Image 1 — Scream Spells - Evocation Magic
Image 2 — Scream Spells - Evocation Magic
Image 3 — Scream Spells - Evocation Magic

Scream Spells - Evocation Magic

New spells have risen from the ashes!

Sometimes, when you back is against the wall and all other options are expended, the only thing you can do is scream. But with these spells, bellowing from the bottom of your lungs is far more than a desperate cry, its something your foes should fear.

You can get the PDF version of the brew HERE

Art by In-House Artist: Hunter Wideman

Become a Patron

Patrons get exclusive content, starting with a fully original class: The Witch, and full access to all Patron-only posts. Paid members also get access to our Discord server, where you'll get behind the scenes updates and the ability to vote on future brews!

EDIT: Winter’s Howl only Restrains. Saying a creature avoids being Frightened is a typo.

u/PhoenixQuillHB — 5 days ago
▲ 55 r/Dungeons_and_Dragons+1 crossposts

Scream Spells - Evocation Magic

New spells have risen from the ashes!

Sometimes, when you back is against the wall and all other options are expended, the only thing you can do is scream. But with these spells, bellowing from the bottom of your lungs is far more than a desperate cry, its something your foes should fear.

You can get the PDF version of the brew HERE

Art by In-House Artist: Hunter Wideman

Become a Patron

Patrons get exclusive content, starting with a fully original class: The Witch, and full access to all Patron-only posts. Paid members also get access to our Discord server, where you'll get behind the scenes updates and the ability to vote on future brews!

EDIT: Winter’s Howl only Restrains. Saying a creature avoids being Frightened is a typo.

u/PhoenixQuillHB — 5 days ago

Tiamat, Cosmic Destructor - CR 30 Creature

A new creature has been reborn from the ashes!

The tyrannical goddess Tiamat has taken many forms, and all of them deadly. This one, however, was come to bring about complete cosmic destruction. Only the strongest, and most well-equipped heroes can take her down.

This version of the five-headed dragon goddess was made for a friend who had her as the BBEG of a fantasy sci-fi campaign, and the final battle took place after a sizeable time-skip. They told me how it was a party of five 20th Level characters, each with two Artifacts of their choice. Not wanting her Aspect to get completely obliterated, I offered to put something together that would make even the most experienced adventurers quiver. Not that her Aspect is weak, but seeing what she was going up against, that version wasn't going to last long.

So, with that in mind, please understand that this version of Tiamat is NOT MEANT TO BE FAIR! Again, it was a party of five, going all-out with the strongest items they could possibly find. If they wanted to take her down, they were going to have to earn it.

You can get the PDF version of the brew HERE

Cover Art By: Flo Young

Become a Patron

Patrons get exclusive content, starting with a fully original class: The Witch, and full access to all Patron-only posts. Paid members also get access to our Discord server, where you'll get behind the scenes updates and the ability to vote on future brews!

u/PhoenixQuillHB — 12 days ago
▲ 137 r/monsteraday+1 crossposts

Tiamat, Cosmic Destructor - CR 30 Creature

A new creature has been reborn from the ashes!

The tyrannical goddess Tiamat has taken many forms, and all of them deadly. This one, however, was come to bring about complete cosmic destruction. Only the strongest, and most well-equipped heroes can take her down.

This version of the five-headed dragon goddess was made for a friend who had her as the BBEG of a fantasy sci-fi campaign, and the final battle took place after a sizeable time-skip. They told me how it was a party of five 20th Level characters, each with two Artifacts of their choice. Not wanting her Aspect to get completely obliterated, I offered to put something together that would make even the most experienced adventurers quiver. Not that her Aspect is weak, but seeing what she was going up against, that version wasn't going to last long.

So, with that in mind, please understand that this version of Tiamat is NOT MEANT TO BE FAIR! Again, it was a party of five, going all-out with the strongest items they could possibly find. If they wanted to take her down, they were going to have to earn it.

