u/Positive-Ad-7670

Image 1 — Fragile Suports
Image 2 — Fragile Suports

Fragile Suports

Hi guys, i am new in miniature printing and starterd with a A1 Min + 0.2 Nozzle and HOHasen settings.

The thing is, my suport always get hoels and look fragile.
In my last print they just became spagetti.

I tried changing suport walls to 2 ans i thin it workerd, but teh suports became too hard to remove.

What can it be? Suportless miniates print very well for my taste.

u/Positive-Ad-7670 — 1 day ago

Just Sharing my First Print!

https://preview.redd.it/hl77rjtwi42h1.jpg?width=1126&format=pjpg&auto=webp&s=53866f370ae26eafa97a1969cda4f9b77ca2330f

https://preview.redd.it/0j2lyjtwi42h1.jpg?width=1126&format=pjpg&auto=webp&s=9c5d31ae96e3b07483e376066bb364ae75f7ed26

https://preview.redd.it/uzr4vjtwi42h1.jpg?width=1126&format=pjpg&auto=webp&s=7f65d59f1696e22941761a60da331896be4caf61

https://preview.redd.it/hiv7zjtwi42h1.jpg?width=1126&format=pjpg&auto=webp&s=3210c638f7fa9c86ccab91497795b8fd98005218

Hi guys, just sharing my first mini printed with HOHasen setting 0.2 nozzle and ObscuraNox fillament calibration (1 time).

Fillamento is Elegoo Rapid Pla+

The only problems i think i got are:

1 - Little strings (didn't dryed this fillament as is so little left in the spool)

And here where i lvie is making 10ºC room temperature so there is it too.

2 - The wall on a base suport got some holes, i know this is a Suportless mini but i wanted to test the suports creation, lookign for a way to improve it.

So far so good as my objective is print tabletop quality and some bigger models

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u/Positive-Ad-7670 — 3 days ago

Thinking about a game - Bond Mechanics

Hi Guys,

I'm new to Solo TTRPG, but i've been playing other games for a while now.
I'm mesmerized about SOlo Games material, reading lots of them, but never got to acually play more than one or two sesions of MORKIN, ASTROPRISMA and MIRU.

I really like middle ground between full Player Creation games like Kal-Arath and more structured games like Morkin.

I like to worlbuild and designing campains, so i was trying to flesh out a specific game for me
to play.

I would like to know if it is a interessting idea of a game and if you know games where there is a kind of BOND mechanic, that i can implement on my game.

The game is called The Warden and the Fated One.
The core idea is that the player controls two characters:
The Warden: a hardened survivor/mercenary
The Fated One: a sorceress marked by a supernatural destiny

Both have no memory of their past, but share an unexplainable bond. The only thing they know for sure is that the Warden must escort the Fated One to the Frozen Citadel, far in the northern wastes.

A key mechanic is the Bond, which represents their connectionSimple system: Stats from -3 to +3 (STR, DEX, INT, WIL)

Setting:

A harsh northern frontier beyond civilization
Exploration via hexmap
Strong focus on survival: cold, hunger, weather, travel
Regions increase in danger as you move north toward the Citadel

Does controlling two bonded characters sound fun for solo play?

Does the Bond mechanic feel compelling or restrictive?

Does anything seem overly complex or unclear?

Is the theme (frozen north + inevitable journey) engaging enough?

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u/Positive-Ad-7670 — 11 days ago

Hi guys! I'm very new to miniature games

I'm mostly an RPG player, and I'm searching for a game to start.
I like what I’ve seen of Frostgrave, Five Leagues from the Borderlands, and Star Wars: Shatterpoint.

However, I just came across Cyberpunk Red: Combat Zone.
I love the Cyberpunk game, the anime, and the TTRPG, but I can't find much information about the miniature game itself.

Is it good? How does it compare to other Cyberpunk-themed skirmish games?
Can you guys enlighten me?

Thank you.

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u/Positive-Ad-7670 — 25 days ago