Kiln is so much fun! It’s really upsetting that it’s not more popular

I kind of understand why it’s not as popular as it could be. I feel it would be more appealing as a party game if creating pots was a separate part, so if you not into this you could get some premade pot from a gallery and just go straight to the fighting.

I also suspect this could be the reason why there is no split screen currently, because how would you separate pot creation for two players at the same time?

Overall brawling part is super fun and chaotic in a good way and I enjoy it every single time. But it’s become harder and harder to find people on a server, which is super sad. I hope it’s not too late for DF to revive it.

reddit.com
u/OwlettFromLiavek — 1 month ago

WTF I just played?!! TW: suicide, pedophilia, grooming

This post is to make you aware, so you can stay away from this trash! I covered this post with Spoiler tag not because I don’t want to spoil it for you, but because I don’t want to subjugate innocent people to this f*ckness. PLEASE, DON’T PLAY THIS GAME!

I’ve seen this game on sale a lot and it even got recommended if you previously bought walking simulators like Gone Home or What Remains of Edith Finch. This is how I ended up playing this game without knowing anything about it. Game in question is Suicide Of Rachel Foster and I just can’t believe that disgusting garbage like this is readily available on all major gaming platforms and got recommended to unassuming players!

For innocent souls like me, who haven’t heard about this dumpster fire before - this game is basically pedo apologia masking itself as walking simulator engaging with hard questions. Questions like - What if grooming vulnerable children is good actually? What if child “move and act with a grace of adult“ and age of consent in the state is 16? What if disgusting pedophile is a misunderstood genius actually, put down by his bitch wive, and only 15 year old classmate of his 15 year old daughter could appreciate his amazing genius? Can’t you see, grooming and exploitation is not bad actually. It’s just prudish society getting on the way of true soulmates who would be together even after death!

Game started by pretending to be a sort of murder mystery with pretty good atmosphere, visuals and music. Right from the start you’ll learn that main character’s 50 y.o. father was cheating on her mom with “young woman” who is tragically committed suicide.

Twist is that “young woman” is main character’s classmate, who was 16!!!!!! at a time!!!! And then you’ll learn that she was 9 months pregnant! Which means that he was raping her since she was 15!!! WTF?!!

At this point I was shocked by the game’s framing of the situation, but thought that it could be “Lolita“/“American Psycho” type of story, where we expected to see events from point of view of the most despicable disgusting person in existence and understand their monstrous depravity and what they’ve done and be appalled by it. Like exploration of a dark twisted mind.

“Interesting!” I thought. And daring as well, since it’s hard to do successfully and I don’t think I’ve seen any games like that before (outside of >!Bloobers Team Blair Witch!< - game which is not good).

But to my complete surprise opposite happened In this game! POV character will learn more details about relationships between her father and a child, his obsession with her, how he groomed and isolated this child and her reaction is that it is amazing love story which didn’t triumphed only because stupid world won’t allow true love to blossom due to it’s prudishness and stupidity.

And as a cherry on this shit cake game prompts you to help POV character to kill herself and if you don’t - it counts as a bad ending. Yeah, and to be completely clear, in game reasoning for her to kill herself is not devastation about her daddy, whom she adored and glorified, being disgusting abusive monster, who was raping a dependent child for years, but to reunite with him in the afterlife! WTF?!!

I don’t see any charitable reading for the existence of this game! Man who seat down and wrote this story, and this dialogue couldn’t possibly not understand what he is saying by all of this! And fact that this game is to this day is available in any game store makes me sick! I hate this world sometimes, ngl!

And also I’m sorry for all the artists and musicians who helped to make this garbage. They’ve done amazing job and this project could be great if not for vomit inducing message. And now they couldn’t even put it in their resume!

SERIOUSLY! PLEASE, DON’T BUY THIS GAME! DON’T PLAY IT EVEN IF IT’S FREE! LET IT ROT!

reddit.com
u/OwlettFromLiavek — 1 month ago

Do you know on what part of text this illustration based on?

I read Jonathan Strange & Mr. Norrell maybe couple years ago, so I don’t remember everything in fine details anymore, but this scene left my mind completely blank. Or is it just based on general vibe of the book and not on story episode?

u/OwlettFromLiavek — 2 months ago

Does anyone know games with similar vibes as Stranger Things?