You can get the PDF version of the brew HERE

Cover Art By: Flo Young

Become a Patron

Patrons get exclusive content, starting with a fully original class: The Witch, and full access to all Patron-only posts. Paid members also get access to our Discord server, where you'll get behind the scenes updates and the ability to vote on future brews!

u/PhoenixQuillHB — 12 days ago

Critical Injuries

A new set of rules have been written in fire!

Sometimes you land the wrong way when escaping a horde of goblins. Sometimes a trap hits you in the perfect spot to really, really hurt. And sometimes the lumbering troll just happens to smack you right in an old wound. In all these cases, a Critical Injury may occur, and it becomes a serious problem until it heals.

You can get the PDF version of the brew HERE

Art by In-House Artist: Hunter Wideman

Become a Patron

Patrons get exclusive content, starting with a fully original class: The Witch, and full access to all Patron-only posts. Paid members also get access to our Discord server, where you'll get behind the scenes updates and the ability to vote on future brews!

u/PhoenixQuillHB — 20 days ago
▲ 140 r/Dungeons_and_Dragons+1 crossposts

Critical Injuries

A new set of rules have been written in fire!

Sometimes you land the wrong way when escaping a horde of goblins. Sometimes a trap hits you in the perfect spot to really, really hurt. And sometimes the lumbering troll just happens to smack you right in an old wound. In all these cases, a Critical Injury may occur, and it becomes a serious problem until it heals.

You can get the PDF version of the brew HERE

Art by In-House Artist: Hunter Wideman

Become a Patron

Patrons get exclusive content, starting with a fully original class: The Witch, and full access to all Patron-only posts. Paid members also get access to our Discord server, where you'll get behind the scenes updates and the ability to vote on future brews!

u/PhoenixQuillHB — 20 days ago

The Warlock, Revised - The bound mage has unearthed new, sinister powers! Featuring: Bass Class Overhauls, Revised Subclasses, and New Invocations!

A class has been reborn from the ashes!

Calling out into the deepest, darkest abyss, something responds…a being far beyond what the mortal mind can understand. Whether their goals are clear or mysterious, they need someone to be their eyes, ears, and hands in the realm of mortals.

The Warlock is one of those Classes that never quite spoke to me. The concept behind it is amazing, with roleplay potential of extreme potency. Not to mention how their Spell Slots work so differently compared to other casters, it’s amazing. And yet, every time I saw them used, they were reduced down to a Multiclassing tool to enhance other Classes, or an Eldritch Blast spam. In my experience, the former was frequently the case. As such, my intention with this rewrite was to make it more enticing to play a pure Warlock. Not to eliminate Multiclassing potential, but to not punish those who only seek the power of their Patron.

This rewrite includes two revised Subclasses:

  1. The Fiend Patron - The nefarious entities of the hells have branded your very heart, allowing it to ignite and burn those that stand in the way of your Patron's plans. The original version of this Subclass was a bit of a hodge-podge in my opinion. Underwhelming Features that didn't have much to do with each other. So, this revised version focuses more on the fiery aspects of the concept, and turns your Warlock into a burning battlemage.
  2. The Great Old One Patron - Arguably the most iconic of the Warlock Subclasses in terms of lore. This version of the Subclasses focuses on using Detect Thoughts and capitalizing on the idea of rummaging around in an opponents mind mid-battle.

