r/cosmichorror

The black tower (1987) by John Smith

You guys need to check this.

It's a bit surreal, kinda slow and very odd even for cosmic horror standards.

u/Fear_Inoculum__ — 14 hours ago
▲ 12 r/cosmichorror+1 crossposts

Exploring the Mythos

One of my favorite things about Call of Cthulhu is that all of the monsters and deities are from published stories. Having the Malleus Monstorum has led me to seek out other authors who contributed to the mythos.

I am currently reading The Inhabitant Of The Lake and Other Unwelcome Tenants by Ramsey Campbell and loving it. Two questions for the subreddit:

  1. Has anyone read Campbell's other mythos works, aka The Revelations of Gla'aki or The Three Births of Daoloth trilogy? If so, are they worth hunting down?

  2. Who is your favorite mythos writer outside of H.P. Lovecraft?

reddit.com
u/airick616 — 22 hours ago

Few pages from our cosmic horror anthology

Sharing a few pages of our cosmic horror anthology, Still Infinity. We are in our final few days of our Kickstarter, so thought I'd share it here again. Thank you for everyone in the community for supporting us so far!

If you’re a fan of the works by H.P. LovecraftRobert W. ChambersLaird BarronThomas Ligotti, and other cosmic horror giants, we think you’ll love this. (And of course, Miyazaki’s Bloodborne too!). Here are a few settings and sub-genres for the stories in Still Infinity that you might like: Weird west cosmic horror, Retro sci-fi cosmic horror, and an Indian Sword and sorcery cosmic horror.

If this sounds interesting to you, please order a digital/physical copy through the link below. We'd really appreciate any support.

https://www.kickstarter.com/projects/megdela/still-infinity-a-cosmic-horror-anthology 

Artist names: Bryce Yzaguirre (1), Dany Pourrain (2), Nicolás Nieto (3 and 5), Ariel Quintero (4 and 7), Ramses Sandoval (6), Giuliano Di Benedetto (8)

(I’ve also included the full list of the creative team involved in the kickstarter link above)

u/_mgedela — 1 day ago

Was hesitant to post my political pieces here but I thought I'd go ahead with it.

'Our Disgrace' - Oil on canvas, ©2025

'The Virus' - Oil and acrylic, mixed media, ©2020

u/Randall_Kaplan — 3 days ago
▲ 994 r/cosmichorror+1 crossposts

We don't waste any part of the Cthulhu around here

My grandfather taught me that if you're going to harvest an eldritch god, you respect it by using every part. The wings go on the smoker, the brisket goes low and slow, and the bacon is worth losing your sanity over.

u/2_piece_jigsaw — 3 days ago

Cosmic horror in open space: why does the genre default to enclosure, and what happens when you take it outside?

I'm building a cosmic horror tabletop campaign set on the American frontier. The setting forced me into a problem I hadn't articulated before: almost all of the genre's visual and spatial grammar is claustrophobic. Tight corridors, basements, sunken cities, the house with the sealed room. Enclosure does real work: it limits sightlines, justifies ignorance, and makes the reveal a matter of opening the wrong door.

The frontier gives me the opposite. Horizon in every direction, brutal sunlight, sightlines of thirty miles. On paper that should kill dread. In practice, playtesting taught me the desert is scarier, but through a different mechanism. Enclosed horror says: you cannot see it, and it is close. Open horror says: you can see everything, and what you see is that nothing is coming to help you. The scale itself does the work the corridor used to do. A single wrong thing in an empty vastness (a figure standing where no figure should be, tracks that start from nowhere) lands harder than the same thing in a hallway, because the emptiness around it offers no rational place for it to have come from.

The tradition backs this up more than I expected. "The Colour Out of Space" is open farmland. The Willows is a river island under open sky. A good chunk of folk horror (Picnic at Hanging Rock) runs on daylight and distance. And the ocean-surface stories work the same way: infinite visibility, zero safety.

What are the best works, in any medium, of what you'd call agoraphobic cosmic horror? And do you think the two modes scare in fundamentally different ways, or is enclosure just a special case of the same mechanism (the environment refusing to behave as a neutral backdrop)?

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u/Expensive-Tell-3505 — 2 days ago
▲ 120 r/cosmichorror+1 crossposts

Vibes of the King in Yellow

I paint once a year, and I had a revelation and sketched out (presumably in oils) an invocation. It was really for personal use, but maybe someone will like it. I was trying to achieve the color palette of Carcosa. I deliberately don't draw silhouettes. I don't know how, I don't want to, I'm looking for symbolism. As for the weak points, the yellow mark is too odd for me. I'd appreciate any comments, especially criticism.

What could possibly reflect the king in yellow if you think about it?

u/Educational-Day-8758 — 3 days ago
▲ 155 r/cosmichorror+3 crossposts

Latest commission. Here's the completed cover artwork for When the Sky Forgets You, a D&D 5.5e adventure inspired by forgotten coastlines, lonely lighthouses, and the unsettling feeling that something is watching from beyond the sky. I had a great time bringing this eerie atmosphere to life.

u/cosmicflamestudio — 3 days ago

Cthulhu by Me

This is an updated version of my original drawing from 2020. First it was just the head and hands holding to the frame but now he finally rises up! This artwork was supposed to be used for Cthulhu Mythos deck of playing cards but in the end we decided on a different image.

u/Departedart — 4 days ago

Cosmic Horror and Shock Comedy

So, I wanted to leave a review after I got done with my first run of Little Misfortune.

Now, you might see this as a comedy horror game, but it's oddly Lovecraftian. There are spoilers ahead so be advised. I'll try to dress it up in analogy. While I will not tell about the ending, I will say it contextualizes a lot of the game.

You deal with this kid who has a voice in their head. It's rather similar to a Stephen King Glamour, where it's almost a psychological creature but also has a physical presence. They give them a "quest." Ultimately, you do complete it in a morbid way.

The story is told in a way similar to Stanley's Parable with an unreliable narrator who is a character in the game itself. It does break the fourth wall, which works extremely well and is cerebral in that sense. It's an interesting take because we never see cosmic horror through a child's eyes (except maybe IT), and the naivety of the child is endearing. She acts and thinks the way an eight year old does. There's also a lot about this game that will make sense at the end, and I will not spoil it for you.

The game almost has a dream logic, and you will connect the dots and allegories and homages after you finish the game.

While this might not stand amongst some of the best cosmic horror games, like Dredge, Darkwood, or Bloodborne, it is an emotionally devastating game that does have a rather nihilistic theme.

Speaking of themes, while this game has a nihilistic take on humanity, it does so with tack. One of its themes has to do with how adults constantly deauthenticate for their jobs and social groups. Another theme has to do with the role of animals in our lives, and how we as humans, have a default setting of seeing animals as "good," provided they aren't massive predators like a tiger or a great white shark.

It's subversive in that you will open with a "decision" in the first few minutes of the game and laugh about it. Then that decision will pop up at the end and absolutely mortify you.

u/OneSmartKyle — 3 days ago

Innsmouth Fisherman by Me

Yeah, I made another one. Innsmouth family was done in 2020 and this one in 2023.

u/Departedart — 6 days ago