Not necessarily plot wise, but more by the setting and mysterious atmosphere like something is brewing under familiar environment and supposedly safe streets.

Examples which I played so far: Night in the Woods, What Remains of Edith Finch, Vanishing Of Ethan Carter, Oxenfree, Dark Pictures Anthology series, Lost Records Bloom and Rage, Gone Home.

But I believe there should be more! I would be really thankful for any suggestions.

reddit.com
u/OwlettFromLiavek — 2 months ago

How important for you to have ability to treat your companions as total psychopath in RPGs?

I‘ve noticed recently that many RPG games got criticized by reviewers and players for lack of opportunity to treat your companions as garbage. Or if there is such option - companions would still stay loyal to the player. And these criticisms came out as if this particular choice or reactivity is make or break for the whole game and decided if it’s good RPG or not, next only to the option to be total psychopath towards the world in general (join villain fractions or being the villain themselves).

I agree that more choices in RPG is better than less choices, but such criticisms is often undermining other examples of interactivity and choices in said games. Reminds me these YT videos where people are comparing water physics in two games which has nothing to do with actual moment to moment gameplay.

I have no illusions about many of these critics being outrage tourists who are pedaling culture war (apparently depicting not treating people like garbage is feminazi’s plot to cuck west or something), so I can’t taking their opinions too seriously, but I still wouldn’t dismiss possibility that some people in good faith care about these options in RPGs that much.

Some people genuinely may need safe outlet from being nice all the time without real life repercussions. This is why I would like to hear from community of people who actually playing these games.

So how important is this option to you? Would you say that game is bad only because this particular choice is absent or not realized on full extent?

reddit.com
u/OwlettFromLiavek — 3 months ago

Which gaming generation was your favorite so far?

Which generation is your favorite?

Same question for PC players, even though I’m not sure how it applies to PC. I for one haven’t even known about generations before I got PS4. Big AAA games always were ported to PC (probably until now), but it always had unique things like MMMORPGs, RTS games and Half-Life, so if there is any analogy to console generations on PC - which one was your favorite?

I personally started gaming as a full time hobby on PS4 and it’s my favorite so far, it opened my mind to games ability not only have fun gameplay or story, but also being experience, spectacle on par with blockbuster movies and sports events, which will leave you completely blown away long after you finished playing. I also adore PS3 as well.

reddit.com
u/OwlettFromLiavek — 3 months ago

Do you know any video game where character was part of ideology/sect/organization with strong set of beliefs then left it and start new life while struggling with adjusting their world view?

I saw this trope done the best in books for the obvious reason, because we can witness character‘s inner struggle between what they used to take for granted and how world is actually works.

In movies this subject has middling results, in my opinion, when character immediately convinced (often because of love interest) or redeem themselves in the last possible moment without any introspection (often through sacrificing themselves for a good cause).

Now I wonder if there is video games with similar premise and if yes - how good it works in interactive format.

My assumption is that it should work the best because we could follow character on every step not only on their thoughts, but on their actions as well, but I don’t have any good examples come to mind.

reddit.com
u/OwlettFromLiavek — 3 months ago

How do you feel about characters in games talking to themselves non stop?

In preparation to the release of new God of War Laufey game I just replayed God of War 2018 and Ragnarök and then rewatch reveal trailer for Laufey and what seriously stayed out to me is how Fey is talking to her self endlessly which especially noticeable in close comparison with previous two games back to back where Kratos rarely talks and important thoughts and feelings are conveyed through cinematography and context.

Yeah, boy was talking instead, but it’s believable that little child would point out stuff in the world to his dad (anyone who spend more than ten seconds in company of a child would agree that it’s very accurate depiction), but he wasn’t explaining plot either. In the important moments he wouldn’t spell to the player what is going on. Devs trusted us to be smart enough to understand thing.

Fey was established as very respectable leader of her people, warrior and wise person, but seeing her in the trailer she feel more like character from romcom.

And this is only one example. Now I remember how irritating it was when Alloy from Horizon Zero Dawn was commenting on every single plant 300h into the game. But I don’t remember Arthur from RDR2 or Gerald from Witcher talking to themselves at all outside maybe battle.