Notable Changes and Design Philosophy

  • Pact Magic Modifier
    • Your Spellcasting Modifier is now determined by your Patron.
  • Subclass Progression
    • I believe Warlock should be the only Class to get its Subclass at Level 1. Clerics and Paladins can easily explain their Subclasses coming a bit later as preliminary vows and trials. However, you cannot be a Warlock without a Patron. I just don't see how that's possible.
    • After 1st Level, Subclass progression has been streamlined to be in accordance with the precedent set in other Phoenix Quill Class Rewrites.
  • Pact Magic Spell Slots
    • An additional Spell Slot is now gained, for a total of 5 at 17th Level. This may be changed back to 4 in future updates, as it's been a fine line to walk balancing-wise, but it hasn't been a major problem so far.
  • Patron Spells
    • In addition to get revised Patron Spell Lists, each one now provides a 9th-Level Spell. This was inspired by Genie Warlock getting Wish as part of their Patron Spells.
  • Pact Boons
    • Pact Boons have returned to the base Class, and now function as a sort of secondary Subclass. You choice grants improvements at certain Warlock Levels.
  • Eldritch Invocations
    • The maximum number of Invocations gained has been reduced from 10 to 7.
      • Firstly, this was done because Pact Boons were added back and expanded upon in the base Class.
      • Secondly, the extra Pact Magic Spell Slot was a big boost in power.
      • Thirdly, our version of Monk has an Invocation-like mechanic as well, and they only get 8 at maximum, on top of being a Martial Class.
    • There are many new Invocations and revised versions of existing ones.
  • Ancient Arcanum
    • Warlocks now have a dedicated 9th-Level Spell Slot called Ancient Arcanum, which is separate from the standard Mystic.
  • Epic Boons
    • I like the idea of Epic Boons, but was not a fan of their overall implementation. There's only a handful of Epic Boons that will truly make a difference and feel "epic". I'm just not a fan. But, just like with Weapon Masteries, you can add them into this rewrite seamlessly.

Future Update Plans

  • Balance changes as needed.
  • Additional Pact Boons. Including a revised Pact of the Brush, which we released on Instagram long before we started on Patreon.
  • Additional Subclasses. Including revised versions of other official Subclasses, and The Ouroboros Patron, which was also released on Instagram before we started on Patreon.

Artists in Order of Appearance (Credit Also Next to Art on the Document)

  1. Alessia Trunfio
  2. Joshua Esmeralda
  3. Jakub Jagoda
  4. Mark Kolobaev
  5. Victoria Zhadko

Become a Patron!

Patrons get exclusive content, starting with a fully original class: The Witch, and full access to all Patron-only posts. Paid members also get access to our Discord server, where you'll get behind the scenes updates and the ability to vote on future brews!

u/PhoenixQuillHB — 26 days ago
▲ 92 r/Dungeons_and_Dragons+1 crossposts

The Warlock, Revised - The bound mage has unearthed new, sinister powers! Featuring: Bass Class Overhauls, Revised Subclasses, and New Invocations!

A class has been reborn from the ashes!

Calling out into the deepest, darkest abyss, something responds…a being far beyond what the mortal mind can understand. Whether their goals are clear or mysterious, they need someone to be their eyes, ears, and hands in the realm of mortals.

The Warlock is one of those Classes that never quite spoke to me. The concept behind it is amazing, with roleplay potential of extreme potency. Not to mention how their Spell Slots work so differently compared to other casters, it’s amazing. And yet, every time I saw them used, they were reduced down to a Multiclassing tool to enhance other Classes, or an Eldritch Blast spam. In my experience, the former was frequently the case. As such, my intention with this rewrite was to make it more enticing to play a pure Warlock. Not to eliminate Multiclassing potential, but to not punish those who only seek the power of their Patron.

This rewrite includes two revised Subclasses:

  1. The Fiend Patron - The nefarious entities of the hells have branded your very heart, allowing it to ignite and burn those that stand in the way of your Patron's plans. The original version of this Subclass was a bit of a hodge-podge in my opinion. Underwhelming Features that didn't have much to do with each other. So, this revised version focuses more on the fiery aspects of the concept, and turns your Warlock into a burning battlemage.
  2. The Great Old One Patron - Arguably the most iconic of the Warlock Subclasses in terms of lore. This version of the Subclasses focuses on using Detect Thoughts and capitalizing on the idea of rummaging around in an opponents mind mid-battle.

