw a bunch of people doing this with Grace so I decided to try it. Domasp and Flesh had a crazy rivalry in the first round I did for some reason.
A while ago, I was looking at the death counters for each entity and wondering how each entity measures up to each other in terms of kill count.
I took these percentages a week or two ago, and the deaths are always going up, so they won’t be exactly accurate. Also, I can’t see Cadence’s kill count on my end for some reason, so I had to take some guy’s word for it. The pedestal is empty for me. I may have miscalculated a few things so feel free to correct me!
The Void (38.97%)
Tripmines (7.7%)
Husk (4.75%)
ICBM (4.63%)
Mart (3.38%)
Baby (3.06%)
Springer (1.97%)
Telefragger (1.49%)
Voidbreaker (1.34%)
Guardian (1.08%)
Voidbound Baby (0.92%)
NIL (0.91%)
Seamines (0.66%)
Void Implosions (0.52%)
Flesh (0.46%)
Voidbound Guardian (0.27%)
Bell (0.14%)
Sigil (0.1%)
Scrapmaw (0.1%)
Cadence (0.02%)
??? (0.00001%)
I unfortunately can’t rank Operator, Kolóna, Oblivion, Razorbloom, or the boss because they don’t have pedestals showing their kill count. No idea why though.
It’s the badge that requires you to have the Concussion, Fire, Overtuned, Fleshed and Insanity effects at the same time.
Is this some kind of rare occurrence?
I propose an upgrade called Stopwatch, which unlocks at level 8, with a base price of 350 Gold Gifts. Stopwatch essentially functions as a time bonus; collect all the regular Gifts within a certain time frame (which gets adjusted as you go), and get awarded extra Golden Gifts. More players make the timer shorter.
Every time I bring up the 𝕏 website and want to twist the truth, fucking S.N.A.P. is in the back of my mind talkin bout sum "Yo girl when she sees me snappin’"
and mf it makes me laugh so hard I genuinely don't wanna twist the truth afterwards.
Guess the game really does teach you how to avoid sin lmao
Every time I bring up Discord and want to get happy, fucking CANCELLATION OF GRACE is in the back of my mind talkin bout sum "Grace is officially discontinued"
and mf it makes me cry so hard I genuinely don't wanna be hopeful afterwards.
Guess irrelevant and dumb drama really does teach you how to avoid happiness and complete games cmeo
Every time I bring my hand down and want to jork it, fucking MIME is in the back of my mind talkin bout sum "AGRABANDAPULLCANACTLIKEFUEL!"
and mf it makes me laugh so hard I genuinely don't wanna jork it afterwards.
Guess the game really does teach you how to avoid sin lmao
Here are some curse concepts I came up with for Sigil:
Jumprope (Requires a permanent Sigil): Sigil can sometimes shoot a smaller beam that revolves around the player really fast, requiring the player to jump over it 4-7 times to avoid the beam.
Growing Light (Requires a permanent Sigil): When Sigil’s beam goes over the plant decorations, they grow in size. When a player is inside grown plants, they are slowed down.
Laser Targeting (Chaos Exclusive): Sigil’s beams creates a rain of ICBMs wherever it fires at.
Reflection (Requires a permanent Sigil): Mirrors appear in random locations. They don’t have any collision, but if Sigil’s beam touches one, it will bounce off depending on the angle it was hit from.
Refraction (Greater Curse, requires a permanent Sigil and Reflection to have been chosen beforehand): Prisms have a chance to replace mirrors, which function similarly except that when a beam is shot at them, it passes through and splits into two beams.
Greenhouse Effect (Requires a permanent Sigil): Sigil’s beam grows in size as it attacks. It doesn’t get any smaller for players it’s not targeting.
Starry Night (Chaos Exclusive): Triples Sigils.
When Day Breaks (Greater Curse, requires a permanent Sigil and a permanent Flesh): For every kill that Sigil gets, the Flesh will duplicate.
Every time I bring up the 𝕏 website and want to get angry, fucking IRE is in the back of my mind talkin bout sum "GET ANGRY GET ANGRY GET ANGRY GET ANGRY"
and mf it makes me laugh so hard I genuinely don't wanna get angry afterwards.
Guess the game really does teach you how to avoid sin lmao
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Two ideas I had for it:
I find fatigue to be the absolutely number one main reason that a server wipes, around door 60 is where I can start to see the sloppy gameplay and the death increase.
“You should have expected it, it’s a TBS run.” There is literally in no way that anyone should be looking at a screen for 40 minutes straight, ESPECIALLY PRESSURE dude, muted colors w random entities.
people start to complain, and lots of deaths host doesn’t care or read the room> then the host complains when they force a run and death rate is high> then server is wiped just a hair away from more Kroner> no Kroner, it’s the same thing again and again and again.
I find fatigue to be the absolutely number one main reason that a server wipes, around door 5 is where I can start to see the sloppy gameplay and the death increase.
“You should have expected it, it’s a saferoom 0 run.” There is literally in no way that anyone should be looking at a screen for 60 seconds straight, ESPECIALLY GRACE dude, bright colors w full dopamine rush.
people start to complain, and lots of deaths host doesn’t care or read the room> then the host complains when they force people to keep going and death rate is high> then server is wiped just a hair away from more XP> no XP, it’s the same thing again and again and again.
(I spread the Nullscape meme here. Enjoy!)
(Edit: I spread it to r/doors_roblox)
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Seriously though, ERROR_CODE is really good and you should play it.