One Month Later...The Menu Animation Is Finally in Game (Alpha)
About a month ago I posted a rough concept of this menu background animation while I was still experimenting with the vibe.
Now it’s finally part of the playable alpha build for DEADRIFT.
Still polishing a lot, but seeing ideas slowly turn into an actual game screen feels unreal honestly.
Also — what do you guys think about the font/UI style?
Tried going for something minimal, chemical/lab-inspired.