Notable Changes and Design Philosophy

  • Pact Magic Modifier
    • Your Spellcasting Modifier is now determined by your Patron.
  • Subclass Progression
    • I believe Warlock should be the only Class to get its Subclass at Level 1. Clerics and Paladins can easily explain their Subclasses coming a bit later as preliminary vows and trials. However, you cannot be a Warlock without a Patron. I just don't see how that's possible.
    • After 1st Level, Subclass progression has been streamlined to be in accordance with the precedent set in other Phoenix Quill Class Rewrites.
  • Pact Magic Spell Slots
    • An additional Spell Slot is now gained, for a total of 5 at 17th Level. This may be changed back to 4 in future updates, as it's been a fine line to walk balancing-wise, but it hasn't been a major problem so far.
  • Patron Spells
    • In addition to get revised Patron Spell Lists, each one now provides a 9th-Level Spell. This was inspired by Genie Warlock getting Wish as part of their Patron Spells.
  • Pact Boons
    • Pact Boons have returned to the base Class, and now function as a sort of secondary Subclass. You choice grants improvements at certain Warlock Levels.
  • Eldritch Invocations
    • The maximum number of Invocations gained has been reduced from 10 to 7.
      • Firstly, this was done because Pact Boons were added back and expanded upon in the base Class.
      • Secondly, the extra Pact Magic Spell Slot was a big boost in power.
      • Thirdly, our version of Monk has an Invocation-like mechanic as well, and they only get 8 at maximum, on top of being a Martial Class.
    • There are many new Invocations and revised versions of existing ones.
  • Ancient Arcanum
    • Warlocks now have a dedicated 9th-Level Spell Slot called Ancient Arcanum, which is separate from the standard Mystic.
  • Epic Boons
    • I like the idea of Epic Boons, but was not a fan of their overall implementation. There's only a handful of Epic Boons that will truly make a difference and feel "epic". I'm just not a fan. But, just like with Weapon Masteries, you can add them into this rewrite seamlessly.

Future Update Plans

  • Balance changes as needed.
  • Additional Pact Boons. Including a revised Pact of the Brush, which we released on Instagram long before we started on Patreon.
  • Additional Subclasses. Including revised versions of other official Subclasses, and The Ouroboros Patron, which was also released on Instagram before we started on Patreon.

Artists in Order of Appearance (Credit Also Next to Art on the Document)

  1. Alessia Trunfio
  2. Joshua Esmeralda
  3. Jakub Jagoda
  4. Mark Kolobaev
  5. Victoria Zhadko

Become a Patron!

Patrons get exclusive content, starting with a fully original class: The Witch, and full access to all Patron-only posts. Paid members also get access to our Discord server, where you'll get behind the scenes updates and the ability to vote on future brews!

u/PhoenixQuillHB — 26 days ago

Contortionist Feat

A new Feat has risen from the ashes!

A simple, yet effective Feat for any of you Mighty Adventurers who may have gotten your start in a carnival. Quite handy if you find yourself often tied up or locked in a bear hug.

You can get the PDF version of the brew HERE

Art by In-House Artist: Hunter Wideman

Become a Patron

Patrons get exclusive content, starting with a fully original class: The Witch, and full access to all Patron-only posts. Paid members also get access to our Discord server, where you'll get behind the scenes updates and the ability to vote on future brews!

u/PhoenixQuillHB — 1 month ago
▲ 44 r/Dungeons_and_Dragons+1 crossposts

Contortionist Feat

A new Feat has risen from the ashes!

A simple, yet effective Feat for any of you Mighty Adventurers who may have gotten your start in a carnival. Quite handy if you find yourself often tied up or locked in a bear hug.

You can get the PDF version of the brew HERE

Art by In-House Artist: Hunter Wideman

Become a Patron

Patrons get exclusive content, starting with a fully original class: The Witch, and full access to all Patron-only posts. Paid members also get access to our Discord server, where you'll get behind the scenes updates and the ability to vote on future brews!

u/PhoenixQuillHB — 1 month ago

Freedom Phoenix - CR 22 Elemental (Celestial)

A new creature has risen from the ashes of freedom!

