Let's settle it: ignore the current state of balancing, do you consider new gameplay additions (abilities/brawlers) to be good ideas for the game?

I swear every single content creators have been saying they love buffies but not their balancing. Same thing with Hypercharges. Same thing with Gears. Same thing with Gadgets. It's blatantly obvious that Supercell just can't balance their stuff out. New abilities and brawlers instead of being exciting and worth waiting for, is now a burden to upgrade and a hassle to play against.

In fact, Adrian and Supercell are worse than League of Legends devs because every new balancing tools Supercell has feel like it's made to force you to buy and upgrade new abilities and brawlers. In other words, they are seemingly balance based on revenue. The first batch of buffies was so insanely hostile I dropped the game cold turkey, and that hostile state will be the next 4 years of the game. Player count is already dropping and the game didn't even have a stable phase of growth like the previous hype bubble in 2024.

But if the devs *actually* care about the game, would you want more abilities or brawlers? Would you still consider these additions to be good?

- Brawlers: Are we having too many? Maybe not, we're having 107 brawlers for a 3v3 game. Doing a quick math, our ratio of brawlers to players played is lower than League of Legends. The problem is the rate of releasing brawlers are 12 times faster than League and the balancing of them.

- Buffies: same story, in gacha. This time, they're releasing Buffies in the same rate as Hypercharges, and just like when Hypercharges were getting added, the powercreeping every month gets tired.

- Gadget rework: the reworked gadgets are almost significantly better than the average ones, not to mentions those that should have been reworked years ago.

So my question is above. Would these new additions to the game be considered a good idea even if Adrian and Supercell put their mind to it? I'm sick of these "it's great idea actually just the balancing", if it's actually great idea the balancing shouldn't be this drastic.

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u/None-the-Second — 13 days ago