▲ 114 r/PlaystationIndia+1 crossposts

[God Of War 3: Remastered] My 17th Platinum was a good Nostalgia Trip back to Greece

Coming back to God of War 3 Remastered after so long really hits hard in terms of nostalgia and the sheer fucking enjoyment these games used to have. I agree that the story in games nowadays has become a deciding factor in whether a game will sell or not. But sometimes, you can have a deep story within a game while still making it as fun as possible.

I get that the button-mashing combat of those games has changed and evolved into what we have nowadays, and I think that's a good thing too. But at the same time, I guess it's good to just enjoy these games for what they are; a great piece of nostalgia and a reminder of the good old days.

u/Own_Clerk_9932 — 3 days ago
▲ 2 r/GodofWarRagnarok+1 crossposts

After Valhalla, Here's What I Hope the Next God of War Looks Like

A little bit of context before diving into my thoughts.

Over the last 7–8 months, I've really gotten into trophy hunting and have been steadily collecting Platinums for games I genuinely love. So far, that includes Marvel's Spider-Man trilogy (Spider-Man, Miles Morales, and Spider-Man 2), the God of War Norse saga, Ghost of Tsushima and Ghost of Yōtei, Subnautica and Below Zero, Resident Evil 3 and Resident Evil 9, Cyberpunk 2077, The Last of Us Part II Remastered, Uncharted 4: Legacy of Thieves Collection, ManEater, and most recently, Evil West.

I've been thinking about the future of God of War lately, and these are just some random thoughts that crossed my mind while I was at work.

With God of War: Laufey supposedly around the corner, I'm hoping it wraps up the remaining Norse loose ends and acts as a bridge into Kratos' next major chapter, which many people speculate could be Egypt.

One thing I'd love Santa Monica Studio to carry forward is what they learned from Valhalla. For a free DLC, it was honestly incredible. It wasn't just a rogue lite mode.

It was a deeply personal story about Kratos finally confronting his past, accepting who he was and embracing who he has become. Watching the narrative unfold run after run kept me invested far more than I expected.

The environments in Valhalla were smaller and more structured, but they were designed around storytelling and progression rather than just being corridors. I could honestly see some of those ideas evolving into larger, handcrafted regions in a future game. Imagine an Egyptian world where each area feels meaningful instead of simply existing to connect another objective.

If there's one thing I'd like to see improved from Ragnarok, it's the pacing of exploration; "Disguised Loading". Squeezing through cracks, crawling through caves, climbing tiny passages started to become repetitive and occasionally broke the immersion, especially on repeat playthroughs.

I understand why they're there, but with newer hardware and whatever tech they have been improving since Valhalla, I'd love to see a world that flows more naturally.

If the next mainline game ends up being cross-generational for PS5 and PS6, I hope they use that extra development time to evolve and improve the world design as much as they improved the combat from 2018 to Ragnarok. Give us the emotional storytelling of 2018, the extensive worlds built and depth of Ragnarok, and the pacing and introspective narrative style that Valhalla proved they can absolutely deliver.

To me, that sounds like the perfect foundation for Kratos' next saga.

reddit.com
u/Own_Clerk_9932 — 30 days ago

After Valhalla, Here's What I Hope the Next God of War Looks Like

A little bit of context before diving into my thoughts.

Over the last 7–8 months, I've really gotten into trophy hunting and have been steadily collecting Platinums for games I genuinely love. So far, that includes Marvel's Spider-Man trilogy (Spider-Man, Miles Morales, and Spider-Man 2), the God of War Norse saga, Ghost of Tsushima and Ghost of Yōtei, Subnautica and Below Zero, Resident Evil 3 and Resident Evil 9, Cyberpunk 2077, The Last of Us Part II Remastered, Uncharted 4: Legacy of Thieves Collection, ManEater, and most recently, Evil West.

I've been thinking about the future of God of War lately, and these are just some random thoughts that crossed my mind while I was at work.

With God of War: Laufey supposedly around the corner, I'm hoping it wraps up the remaining Norse loose ends and acts as a bridge into Kratos' next major chapter, which many people speculate could be Egypt.

One thing I'd love Santa Monica Studio to carry forward is what they learned from Valhalla. For a free DLC, it was honestly incredible. It wasn't just a rogue lite mode.

It was a deeply personal story about Kratos finally confronting his past, accepting who he was and embracing who he has become. Watching the narrative unfold run after run kept me invested far more than I expected.