The exact origins of the Freedom Phoenix are unknown. Some believe it to be the very manifestation of a people's will. Their will to fight for their freedom, and of others who seek shelter under a united banner. Others claim it is a guardian of the concept of justice. An objective force that makes itself known when the time is right.

However, what is known for a fact about this magnificent creature when it appears. Whenever the people cry out for liberation, and gather together to stand against their oppressors, the Freedom Phoenix can be seen soaring through the sky. Those who gaze upon it will either be filled with unimaginable courage and resolve, or with crushing dread, knowing their reign will soon end.

Regardless of its true origins, the Freedom Phoenix is a harbinger of change, revolution, and inspiration. Whether it arrives to herald the end of an empire, or the beginning of something greater, the Freedom Phoenix serves as a reminder of those who gave their lives so that the people may live freely. A representative of the brave paragons who could not rise from the ashes, but still chose to walk into the flames for those who could not.

Happy 4th of July, Mighty Adventurers!

You can get the PDF version of the brew HERE

Art by In-House Artist: Hunter Wideman

Become a Patron

Patrons get exclusive content, starting with a fully original class: The Witch, and full access to all Patron-only posts. Paid members also get access to our Discord server, where you'll get behind the scenes updates and the ability to vote on future brews!

u/PhoenixQuillHB — 2 months ago
▲ 63 r/monsteraday+2 crossposts

Freedom Phoenix - CR 22 Elemental (Celestial)

A new creature has risen from the ashes of freedom!

The exact origins of the Freedom Phoenix are unknown. Some believe it to be the very manifestation of a people's will. Their will to fight for their freedom, and of others who seek shelter under a united banner. Others claim it is a guardian of the concept of justice. An objective force that makes itself known when the time is right.

However, what is known for a fact about this magnificent creature when it appears. Whenever the people cry out for liberation, and gather together to stand against their oppressors, the Freedom Phoenix can be seen soaring through the sky. Those who gaze upon it will either be filled with unimaginable courage and resolve, or with crushing dread, knowing their reign will soon end.

Regardless of its true origins, the Freedom Phoenix is a harbinger of change, revolution, and inspiration. Whether it arrives to herald the end of an empire, or the beginning of something greater, the Freedom Phoenix serves as a reminder of those who gave their lives so that the people may live freely. A representative of the brave paragons who could not rise from the ashes, but still chose to walk into the flames for those who could not.

Happy 4th of July, Mighty Adventurers!

You can get the PDF version of the brew HERE

Art by In-House Artist: Hunter Wideman

Become a Patron

Patrons get exclusive content, starting with a fully original class: The Witch, and full access to all Patron-only posts. Paid members also get access to our Discord server, where you'll get behind the scenes updates and the ability to vote on future brews!

u/PhoenixQuillHB — 2 months ago

The Blade of Gilgamesh - Evolving Magic Item

A new magic item has risen from the ashes!

Long ago, the great kingdom of Uruk stood as a testament to the great hero Gilgamesh. But the city eventually buried and lost to time, along with much of its story. However, Gilgamesh's sword, a great golden khopesh, was one day unearthed, and the king's power still runs through it. With the blessing of the great Babylonian gods, the sword allows those who Attune to it to evoke the legendary nature of King Gilgamesh himself.

For our long-running in-house games, we have a tradition of giving each player a custom evolving item right at character creation. We typically start at Level 5, and enjoy the idea of one at least one dedicated item with abilities tailored to you, that expand and improve on what you're already capable of. In the case of this weapon, it was designed for an archeologist Wizard who learned Bladesinging from ancient tablets. This historical fiction campaign had them traveling the world to fend off an ancient evil that had returned to Earth after fleeing into space almost 3000 years ago.

