▲ 29 r/raylib

Wall to Wall fantasy, new unit for Archmage faction!

😂 A new, expensive unit for the Archmage at rank 2. As you can imagine, it's expensive, but worth it.

It's also currently the only unit in the game that can rain down projectiles like that.

u/No_Salamander_4348 — 5 days ago

Majestria - Incremental Survivor - Demo in Steam!

Play here!

The game is small, but I still enjoy playing it myself from time to time, and at the same time I make short clips of interesting moments.

AI Disclosure: The AI ​​was only used to train the junior programmer in this game.

u/No_Salamander_4348 — 12 days ago
▲ 25 r/ru_gamedev+1 crossposts

Majestria - инкрементальный рпг сурвивор, вышла демка!

У Majestria наконец-то вышла демка! Играть здесь.

👍 8+ уникальных героев

🌡 7+ обширных веток прокачки

⭐️ Море скиллов и открытий в каждом из них!

Уникальный босс 😈 на каждый уровень!

u/No_Salamander_4348 — 16 days ago

Majestria - Incremental survivor game!

The Majestria demo is finally out! Play here.

👍 8+ unique heroes

🌡 7+ massive skill trees

⭐️ Tons of upgrades and discoveries in each of them!

A unique boss 😈 for every level!

u/No_Salamander_4348 — 16 days ago

По сути наконец-то ввел в движок VFX и прикольную механику AOE урона!

u/No_Salamander_4348 — 2 months ago
▲ 57 r/raylib

A very early prototype of the archer, a lot had to be fixed before it was implemented... it's already become a habit =)

A lot of debugging prevented the archer from firing properly...

At the same time, I greatly improved the targeting system, but there's still no "reload state" for these units and no cooldown before the next opportunity to fire (the mechanics themselves aren't there yet, so mages, for example, would just start firing fireballs like a machine gun).

But it already looks really cool!

u/No_Salamander_4348 — 2 months ago