The environments in Valhalla were smaller and more structured, but they were designed around storytelling and progression rather than just being corridors. I could honestly see some of those ideas evolving into larger, handcrafted regions in a future game. Imagine an Egyptian world where each area feels meaningful instead of simply existing to connect another objective.

If there's one thing I'd like to see improved from Ragnarok, it's the pacing of exploration; "Disguised Loading". Squeezing through cracks, crawling through caves, climbing tiny passages started to become repetitive and occasionally broke the immersion, especially on repeat playthroughs.

I understand why they're there, but with newer hardware and whatever tech they have been improving since Valhalla, I'd love to see a world that flows more naturally.

If the next mainline game ends up being cross-generational for PS5 and PS6, I hope they use that extra development time to evolve and improve the world design as much as they improved the combat from 2018 to Ragnarok. Give us the emotional storytelling of 2018, the extensive worlds built and depth of Ragnarok, and the pacing and introspective narrative style that Valhalla proved they can absolutely deliver.

To me, that sounds like the perfect foundation for Kratos' next saga.

reddit.com
u/Own_Clerk_9932 — 30 days ago

My roadmap until GTA VI drops

I finally have my gaming plan sorted for the next few months.

Right now I'm jumping back and forth between 007: First Light and LEGO Batman, depending on whether I'm in the mood for something more serious or just want to relax.

On the side, I'm also grinding the Dead Space Remake platinum. It's been a blast revisiting it, and I'm hoping to knock that one out soon.

I also picked up a physical copy of Assassin's Creed Black Flag: Resynced, so that'll be my next big game. The plan is to keep rotating between these four games until Marvel's Wolverine launches in September.

After that, Wolverine will probably take over my life for a while, and those games should easily keep me busy until November, when it's finally time for GTA VI.

Feels good actually having a roadmap instead of staring at my library for 20 minutes wondering what to play. 😂

What's everyone else playing while waiting for GTA VI?

reddit.com
u/Own_Clerk_9932 — 1 month ago

My roadmap until GTA VI drops

I finally have my gaming plan sorted for the next few months.

Right now I'm jumping back and forth between 007: First Light and LEGO Batman, depending on whether I'm in the mood for something more serious or just want to relax.

On the side, I'm also grinding the Dead Space Remake platinum. It's been a blast revisiting it, and I'm hoping to knock that one out soon.

I also picked up a physical copy of Assassin's Creed Black Flag: Resynced, so that'll be my next big game. The plan is to keep rotating between these four games until Marvel's Wolverine launches in September.

After that, Wolverine will probably take over my life for a while, and those games should easily keep me busy until November, when it's finally time for GTA VI.

Feels good actually having a roadmap instead of staring at my library for 20 minutes wondering what to play. 😂

What's everyone else playing while waiting for GTA VI?

reddit.com
u/Own_Clerk_9932 — 1 month ago

Platinum #16: Evil West: My Final Verdict

My initial thoughts on this game still remain pretty much the same. (P.S. If you'd like to read them, I'll have my original impressions in the comments.)

Even after going through the game two more times for the Platinum (you can actually do it in two playthroughs, but I took my time and unlocked every perk. I ran into a bug where one of my perks still showed as locked despite having every hidden perk chest unlocked)

My final conclusion hasn't changed much. This is a genuinely fun game with some really satisfying combat, but the story never becomes particularly interesting. In fact, I'd say the story is the weakest part of the game. I found myself looking forward to the next combat encounter far more than any story beat.

With that said, I can still recommend it if you're looking for a fun action game that doesn't require much investment in its narrative.

Updated score after the Platinum: 7/10

One thing to keep in mind is that going for the Platinum can start to feel a bit stretched out and repetitive if the combat doesn't keep you hooked after your first playthrough.

u/Own_Clerk_9932 — 2 months ago
▲ 103 r/PlaystationIndia+1 crossposts

Platinum #16: Evil West: My Final Verdict

My initial thoughts on this game still remain pretty much the same. (P.S. If you'd like to read them, I'll have my original impressions in the comments.)

Even after going through the game two more times for the Platinum (you can actually do it in two playthroughs, but I took my time and unlocked every perk. I ran into a bug where one of my perks still showed as locked despite having every hidden perk chest unlocked)

My final conclusion hasn't changed much. This is a genuinely fun game with some really satisfying combat, but the story never becomes particularly interesting. In fact, I'd say the story is the weakest part of the game. I found myself looking forward to the next combat encounter far more than any story beat.

With that said, I can still recommend it if you're looking for a fun action game that doesn't require much investment in its narrative.

