What is stremthru? Why does it leave folders and files on premiumize?

I have 2 addons: Torrentio and AIOStreams.

And when I login into my premiumize account I can see in "My Files" there is a stremthru folder with files inside.

What is generating these? How can I prevent that?

reddit.com
u/NotARealDeveloper — 2 days ago

Sprint trigger completely nerfed. All 1% of us who used it are in anger!

There is no more 1-100% trigger sprint differences. They nerfed it to only 10%, 50% and 100%.

If you were a left stick dribbling enthusiast, you know that the right amount of sprint between 2 opponent players will give you Ankara Messi like dribbling moves.

With the new AI positioning buffs, the sprint trigger would have been a blessing to left stick dribbling through the defenders. Now it's not possible any more. We are back to only 50% and 100% sprint, so depending on the distance between 2 defenders, you can no longer dribble both.

It's not possible to do a 75% into 15% into 60% sprint any more to get the correct amount of pushing the ball between them.

I think it's because of mobile because they can't do trigger sprint, so they removed it.


PS: Here is an example of me using lots of different % of trigger sprint:

https://streamable.com/j5ipg8

u/NotARealDeveloper — 3 days ago

Overload is op

Imagine possession but with the defense of LBC.

No matter where the ball is on the pitch (left, center, right) it always feels like playing a narrow 4-3-3 but all 11 players move together to the same side, so the formation is always narrow just moving to the side.

And the defense is crazy where players near the ball press like a rocket and players at the back tracking the opponents like in LBC.

reddit.com
u/NotARealDeveloper — 8 days ago

[Torrentio] How to make sure debrid is used or none-debrid is disabled?

Hey, I am new. I tried to find answers to this question but search didn't pop up anything.

EDIT: Sorry my internet had issues and it created the thread 3 times -.-

reddit.com
u/NotARealDeveloper — 15 days ago

Blitz Curler is destroying the competitive integrity more than anything else

I will sound cocky, but I am really good defensively. I am Div1 top 200 player and my opponents get into my box maybe once or twice all game.

This is where Blitz Curler comes into play. 90% of my conceded goals are Blitz Curlers from 30m away. From the dumbest angles. I have opponents who are not able to get a single chance on my goal and then just start spamming blitz curlers from outside the box.

This skill should not even exist. If you can't create a goal scoring opportunity by playing football, you shouldn't be able to score.

reddit.com
u/NotARealDeveloper — 25 days ago

My best PA4 div1 run so far. Back to my old PA3 win rate.

Win Rate:

https://i.imgur.com/4kpjO6q.png

##Squad:

https://i.imgur.com/zmQOsFE.jpeg

Only for my last 2 matches, I added Cubarsi, Vieira and Alvarez.

For the other 21 matches my squad looked like this:

https://i.imgur.com/pSolxsy.jpeg


##Playstyle I have played with this formation (or a variation of it) for about 8 months now. And it's extremely solid defensively. I get only about 2-4 shot attempts on my goal per match. I win many balls before the opponent even reaches my box because I have so much midfielders.

The wide box-to-box CMFs stay wide in attack and track back into the center. This movement makes them work exceptionally well.

SS on strikers is better than CF because they don't run away from me. I need to be able to make direct passes to them.

Wing backs are essential against opponent wingers, that's why I don't use 3Cbs, so they can stay close to the wingers when activating tight marking.

With PA4 I use normal passes. Since you can freely aim them, they also are my through ball passes most of the time. But through balls are extremely hard on PA4 because adding curl is always a gamble.

I only dribble using left stick and variations of normal and different amounts of dash. Dribbling against SA is much easier than against none-SA users because you can bait the SA AI to commit to a tackle and then evade it quickly.

Dipping shot has been buffed a lot. In my last 10 matches I have scored many dipping shots.

##Analysis:

https://i.imgur.com/Q56AWn7.png

https://i.imgur.com/OoUviGm.png

The analysis page seems bugged for PA4. In one of my matches I already did 10x Call for Pressure so that number of 13 in last 10 matches is 100% not correct. Same with 33% of my goals are low through balls (with only 2% of through ball command usage???). Also Low crosses 0% is not correct. Since my strikers are all small, I either dribble into the box and do a pass back for an easy tap-in, or low cross the ball.

u/NotARealDeveloper — 1 month ago

Advanced left stick dribbling moves

Someone claimed I was lying when I said there are lots of left stick dribbling moves that nobody knows about. That I can actively do:

Active left stick nutmeg (not sharp touch):
https://streamable.com/4tx2hr

Instant 90° turn (no acceleration burst needed):
https://streamable.com/63fsu6

No effort ball push past a rushing attacker (this one unfortunately no longer works 😢 ):
https://streamable.com/j5ipg8

Far dash first touch with instant acceleration:
https://streamable.com/f0yv2f

25% sprint button quick turn dashes:
https://streamable.com/hj5e2z

Ball roll:
https://streamable.com/g5iexx

Holding the ball against players with 20+ more physical contact:
https://streamable.com/1x373c

My absolute favorite that always works, and you can do it with every player: The "Open-Up":
https://streamable.com/i9e3nh


All of these moves are done with just left stick (right amount, right time, right angle) in combination of sprint button (correct timings, correct amount of push).