Design Philosophy

We're fully aware that the effects for the weapon's Uncommon state are very strong. However, as was stated above, this weapon, along with other items, were designed to be wielded by one person in particular, and in a campaign where the DM prefers the players to be on the more powerful side.

In addition, the effects were written with the mindset of reaching the Legendary state. As such, once it reached that point, the effects all meshed together nicely, and weren't as overpowered as they might appear at a glance.

The Hero's Journey effect (which is what we used in our game) was especially fun, and kind of had the inverse effect. It was very mild compared to what everyone else got in the beginning, but by the end had everyone pretty even.

In short, this item wasn't designed around exact balance with the perfectly traditional, rules-as-written adventure. Instead, for those who want more of a power-fantasy game, and a special weapon that will grow with them. Plus, we just had so much fun with it, we wanted to share.

You can get the PDF version of the brew HERE

Art by In-House Artist: Hunter Wideman

Become a Patron

Patrons get exclusive content, starting with a fully original class: The Witch, and full access to all Patron-only posts. Paid members also get access to our Discord server, where you'll get behind the scenes updates and the ability to vote on future brews!

EDIT: Slight clarification I forgot to add. if you want to keep the item generic and not tide to a transformation, Beacon of Shamash lasts 1 Minute.

u/PhoenixQuillHB — 2 months ago
▲ 221 r/Dungeons_and_Dragons+1 crossposts

The Blade of Gilgamesh - Evolving Magic Item

A new magic item has risen from the ashes!

Long ago, the great kingdom of Uruk stood as a testament to the great hero Gilgamesh. But the city eventually buried and lost to time, along with much of its story. However, Gilgamesh's sword, a great golden khopesh, was one day unearthed, and the king's power still runs through it. With the blessing of the great Babylonian gods, the sword allows those who Attune to it to evoke the legendary nature of King Gilgamesh himself.

For our long-running in-house games, we have a tradition of giving each player a custom evolving item right at character creation. We typically start at Level 5, and enjoy the idea of one at least one dedicated item with abilities tailored to you, that expand and improve on what you're already capable of. In the case of this weapon, it was designed for an archeologist Wizard who learned Bladesinging from ancient tablets. This historical fiction campaign had them traveling the world to fend off an ancient evil that had returned to Earth after fleeing into space almost 3000 years ago.

Design Philosophy

We're fully aware that the effects for the weapon's Uncommon state are very strong. However, as was stated above, this weapon, along with other items, were designed to be wielded by one person in particular, and in a campaign where the DM prefers the players to be on the more powerful side.

In addition, the effects were written with the mindset of reaching the Legendary state. As such, once it reached that point, the effects all meshed together nicely, and weren't as overpowered as they might appear at a glance.

The Hero's Journey effect (which is what we used in our game) was especially fun, and kind of had the inverse effect. It was very mild compared to what everyone else got in the beginning, but by the end had everyone pretty even.

In short, this item wasn't designed around exact balance with the perfectly traditional, rules-as-written adventure. Instead, for those who want more of a power-fantasy game, and a special weapon that will grow with them. Plus, we just had so much fun with it, we wanted to share.

You can get the PDF version of the brew HERE

Art by In-House Artist: Hunter Wideman

Become a Patron

Patrons get exclusive content, starting with a fully original class: The Witch, and full access to all Patron-only posts. Paid members also get access to our Discord server, where you'll get behind the scenes updates and the ability to vote on future brews!

EDIT: Slight clarification I forgot to add. if you want to keep the item generic and not tide to a transformation, Beacon of Shamash lasts 1 Minute.

u/PhoenixQuillHB — 2 months ago

Ben 10 Aliens - The Expanded 11

New creatures have risen from the ashes!

Our series of bringing Ben 10 aliens to D&D continues! This time around, the expanded 11 aliens of the original series arrive. Though some of them didn't get to shine as much as other members of the Omnitrix, they still had plenty incredible moments. And of course, with such incredible designs all around, every alien is someone's favorite.