I’m not saying that it’s 100% repel me from looking forward to the game, but I really wish they would do Fey differently in the game proper vs this trailer and drop “talking to yourself“ part to minimum. What do you think?

reddit.com
u/OwlettFromLiavek — 3 months ago

Question to the people who were into gaming in 90s and 00s - was discourse around gaming as cursed as today?

I start gaming around 2004, and Internet wasn’t common back then, so I was mostly discussing games with my friends and in rare occasions maybe read some gaming magazines. ”Gaming discourse“ didn’t exist for me. But I know that in many countries Internet was much more common starting from the 90s and there were a lot of message boards and forums where people were discussing games, posting news and reviews. Especially RPG and MMORPG communities were super active even back then.

So my question is - was discourse back when as bad as today? Were people bitching about games “pivoting to casuals”, “gaming is dead”, “game industry go to crash any day now” etc? Or was common sentiment more positive and optimistic?

We tend to forget bad things and cling to the “good old days” (which often haven existed in the first place) so everything which reaches us at the moment went through layers of nostalgia and survivorship bias, this is why I really want to hear from people who were present and participated back when.

reddit.com
u/OwlettFromLiavek — 3 months ago

I think that XBOX pushing Obsidian to do new Fallout will kill the studio

They will never do Fallout game of the dreams which everybody dreams about. Because it’s impossible. Because original Fallout was product of passion and young people combining things that they love and care about into eclectic mix, which resonated with likeminded young people. You can’t force people with corporate steak to recreate passion. It would never work!

And when game will release and won’t be what fans expected it would be shitshow and probably would kill the studio, because XBOX definitely won’t be keeping them after that.

You may say many things about Outer Worlds, but it definitely wasn’t soulless product. And second game was pretty close to being truly great. But I don’t think Fallout from Obsidian could be anything but just competent. Not because they bad at doing games, but because most people involved said pretty clearly that they are not interested in doing Fallout.

I may be wrong about it and boy I would look stupid in 5 years when game will release and blows everyone minds, but as of now I think it was terrible decision from Xbox. What do you think?

reddit.com
u/OwlettFromLiavek — 3 months ago

Question for the people who share their digital library with partner or family.

Edit: I understand that the best solution is not to share your account. This is why this question is only for the people who are already doing it or was doing it. It would be nice to go back in time or know better, but it’s impossible.

How would you handle it in case of split/divorce/move? Or if it already happened (I’m really sorry) how did you settle it?

I guess if we’re talking about moving out from family home it’s not that bad since you can use family sharing etc. But in case of divorce/ breakup then you don’t want to do anything with a person anymore what is the solution? Would you abandon all your games and start new account from scratch?

With digital only future on the horizon I think it’s something to consider.

reddit.com
u/OwlettFromLiavek — 3 months ago

Which books do you have more than one copy in your library?

I will assume that most people could have more than one copy of books they’re especially cherish.

Currently I have several editions of “Name of the Wind” and will get second edition of “Jonathan Strange & Mr. Norrell” when TBB will delivered their edition. Also I have two editions of “Gormenghast” mostly because I love illustrations in both and can’t make myself to get rid of illustrated edition.

What about you? Do you have several editions of the same book?

reddit.com
u/OwlettFromLiavek — 3 months ago

What is making storytelling in video games less effective than in movies in your opinion?

I often hear this idea that storytelling in video games currently are not reaching its potential and way behind of what movies are doing in this front.

I’m interested in what do you think about this topic and what in your opinion is making storytelling in games less effective than in movies and shows?

In my own experience I feel like to this day developers are struggling to integrate gameplay into storytelling part and they feel mostly as two separate halves than cohesive whole. And this is probably the reason why games with moniker of “story reach” usually really light on gameplay. There is still struggle for the game devs to make anything happening outside “story moments“ to be impactful. Like in some games you could have reputation which could be affected by killing NPCs, but it would exclude simple grunts and only count named characters. Or you can kill important figure in this world in “story” moment, but then freely move around in “gaming” moment without seeing any reaction from the world.