Updated score after the Platinum: 7/10

One thing to keep in mind is that going for the Platinum can start to feel a bit stretched out and repetitive if the combat doesn't keep you hooked after your first playthrough.

u/Own_Clerk_9932 — 2 months ago

A quick suggestion got me hooked!

I just completed my first playthrough of Evil West and honestly, this game completely caught me by surprise.

Someone here recommended it to me a while back and I'm glad I gave it a shot. The best way I can describe it is a weird but somehow fitting mix of God of War and a Red Dead Redemption style world. Every time I turned on my PS5, I'd end up playing for hours. My first playthrough took around 13 hours because I genuinely didn't want to put it down.

I played on Normal difficulty to get a feel for the gameplay, mechanics, and story. While the story itself never really hooked me, I did enjoy a lot of the characters and their interactions.

The combat is easily the highlight of the game for me. It's very clearly inspired by God of War 2018 and in some ways feels almost copy-pasted, but it's fun enough that I didn't mind. The added gore is a huge plus, and some of the executions gave me DOOM Eternal vibes. There isn't a massive variety of finishers, but they never get old.

There were definitely things that annoyed me, especially how restrictive movement can feel at times, but the second combat started, I stopped caring about all of that.

The fact that these developers are also working on the next Tomb Raider game has honestly made me even more interested in seeing what they do with that franchise.

Overall, I'd give Evil West a solid 8/10. If you're looking for a fun action game with satisfying combat and don't care too much about having a deep or complex story, I'd definitely recommend giving it a try.

I had enough fun with this game that I'm already planning to stick around and clean up the remaining trophies.

And to the Redditor who suggested this game to me, thank you. 🤝

u/Own_Clerk_9932 — 2 months ago
▲ 92 r/PlaystationIndia+1 crossposts

A quick suggestion got me hooked!

I just completed my first playthrough of Evil West and honestly, this game completely caught me by surprise.

Someone here recommended it to me a while back and I'm glad I gave it a shot. The best way I can describe it is a weird but somehow fitting mix of God of War 2018 and a Red Dead Redemption style world. Every time I turned on my PS5, I'd end up playing for hours. My first playthrough took around 13 hours because I genuinely didn't want to put it down.

I played on Normal difficulty to get a feel for the gameplay mechanics, combat, and story. While the story itself never really hooked me, I did enjoy a lot of the characters and their interactions with the protagonist.

The combat is easily the highlight of the game for me. It's very clearly inspired by God of War 2018 and in some ways feels almost copy-pasted, but it's fun enough that I didn't mind. The added gore is a huge plus, and some of the executions gave me DOOM Eternal vibes. There isn't a massive variety of finishers, but they never got old.

There were definitely things that annoyed me, especially how restrictive movement can feel at times, but the second combat started, I stopped caring about all of that.

The fact that these developers are also working on the next Tomb Raider game has honestly made me even more interested in seeing what they do with that franchise.

Overall, I'd give Evil West a solid 8/10. If you're looking for a fun action game with satisfying combat and don't care too much about having a deep or complex story, I'd definitely recommend giving it a try.

I'm also sharing a quick glimpse of the combat from the last combat-related trophy I unlocked. I think it does a pretty good job of showing why I enjoyed the gameplay so much.

I had enough fun with this game that I'm already planning to stick around and clean up the remaining trophies.

And to the Redditor who suggested this game to me, thank you. 🤝

u/Own_Clerk_9932 — 2 months ago

My 15th Platinum took an unexpected turn 👀

A little bit of context before diving into the game itself.

Over the past few months, I've gotten heavily into trophy hunting and have been steadily collecting Platinums for games I genuinely love. So far, that journey has taken me through Marvel's Spider-Man trilogy (Spider-Man, Spider-Man: Miles Morales, and Spider-Man 2), the God of War Norse saga, both Ghost games (Ghost of Tsushima and Ghost of Yōtei), Subnautica and Below Zero, Resident Evil 3 and Resident Evil 9, Cyberpunk 2077, The Last of Us Part II Remastered, and most recently Uncharted 4: Legacy of Thieves Collection.

Honestly, Uncharted 4 was probably the most exhausting Platinum I've earned so far. Between the base game and DLC, it took me nearly a month to complete everything, and by the end of it I felt completely burned out. As much as I loved the game, it left me needing a break from trophy hunting altogether.

During that downtime, I spent some time enjoying other games. I played Pragmata, revisited Dead Space and Resident Evil Village, and simply focused on having fun again rather than chasing collectibles and trophies.