You can read the original 10 (+1) HERE, and get the PDF of the brew HERE

Cover Art By In-House Artist: Hunter Wideman

Page 1 Art By: Harsh Mistry

Page 2 Art By: Wizardman_Art

Pages 3, 4, 7, 9, & 11 Art By: TheHawkDown

Pages 5 & 8 Art By: Christian Mack

Become a Patron

Patrons get exclusive content, starting with a fully original class: The Witch, and full access to all Patron-only posts. Paid members also get access to our Discord server, where you'll get behind the scenes updates and the ability to vote on future brews!

u/PhoenixQuillHB — 2 months ago
▲ 118 r/monsteraday+2 crossposts

Ben 10 Aliens - The Expanded 11

New creatures have risen from the ashes!

Our series of bringing Ben 10 aliens to D&D continues! This time around, the expanded 11 aliens of the original series arrive. Though some of them didn't get to shine as much as other members of the Omnitrix, they still had plenty incredible moments. And of course, with such incredible designs all around, every alien is someone's favorite.

You can read the original 10 (+1) HERE, and get the PDF of the brew HERE

Cover Art By In-House Artist: Hunter Wideman

Page 1 Art By: Harsh Mistry

Page 2 Art By: Wizardman_Art

Pages 3, 4, 7, 9, & 11 Art By: TheHawkDown

Pages 5 & 8 Art By: Christian Mack

Become a Patron

Patrons get exclusive content, starting with a fully original class: The Witch, and full access to all Patron-only posts. Paid members also get access to our Discord server, where you'll get behind the scenes updates and the ability to vote on future brews!

u/PhoenixQuillHB — 2 months ago

The Dominant - Harness the power of the Eikons with this Final Fantasy XVI inspired Class! Featuring two Subclasses with the Eikons of Fire and Light! PDF in Comments.

A new class has risen from the ashes!

A Dominant is one who has been chosen by a great primordial, commonly called an Eikon. The Eikons effectively merge with their hosts, granting them fantastical powers and the ability to shape the elements. However, for unknown reasons, doing so forces the Eikon to completely surrender control. The will of their Dominant becomes theirs, and as such, the true moral nature of the Eikons has remained a mystery. When a Dominant dies, the Eikon will choose someone seemingly at random from the next generation to become their new host. The only commonality that has been documented, is the increased probability of becoming a Dominant if one is a direct descendant.

Mighty Adventurers, this is my love letter to one of my favorite games of all time. The journey of Clive Rosfield was not only an epic story to behold, but one that truly made me feel like I had power as I witnessed his battles unfold. Final Fantasy 16 has made its mark on my life, and I wanted to bring it to the game that changed my life.

You can get the PDF version of the brew HERE

Future Plans

  • Balance Updates - I did my best to balance everything, but the nature of D&D makes that a delicate task. This is only Version 1, and I'll be releasing any changes that need to be made in future posts.
  • Additional Eikons - Eventually, I'll have a Subclass for each of the Eikons that were featured in the game. And of course, that includes more unique Eikon Feats and Stat Blocks for each of them.
    • I'd also like to make Subclasses for other Final Fantasy Summons that were not featured in FF16.

Optional Features

Weapon Masteries and Epic Boons - If you've read the rewrites I've done for the official Classes, you'd know I'm not a fan of these two mechanics. However, if you wish to include them, they can be added seamlessly. Specifically for Weapon masteries, I'd advise using the ruling as Barbarians.

All Art Owned By: Square Enix

Become a Patron

Patrons get exclusive content, starting with a fully original class: The Witch, and full access to all Patron-only posts. Paid members also get access to our Discord server, where you'll get behind the scenes updates and the ability to vote on future brews!

u/PhoenixQuillHB — 3 months ago
▲ 425 r/FFXVI+2 crossposts

The Dominant - Harness the power of the Eikons with this Final Fantasy XVI inspired Class! Featuring two Subclasses with the Eikons of Fire and Light! PDF in Comments.

A new class has risen from the ashes!