Edit: I feel like some people misunderstood what I’m talking about. I’m not asking what is more fun - playing games or watching movies. Obviously different people have different preferences. Or comparing stories in games vs stories in movies.

I’ m talking about storytelling language and techniques in video games vs movies. Movies currently incorporating huge spectrum of technics in how they are telling the story. Meanwhile in video games we see standard schema of ”story moment“-“gameplay”-“story moment“ etc. and they are rarely interconnected and have anything to do with each other. What I‘m interested in is if there anything that could broke this mold and make video games more innovative in their storytelling.

reddit.com
u/OwlettFromLiavek — 3 months ago

Review after replaying Syberia 1&amp;2 first time in 20 years

I played these games for the first time around 2006 and recently I got them for Switch and was curious to know how good they holds up. I was claiming them as my favorites for all this time and just wanted to make sure it’s not pure nostalgia.

First of all I was surprised that I still remember most of the puzzles from the first game. I started first game and immediately know there to go and what to do. I still remember cocktail machine puzzle, because I made same mistake with it back then and was repeating it now😅.

Animations looked not as good as I remember (for example I’ve never noticed that characters are not opening their mouths while talking), but I learned later that it’s bad Switch port issue, so I won’t be holding it against the games, they‘re still look pretty good, especially cut scenes as fascinating as 20 years ago. Atmosphere, music, voice acting (originally I was playing with my native language voice actors, but this time they didn’t sound as good as english ones, so I’m referring to english v.o.) - everything is still superb even for today’s standard.

Unlike 1st game, for some reason second game was almost completely erased from my memory, even thought I always stated that it was my favorite between the two. I remembered cabin in the woods and the ending, but not much else. Overall this time around I felt that first game was more interesting with bigger set of characters and locations. I don’t know what was the point of adding so many long empty corridors which you have to walk back and forth for several times, outside of stretching gameplay time.

Also, visual esthetic was puzzling. I understand that game is set in fictional reality, but why do we had industrial locations and when locations which looked like they stuck in 1800s? It supposed to be one country, but looks like different time periods and not different locations. And what Cossacks are doing in the far north? It’s not a big gripe, I understand that game’s world is supposed to be wacky and whimsical, just something I noticed.

Ending was as powerful as I remembered it. It made me emotional and I’m still processing it. This is the best part of the game for me - this cathartic moment of our journey reaching its goal after all the harshness and turbulence. I think it’s one of the best endings in the history of the media to this day.

Which is bringing me to my final point - games 3 and 4. I will be honest, my thought was that there is not much that you could add to the story and not to ruin it and keep as impactful as it is. Ending was perfect and story of Hans is truly over and Kate was into all this only for him. She grown immensely as a person and find herself as well, but her ultimate goal was to help Hans to realize his dream, she doesn’t care about mammoths that much and expressed doubts about their existence several times throughout the journey. Without Hans there is not much for her left there, so it could be only completely different story.

And my thoughts were completely vindicate. Since then I’ve played 3rd game and currently in the process of playing through 4th. And it’s completely different series barely connected to the first 2. I will post separate reviews for 3th and 4th later, but general feeling is that they are just inspired by Syberia franchise and not true continuation of it.

And of course, if you haven’t played these games - what are you waiting for?! If you haven’t played them for a long time - do it! They are as good as you remember, I assure you!

reddit.com
u/OwlettFromLiavek — 4 months ago

Do anyone knows any games with dark fairytale vibes?

Similar to Bramble and Röki. Based on myths or folklore, like nordic, Irish, slavic etc. Perfect if game involves siblings, but if not - it’s also fine.

reddit.com
u/OwlettFromLiavek — 4 months ago
▲ 41 r/Fantasy

Does anyone knows if there are any modern fantasy novels based on Sir Gawain And Green Knight poem exist?

I got low key obsessed with this poem and read several variations, but it’s pretty short, so I’m interested if there is any modern retellings exist? Or modern fantasy based or inspired by this poem?

reddit.com
u/OwlettFromLiavek — 4 months ago

One of most normal videos about the game I’ve seen sofar

I like how he debunked all common arguments from hate grifters even if he doesn’t like game that much at the end (which is fine).

m.youtube.com
u/OwlettFromLiavek — 4 months ago