Eventually, I started thinking about what I wanted my 15th Platinum to be. Dead Space, The Last of Us Part I, and Resident Evil 4 Remake were my choices, but every time I loaded them up with the intention of hunting specific trophies, that Uncharted fatigue immediately came rushing back. I even considered games like The Quarry and Until Dawn to get an easy win.

Then I stumbled across ManEater after watching some gameplay and thought, "Why not?"

18 hours later, I had my 15th Platinum Trophy.

The story isn't anything special, but let's be honest, just like most shark movies, that's not why you're here. The real fun comes from simply being a shark. Swimming around, evolving, and eating absolutely everything in sight never got old. Whether it was fish, humans, boats, or random inflatable unicorns, the gameplay is stupidly fun in the best possible way.

The exploration occasionally gave me some light Subnautica vibes with hidden caves and collectibles scattered around the map.

My biggest complaint is the camera. During fights or when causing chaos near the shore, it can become frustratingly awkward and hard to control. Thankfully, it's more of an annoyance than a dealbreaker.

Overall, ManEater ended up being exactly what I needed after the Uncharted 4 grind, a fun, straightforward, low-stress Platinum that reminded me why I enjoy gaming in the first place. It's not a masterpiece, and it isn't trying to be. It's simply a game that lets you become a giant shark and cause absolute chaos. And sometimes, that's more than enough.🤷🏻

u/Own_Clerk_9932 — 2 months ago
▲ 80 r/PlaystationIndia+2 crossposts

My 15th Platinum took an unexpected turn 👀

A little bit of context before diving into the game itself.

Over the past few months, I've gotten heavily into trophy hunting and have been steadily collecting Platinums for games I genuinely love. So far, that journey has taken me through Marvel's Spider-Man trilogy (Spider-Man, Spider-Man: Miles Morales, and Spider-Man 2), the God of War Norse saga, both Ghost games (Ghost of Tsushima and Ghost of Yōtei), Subnautica and Below Zero, Resident Evil 3 and Resident Evil 9, Cyberpunk 2077, The Last of Us Part II Remastered, and most recently Uncharted 4: Legacy of Thieves Collection.

Honestly, Uncharted 4 was probably the most exhausting Platinum I've earned so far. Between the base game and DLC, it took me nearly a month to complete everything, and by the end of it I felt completely burned out. As much as I loved the game, it left me needing a break from trophy hunting altogether.

During that downtime, I spent some time enjoying other games. I played Pragmata, revisited Dead Space and Resident Evil Village, and simply focused on having fun again rather than chasing collectibles and trophies.

Eventually, I started thinking about what I wanted my 15th Platinum to be. Dead Space, The Last of Us Part I, and Resident Evil 4 Remake were my choices, but every time I loaded them up with the intention of hunting specific trophies, that Uncharted fatigue immediately came rushing back. I even considered games like The Quarry and Until Dawn to get an easy win.

Then I stumbled across ManEater after watching some gameplay and thought, "Why not?"

18 hours later, I had my 15th Platinum Trophy.

The story isn't anything special, but let's be honest, just like most shark movies, that's not why you're here. The real fun comes from simply being a shark. Swimming around, evolving, and eating absolutely everything in sight never got old. Whether it was fish, humans, boats, or random inflatable unicorns, the gameplay is stupidly fun in the best possible way.

The exploration occasionally gave me some light Subnautica vibes with hidden caves and collectibles scattered around the map.

My biggest complaint is the camera. During fights or when causing chaos near the shore, it can become frustratingly awkward and hard to control. Thankfully, it's more of an annoyance than a dealbreaker.

Overall, ManEater ended up being exactly what I needed after the Uncharted 4 grind, a fun, straightforward, low-stress Platinum that reminded me why I enjoy gaming in the first place. It's not a masterpiece, and it isn't trying to be. It's simply a game that lets you become a giant shark and cause absolute chaos. And sometimes, that's more than enough.🤷🏻

u/Own_Clerk_9932 — 2 months ago

Going to finish this for my 15th Platinum Trophy 🏆

So far, I've earned the Platinum trophy in 14 games: Spider-Man 1 & 2, Miles Morales, Ghost of Tsushima & Yotei, God of War 2018 & Ragnarök, Subnautica & Below Zero, The Last of Us Part II Remastered & Uncharted: Legacy of Thieves Collection, Resident Evil 3 & 9, and Cyberpunk 2077. I'm thinking about going back and finishing some older games I haven't completed yet, while I wait for the physical copies of newer titles like 007 and Lego Batman to drop in price

u/Own_Clerk_9932 — 3 months ago