Bonus: Clean real football:
https://streamable.com/nvby1g

u/NotARealDeveloper — 2 months ago

Blitz Curler finally nerfed?

Played 10 matches today and neither me nor my opponents scored a blitz:

2 hit the post, 3 were parried by the keepers and 3 went wide (like 1-2m next to the goal).

Even my 99 finishing, 99 curl 99 kicking power Son Blitz didn't score from perfect position.

Was it finally nerfed? Can we celebrate?

reddit.com
u/NotARealDeveloper — 2 months ago

Update to Goalkeeper attributes [2026]

Original post from 2 years ago: https://www.reddit.com/r/eFootball/comments/1cpcl3l/most_important_gk_traits_in_order_of_these_5/l3kgi9u/


I got Raya in my free coins pull and decided to do some re-testing. I was astonished when I decreased his Reach to give him more Jump, he was able to save more Blitz Curlers than before.

Some things have changed (marked in bold):

#GK Awareness:

How fast the GK executes the animation. The higher the less travel time from the ball until the gk does something. The positioning also changes the higher it is. Best example: 3 shots directly after rebounds. The gk will get up really quick between each shot and will also do animations while on the ground. GK Awareness makes the GK move further before jumping against Blitz Curlers.

#Catching:

The worst stat. Most bugs have been fixed (like standing straight with hands in front of the body and the ball going closely left / right into the goal). But higher Catching still makes the keeper use worse animations e.g. the flop dive instead of the straight dive which is faster. In general he will catch the ball more often instead of parrying it.

#Parrying:

How far away the gk will parry the ball. 101 Parrying will punch the ball to the sidelines. The gk will punch the ball to places where there is no danger. Higher parrying will also make offensive goalkeepers come out the box more often vs crosses and corners.

#Reach:

Before, Reach determined how far the player would be able to dive in total (horizontal + vertical). So high reach alone would make the GK able to reach the top corner. Now this has changed and it only influences horizontal component. The vertical component is determined by jump now (or at least is now taken into the calculation)! Reach is a very important stat against Blitz Curlers

#Reflexes:

Good for close range shots and 1vs1. Doesn't influence high power shot saves any more. The closer the player is to the GK, the more relevant is Reflexes attribute, not matter if stunning shot or curler or regular shot.

#Jump:

Jump now is part of the vertical component of dives calculation. Newer GK have a decreased jump attribute compared to 2 years ago. This is Konami's way of keeping the game "balanced". All 99 GK attribute players are still not able to save all shots because their jump is their "weakness" now. They also nerfed GK ability against long shots in general in the last update.

#Height

Since jump is now part of the dive formula, Height is not always better in direct comparison to Jump. Reach, Jump and Height in total now determine how close the GK comes to the top corners. Doesn't cost attribute points, so take a gk with at least 190cm.

#Conclusion: Depending what kind of issues you have, I recommend:

  • Facing Blitz Curlers: You need to maximize GK Awareness (so the gk runs earlier before he jumps), Reach, Jump, Height - Find the optimal distribution to get the highest possible combination
  • Facing lots of 1on1s or close range shots: You need Reflexes and GK Awareness
  • Facing lots of crosses: You need an Offensive GK, Parrying and GK Awareness

#To Amadeus

He should retest the goalkeepers and adjust his testing cases. The free-kick test does not work. On free-kicks goalkeepers' attributes behave differently. He must test against Blitz Curlers to get the correct methodology.

reddit.com
u/NotARealDeveloper — 3 months ago

All day the AI of my opponents is input reading where I pass and where I dribble. If I pass the ball to my player and hold analog stick down, the opponent defender will actually move to that place completely leaving the way to the goal wide open - because it knows I pushed that direction.

Why the fuck is that a thing?!

I have to actually play like a dumb ass and super cancel every 1m or else I can't get through at all.

Game is dead.

reddit.com
u/NotARealDeveloper — 4 months ago