
Cosmic Horror and Shock Comedy
So, I wanted to leave a review after I got done with my first run of Little Misfortune.
Now, you might see this as a comedy horror game, but it's oddly Lovecraftian. There are spoilers ahead so be advised. I'll try to dress it up in analogy. While I will not tell about the ending, I will say it contextualizes a lot of the game.
You deal with this kid who has a voice in their head. It's rather similar to a Stephen King Glamour, where it's almost a psychological creature but also has a physical presence. They give them a "quest." Ultimately, you do complete it in a morbid way.
The story is told in a way similar to Stanley's Parable with an unreliable narrator who is a character in the game itself. It does break the fourth wall, which works extremely well and is cerebral in that sense. It's an interesting take because we never see cosmic horror through a child's eyes (except maybe IT), and the naivety of the child is endearing. She acts and thinks the way an eight year old does. There's also a lot about this game that will make sense at the end, and I will not spoil it for you.
The game almost has a dream logic, and you will connect the dots and allegories and homages after you finish the game.
While this might not stand amongst some of the best cosmic horror games, like Dredge, Darkwood, or Bloodborne, it is an emotionally devastating game that does have a rather nihilistic theme.
Speaking of themes, while this game has a nihilistic take on humanity, it does so with tack. One of its themes has to do with how adults constantly deauthenticate for their jobs and social groups. Another theme has to do with the role of animals in our lives, and how we as humans, have a default setting of seeing animals as "good," provided they aren't massive predators like a tiger or a great white shark.
It's subversive in that you will open with a "decision" in the first few minutes of the game and laugh about it. Then that decision will pop up at the end and absolutely mortify you.