A Dominant is one who has been chosen by a great primordial, commonly called an Eikon. The Eikons effectively merge with their hosts, granting them fantastical powers and the ability to shape the elements. However, for unknown reasons, doing so forces the Eikon to completely surrender control. The will of their Dominant becomes theirs, and as such, the true moral nature of the Eikons has remained a mystery. When a Dominant dies, the Eikon will choose someone seemingly at random from the next generation to become their new host. The only commonality that has been documented, is the increased probability of becoming a Dominant if one is a direct descendant.

Mighty Adventurers, this is my love letter to one of my favorite games of all time. The journey of Clive Rosfield was not only an epic story to behold, but one that truly made me feel like I had power as I witnessed his battles unfold. Final Fantasy 16 has made its mark on my life, and I wanted to bring it to the game that changed my life.

You can get the PDF version of the brew HERE

Future Plans

  • Balance Updates - I did my best to balance everything, but the nature of D&D makes that a delicate task. This is only Version 1, and I'll be releasing any changes that need to be made in future posts.
  • Additional Eikons - Eventually, I'll have a Subclass for each of the Eikons that were featured in the game. And of course, that includes more unique Eikon Feats and Stat Blocks for each of them.
    • I'd also like to make Subclasses for other Final Fantasy Summons that were not featured in FF16.

Optional Features

Weapon Masteries and Epic Boons - If you've read the rewrites I've done for the official Classes, you'd know I'm not a fan of these two mechanics. However, if you wish to include them, they can be added seamlessly. Specifically for Weapon masteries, I'd advise using the ruling as Barbarians.

All Art Owned By: Square Enix

Become a Patron

Patrons get exclusive content, starting with a fully original class: The Witch, and full access to all Patron-only posts. Paid members also get access to our Discord server, where you'll get behind the scenes updates and the ability to vote on future brews!

u/PhoenixQuillHB — 3 months ago

[OC-Art] Moonstone Dragonborn

A new Species has risen from the ashes!

Moonstone dragons range from legendary pranksters, to wise sages of the Fey. Their Dragonborn descendants are much the same. Exhilarating experiences, adventures, parties, pranks, all are loves of the Moonstone Dragonborn. Instead of being tied to certain elements, Moonstone Dragonborn are linked to certain types of dreams. Beyond simply experiencing a great number of them on most nights, it is common for Moonstone Dragonborn to sometimes link with others through their dreams, though it is rare for them to control it. Also, their connection to the strange world of dreams allows them to influence the physical space around them, making it almost liquify.

You can get the PDF of the brew HERE

Art by In-House Artist: Hunter Wideman

Become a Patron

Patrons get exclusive content, starting with a fully original class: The Witch, and full access to all Patron-only posts. Paid members also get access to our Discord server, where you'll get behind the scenes updates and the ability to vote on future brews!

u/PhoenixQuillHB — 3 months ago
▲ 50 r/Dungeons_and_Dragons+1 crossposts

[OC-Art] Moonstone Dragonborn

A new Species has risen from the ashes!

Moonstone dragons range from legendary pranksters, to wise sages of the Fey. Their Dragonborn descendants are much the same. Exhilarating experiences, adventures, parties, pranks, all are loves of the Moonstone Dragonborn. Instead of being tied to certain elements, Moonstone Dragonborn are linked to certain types of dreams. Beyond simply experiencing a great number of them on most nights, it is common for Moonstone Dragonborn to sometimes link with others through their dreams, though it is rare for them to control it. Also, their connection to the strange world of dreams allows them to influence the physical space around them, making it almost liquify.

You can get the PDF of the brew HERE

Art by In-House Artist: Hunter Wideman

Become a Patron

Patrons get exclusive content, starting with a fully original class: The Witch, and full access to all Patron-only posts. Paid members also get access to our Discord server, where you'll get behind the scenes updates and the ability to vote on future brews!

u/PhoenixQuillHB — 3 months ago